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2016-08-22Fix type of SSA1.IRQActivexperia64
Exact same issue as the main CPU fixed here: https://github.com/libretro/snes9x2005/commit/735bc9b39a4eb1de6aef4c4b1af6e0b48d578bde Fixes Super Mario RPG's level up screen freezing.
2016-08-08Cleanupstwinaphex
2014-11-03use stdint/stdboolaliaspider
2014-10-30apply a faceliftaliaspider
2014-10-29get rid of all remaining C++ code.aliaspider
2014-10-29C++ cleanups. (in progress)aliaspider
2012-12-26Merge Registers structures into their respective CPUs to avoid additional ↵Nebuleon Fumika
memory addresses being loaded every opcode.
2011-03-05first commitKitty Draper