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AgeCommit message (Expand)Author
2013-01-268 is NUM_CHANNELS. (magic constant)Nebuleon Fumika
2013-01-26Fix uninitialised memory access in pitch modulation.Nebuleon Fumika
2013-01-26Reverse the loop in MixStereo such that instead of "for each channel, for eac...Nebuleon Fumika
2013-01-23Slight change to soundux.cpp.Nebuleon Fumika
2013-01-12soundux.cpp: Inline MixStereo (into S9xMixSamples).Nebuleon Fumika
2013-01-12Revert "Remove shifted envelope heights from the code, because one is always ...Nebuleon Fumika
2013-01-12Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...Nebuleon Fumika
2013-01-12Remove shifted envelope heights from the code, because one is always set from...Nebuleon Fumika
2013-01-12More efficient noise generation taken from blargg's code in Snes9x 1.53.Nebuleon Fumika
2013-01-11Reduce memory access in noise generation.Nebuleon Fumika
2013-01-11Prepare for audio optimisations. Fix the indentation in MixStereo().Nebuleon Fumika
2013-01-11Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...Nebuleon Fumika
2011-03-05first commitKitty Draper