Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-18 | Tile code changes, fixes Seiken Densetsu 3 character selection screen. | João Silva | |
2017-02-12 | Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations. | João Silva | |
2017-01-16 | Many cleanups. | João Silva | |
2017-01-14 | Moved copyright information to copyright file. | João Silva | |
2016-10-15 | Add copyright notices since certain guys try to push their luck | twinaphex | |
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC. | |||
2016-08-08 | Get rid of register keyword | twinaphex | |
2014-11-03 | use stdint/stdbool | aliaspider | |
2014-10-31 | Refactor 'else ' conditional in WRITE_4PIXELS functions | twinaphex | |
2014-10-30 | add safety to buffer reads to deal with negative offsets. | aliaspider | |
2014-10-30 | prevent a segfault. | aliaspider | |
2014-10-30 | apply a facelift | aliaspider | |
2014-10-29 | get rid of all remaining C++ code. | aliaspider | |
2014-10-29 | start moving everything to C | aliaspider | |