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2016-10-18Remove breakpoint functions.meepingsnesroms
No one should use this emu for testing, and those functions where just floating there disconnected.
2016-10-16Remove unused variables.meepingsnesroms
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2016-09-07Add Emscripten targettwinaphex
2016-08-22Fix type of SSA1.IRQActivexperia64
Exact same issue as the main CPU fixed here: https://github.com/libretro/snes9x2005/commit/735bc9b39a4eb1de6aef4c4b1af6e0b48d578bde Fixes Super Mario RPG's level up screen freezing.
2016-08-09Remove some unused functionstwinaphex
2016-08-08Get rid of register keywordtwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanuptwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Take out ancient SGI/Sun ifdefstwinaphex
2016-08-08Remove DJGPP ifdefstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Remove obsolete define STORMtwinaphex
2016-08-06Cleanupstwinaphex
2016-08-06Cleanuptwinaphex
2016-08-06Updatetwinaphex
2016-08-06Another buildfix pt. 2twinaphex
2016-08-06Another buildfixtwinaphex
2016-08-06This was wrongtwinaphex
2016-08-06Turn CheckForIPSPatch into static functiontwinaphex
2016-08-06Remove prototypetwinaphex
2016-08-06Remove unused LoadSRAMtwinaphex
2016-08-06Reimplement save RAM - do it the libretro way by implementingtwinaphex
retro_get_memory_data and friends
2015-11-11build fix.aliaspider
2015-11-10align to 4 bytes.aliaspider
2015-11-08(android) move more build options to Makefile.common.aliaspider
2015-11-05Fix conflicting type errortwinaphex
2015-11-05Start using stdint typestwinaphex
2015-11-05Clang warned about self-assignmenttwinaphex
2015-11-05Silence warningtwinaphex
2015-10-12Remove .cvsignoretwinaphex
2015-10-12type of SCPUState.IRQActive was incorrectly set to boolean.aliaspider
2015-10-05fix debug build.aliaspider
2015-09-14(Wii) Added buildfix.Ernesto Ramirez
It now compiles and runs on this platform.
2015-09-02(Vita) Fix build (chdir and getcwd)Sergi Granell
2015-07-26Prevent warningtwinaphex
2015-02-22Backported S-DD1 emulation.mwksoul
2014-12-15Remove some unused tables in source/data.ctwinaphex
2014-12-15Use MSB_FIRST instead of LSB_FIRSTtwinaphex
2014-12-15Remove ACCUMULATE_READ_JOYPADtwinaphex
2014-12-14Fix crash when fastforwarding in Killer Instinct/Chrono Trigger introtwinaphex
2014-12-07Properly fix that aggressive loop opt bug.Alcaro
That kind of overflow is undefined behaviour no matter what you do with it.
2014-12-07fix a bug in apu_blarrg.c when compiled with aggressive-loop-aliaspider
produce bad code when accessing an array with an out-of-bounds index.
2014-12-06Implement cheat code stufftwinaphex