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snes9x2005
asmgfx
dynarec
performance
trimui-s
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
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2013-02-03
Release 1.27.
Nebuleon Fumika
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-02-03
Faking out the sound synchronisation with a buffer of silence wasn't necessary.
Nebuleon Fumika
2013-02-03
Write back the data cache before using DMA to draw emulated frames.
Nebuleon Fumika
2013-02-03
Add some forgotten DMA files.
Nebuleon Fumika
2013-02-03
Force waiting for a screen to be transferred (update mode 1) because otherwis...
Nebuleon Fumika
2013-02-03
Fix a name clash between Snes9x's dma.h and the DS2 dma.h by renaming the DS2...
Nebuleon Fumika
2013-02-03
Whoops. I forgot to replace an instance of ds2_setCPULevel from the experimen...
Nebuleon Fumika
2013-02-03
Make it easier to change the "high" and "low" CPU frequencies, as well as to ...
Nebuleon Fumika
2013-02-02
Fix an oddity in the sound when returning from a global mute. Fixes music loa...
Nebuleon Fumika
2013-02-02
Release 1.26.
Nebuleon Fumika
2013-02-02
Correct overzealous detection of buffer overruns. It was making the sound cra...
Nebuleon Fumika
2013-02-01
Release 1.25.
Nebuleon Fumika
2013-02-01
Add an option that controls which element should be more fluid, per game: vid...
Nebuleon Fumika
2013-02-01
Revert the reversed stereo mixing loop. This makes it more consistent with ma...
Nebuleon Fumika
2013-02-01
While killing time between frames, process audio instead of doing nothing. Al...
Nebuleon Fumika
2013-02-01
Make the audio timing more precise.
Nebuleon Fumika
2013-02-01
Hook fast-forward into Settings.TurboSkipFrames.
Nebuleon Fumika
2013-02-01
Don't initialise the ROM memory at startup, since a ROM needs to be loaded in...
Nebuleon Fumika
2013-02-01
When starting CATSFC, assume the backlights are both on, so don't delay 100 m...
Nebuleon Fumika
2013-02-01
memcpy vs memmove: memmove correctly handles overlapping source and destinati...
Nebuleon Fumika
2013-01-29
Prevent a file descriptor becoming unusable if the emulator configuration fil...
Nebuleon Fumika
2013-01-27
Assign a filter-related variable right after other filter-related variables.
Nebuleon Fumika
2013-01-27
Reimplement Quicksort correctly for file selection screens. Before this commi...
Nebuleon Fumika
2013-01-27
Suspend on lid-close in the menu.
Nebuleon Fumika
2013-01-26
Turn off the lower screen's backlight when returning from suspend during emul...
Nebuleon Fumika
2013-01-26
8 is NUM_CHANNELS. (magic constant)
Nebuleon Fumika
2013-01-26
Release 1.24.
Nebuleon Fumika
2013-01-26
Fix uninitialised memory access in pitch modulation.
Nebuleon Fumika
2013-01-26
Fix Tools/Global hotkeys/* refusing to work by touch.
Nebuleon Fumika
2013-01-26
Reverse the loop in MixStereo such that instead of "for each channel, for eac...
Nebuleon Fumika
2013-01-26
Decide whether SuperFX and SA-1 chips are enabled only once per frame. This s...
Nebuleon Fumika
2013-01-23
Merge branch 'master' into 8bitsound
Nebuleon Fumika
2013-01-23
Slight change to soundux.cpp.
Nebuleon Fumika
2013-01-22
Release 1.23.
Nebuleon Fumika
2013-01-22
Add a preview for hotkeys.
Nebuleon Fumika
2013-01-22
Add three hotkeys: temporary fast-forward, sound toggle and return to menu. T...
Nebuleon Fumika
2013-01-21
Properly finalise the current menu when returning to the game. Fixes entries ...
Nebuleon Fumika
2013-01-21
Triangle wave ALL the channels!
Nebuleon Fumika
2013-01-20
Initial 8-bit sound commit. For the lulz!
Nebuleon Fumika
2013-01-20
Release 1.22.
Nebuleon Fumika
2013-01-20
Fix a regression with touching "recently played games".
Nebuleon Fumika
2013-01-20
Release 1.21.
Nebuleon Fumika
2013-01-20
Remove GBAFILE from the icon list as it's never used.
Nebuleon Fumika
2013-01-20
Assert that the icon set will not change according to language. This is possi...
Nebuleon Fumika
2013-01-20
Remove SUBSELB from the icon list as it's never used. Make inactive items a d...
Nebuleon Fumika
2013-01-20
Prepare data structures for adding hotkeys.
Nebuleon Fumika
2013-01-20
Avoid selecting a menu item by touch if the conditions aren't met, part 2: Sa...
Nebuleon Fumika
2013-01-20
Show the screenshot for a saved state when touching it once in the Load state...
Nebuleon Fumika
2013-01-20
Don't clear the screen to black after a file selector. Purely aesthetic.
Nebuleon Fumika
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