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2021-09-17Replace direct direct file access with VFS routinesjdgleaver
2021-08-12Prevent some warnings from unused functionstwinaphex
2021-06-07Cleanupstwinaphex
2021-06-07Cleanupstwinaphex
2021-06-04Rename LOAD_FROM_MEMORY_TEST to LOAD_FROM_MEMORYtwinaphex
2020-10-15Add 'USE_OLD_COLOUR_OPS' flag + PSP ifdef guardsjdgleaver
2020-10-15Backports: Colour operations from Snes9x 1.60 + MIPS optimisations from ↵jdgleaver
PocketSNES
2020-10-08Merge pull request #75 from justinweiss/map-exhirom-sramAutechre
Map ExHiROM banks 2x{6,7} and ax{6,7} to SRAM
2020-10-06Get rid of fprintf calltwinaphex
2020-10-04Cleanupstwinaphex
2020-09-19Map ExHiROM banks 2x{6,7} and ax{6,7} to SRAMJustin Weiss
These banks were previously unmapped, but are used by the Link to the Past / Super Metroid randomizer. According to fullsnes.txt and newer versions of snes9x, these should be mapped to SRAM.
2020-01-08Comment out fprintf stderrtwinaphex
2020-01-04fix emscriptenToad King
2018-12-28C89 buildfixtwinaphex
2018-12-18[snes9x2005 non-plus] Fix audio pitch issues (FF6)jdgleaver
2018-08-21Merge pull request #60 from netux79/masterTwinaphex
Fix Jurassic Park transparency.
2018-08-20Fix Jurassic Park transparency.Joe Rmz
Code taken from snes9x 1.53
2018-03-30Add support for Audio/Video Disable flagsDwedit
Add support for Hard Disable Audio Fix frame discarding causing infinite loops Fix MSVC building
2018-03-14Cleanups for C89twinaphex
2018-03-14Flush audio buffer at end of retro_run, and bypass resamplerDwedit
2018-02-21Update for MSVCtwinaphex
2018-02-13Make 2 cycles oc profiles.Tatsuya79
2018-02-09Add sprite limit hack.Tatsuya79
2018-02-08Overclock by reducing cycles.Tatsuya79
2017-12-25Turn getset into C filetwinaphex
2017-12-25Cleanupstwinaphex
2017-09-04c89 variable declarationJools Wills
2017-08-26Still cleaning things up...João Silva
2017-08-26Support for more SA1 char conversion modes.João Silva
2017-08-26SuperFX fixes and improvements, some from snes9x2010.João Silva
2017-08-16Cleanupstwinaphex
2017-08-16buildfixestwinaphex
2017-08-16Changed compile-time flags to use C89 and fixed new warnings raised.João Silva
2017-08-16More C89_BUILD fixestwinaphex
2017-08-16Some C89 buildfixestwinaphex
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-16SA1 emulation fixes from the current git version of snes9x.João Silva
2017-08-14CPU emulation fixes.João Silva
2017-08-14Rewrite C++ commentstwinaphex
2017-08-14C++ comments need to become Ctwinaphex
2017-08-14Settings.NoPatch is not availabletwinaphex
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Copied SPC7110 emulation from snes9x_3ds.João Silva
2017-08-13Sound fixes (including a savestate loading crash fix on 64-bit).João Silva
2017-08-11More buildfixestwinaphex
2017-08-11Start making this suitable for MSVC and C89twinaphex
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-06-18BSX fixes. Many BSX games are now playable.João Silva
2017-06-18Tile code changes, fixes Seiken Densetsu 3 character selection screen.João Silva
2017-06-18Small C4 fix.João Silva