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# - - - Modifiable paths - - -
DS2SDKPATH := /opt/ds2sdk
CROSS := /opt/mipsel-4.1.2-nopic/bin/mipsel-linux-
# - - - Libraries and includes - - -
FS_DIR = $(DS2SDKPATH)/libsrc/fs
CONSOLE_DIR = $(DS2SDKPATH)/libsrc/console
KEY_DIR = $(DS2SDKPATH)/libsrc/key
ZLIB_DIR = $(DS2SDKPATH)/libsrc/zlib
LIBS := $(DS2SDKPATH)/lib/libds2b.a -lc -lm -lgcc
EXTLIBS := $(DS2SDKPATH)/lib/libds2a.a
INCLUDE := -Isource -Isource/unzip -Isource/nds -I$(DS2SDKPATH)/include \
-I$(FS_DIR) -I$(CONSOLE_DIR) -I$(KEY_DIR) -I$(ZLIB_DIR)
LINK_SPEC := $(DS2SDKPATH)/specs/link.xn
START_ASM := $(DS2SDKPATH)/specs/start.S
START_O := start.o
# - - - Names - - -
OUTPUT := catsfc
PLUGIN_DIR := CATSFC
# - - - Tools - - -
CC = $(CROSS)gcc
AR = $(CROSS)ar rcsv
LD = $(CROSS)ld
OBJCOPY = $(CROSS)objcopy
NM = $(CROSS)nm
OBJDUMP = $(CROSS)objdump
# - - - Sources and objects - - -
C_SOURCES = source/unzip/explode.c source/unzip/unreduce.c \
source/unzip/unshrink.c source/unzip/unzip.c \
source/nds/bdf_font.c source/nds/bitmap.c \
source/nds/draw.c source/nds/ds2_main.c source/nds/gcheat.c \
source/nds/gui.c
CPP_SOURCES = source/apu.cpp source/apudebug.cpp source/c4.cpp \
source/c4emu.cpp source/cheats2.cpp source/cheats.cpp \
source/clip.cpp source/cpu.cpp source/cpuexec.cpp \
source/cpuops.cpp source/data.cpp source/debug.cpp \
source/dma.cpp source/dsp1.cpp \
source/fxdbg.cpp source/fxemu.cpp source/fxinst.cpp \
source/gfx.cpp source/globals.cpp source/loadzip.cpp \
source/memmap.cpp source/movie.cpp source/netplay.cpp \
source/obc1.cpp source/ppu.cpp \
source/sa1.cpp source/sa1cpu.cpp source/screenshot.cpp \
source/sdd1.cpp source/sdd1emu.cpp source/server.cpp \
source/seta010.cpp source/seta011.cpp source/seta018.cpp \
source/seta.cpp source/snaporig.cpp source/snapshot.cpp \
source/soundux.cpp \
source/spc700.cpp source/spc7110.cpp \
source/srtc.cpp \
source/tile.cpp \
source/nds/displaymodes.cpp source/nds/entry.cpp
SOURCES = $(C_SOURCES) $(CPP_SOURCES)
C_OBJECTS = $(C_SOURCES:.c=.o)
CPP_OBJECTS = $(CPP_SOURCES:.cpp=.o)
OBJECTS = $(C_OBJECTS) $(CPP_OBJECTS)
# - - - Compilation flags - - -
CFLAGS := -mips32 -mno-abicalls -fno-pic -fno-builtin \
-fno-exceptions -ffunction-sections -mno-long-calls \
-msoft-float -G 4 \
-O3 -fomit-frame-pointer -fgcse-sm -fgcse-las -fgcse-after-reload \
-fweb -funroll-loops
DEFS := -DSPC700_C -DEXECUTE_SUPERFX_PER_LINE -DSDD1_DECOMP \
-DVAR_CYCLES -DCPU_SHUTDOWN -DSPC700_SHUTDOWN \
-DNO_INLINE_SET_GET -DNOASM -DHAVE_MKSTEMP '-DACCEPT_SIZE_T=size_t' \
-DUNZIP_SUPPORT -DFAST_ALIGNED_LSB_WORD_ACCESS
# -DSYNC_JOYPAD_AT_HBLANK
.PHONY: clean makedirs
.SUFFIXES: .elf .dat .plg
all: $(OUTPUT).plg makedirs
release: all
-rm -f $(OUTPUT).zip
zip -r $(OUTPUT).zip $(PLUGIN_DIR) $(OUTPUT).plg $(OUTPUT).bmp $(OUTPUT).ini copyright installation.txt README.md source.txt version
# $< is the source (OUTPUT.dat); $@ is the target (OUTPUT.plg)
.dat.plg:
$(DS2SDKPATH)/tools/makeplug $< $@
# $< is the source (OUTPUT.elf); $@ is the target (OUTPUT.dat)
.elf.dat:
$(OBJCOPY) -x -O binary $< $@
$(OUTPUT).elf: Makefile $(OBJECTS) $(START_O) $(LINK_SPEC) $(EXTLIBS)
$(CC) -nostdlib -static -T $(LINK_SPEC) -o $@ $(START_O) $(OBJECTS) $(EXTLIBS) $(LIBS)
$(EXTLIBS):
$(MAKE) -C $(DS2SDKPATH)/source/
$(START_O): $(START_ASM)
$(CC) $(CFLAGS) $(INCLUDE) -o $@ -c $<
makedirs:
-mkdir $(PLUGIN_DIR)/gamepak
-mkdir $(PLUGIN_DIR)/gamecht
-mkdir $(PLUGIN_DIR)/gamerts
-mkdir $(PLUGIN_DIR)/gamepic
clean:
-rm -rf $(OUTPUT).plg $(OUTPUT).dat $(OUTPUT).elf depend $(OBJECTS) $(START_O)
.c.o:
$(CC) $(CFLAGS) $(INCLUDE) $(DEFS) -o $@ -c $<
.cpp.o:
$(CC) $(CFLAGS) $(INCLUDE) $(DEFS) -fno-rtti -o $@ -c $<
Makefile: depend
depend: $(SOURCES)
$(CC) -MM $(CFLAGS) $(INCLUDE) $(DEFS) $(SOURCES) > $@
touch Makefile
-include depend
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