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/*

Copyright  (C) 2010-2017 The RetroArch team

Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

- - - Ported from - - -

ndssfc
Copyright (C) 2010 dking <dking024@gmail.com>,
  GBAtemp users BassAceGold, ShadauxCat and Nebuleon

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.

Some source code with this sdk belong to the source's author, copyright 
information are in the source files.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

- - - Based on - - -

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.

(c) Copyright 1996 - 2002  Gary Henderson (gary.henderson@ntlworld.com),
                           Jerremy Koot (jkoot@snes9x.com)

(c) Copyright 2002 - 2004  Matthew Kendora

(c) Copyright 2002 - 2005  Peter Bortas (peter@bortas.org)

(c) Copyright 2004 - 2005  Joel Yliluoma (http://iki.fi/bisqwit/)

(c) Copyright 2001 - 2006  John Weidman (jweidman@slip.net)

(c) Copyright 2002 - 2006  funkyass (funkyass@spam.shaw.ca),
                           Kris Bleakley (codeviolation@hotmail.com)

(c) Copyright 2002 - 2010  Brad Jorsch (anomie@users.sourceforge.net),
                           Nach (n-a-c-h@users.sourceforge.net),
                           zones (kasumitokoduck@yahoo.com)

(c) Copyright 2006 - 2007  nitsuja

(c) Copyright 2009 - 2010  BearOso,
                           OV2


BS-X C emulator code
(c) Copyright 2005 - 2006  Dreamer Nom,
                           zones

C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003  _Demo_ (_demo_@zsnes.com),
                           Nach,
                           zsKnight (zsknight@zsnes.com)

C4 C++ code
(c) Copyright 2003 - 2006  Brad Jorsch,
                           Nach

DSP-1 emulator code
(c) Copyright 1998 - 2006  _Demo_,
                           Andreas Naive (andreasnaive@gmail.com),
                           Gary Henderson,
                           Ivar (ivar@snes9x.com),
                           John Weidman,
                           Kris Bleakley,
                           Matthew Kendora,
                           Nach,
                           neviksti (neviksti@hotmail.com)

DSP-2 emulator code
(c) Copyright 2003         John Weidman,
                           Kris Bleakley,
                           Lord Nightmare (lord_nightmare@users.sourceforge.net),
                           Matthew Kendora,
                           neviksti

DSP-3 emulator code
(c) Copyright 2003 - 2006  John Weidman,
                           Kris Bleakley,
                           Lancer,
                           z80 gaiden

DSP-4 emulator code
(c) Copyright 2004 - 2006  Dreamer Nom,
                           John Weidman,
                           Kris Bleakley,
                           Nach,
                           z80 gaiden

OBC1 emulator code
(c) Copyright 2001 - 2004  zsKnight,
                           pagefault (pagefault@zsnes.com),
                           Kris Bleakley
                           Ported from x86 assembler to C by sanmaiwashi

SPC7110 and RTC C++ emulator code used in 1.39-1.51
(c) Copyright 2002         Matthew Kendora with research by
                           zsKnight,
                           John Weidman,
                           Dark Force

SPC7110 and RTC C++ emulator code used in 1.52+
(c) Copyright 2009         byuu,
                           neviksti

S-DD1 C emulator code
(c) Copyright 2003         Brad Jorsch with research by
                           Andreas Naive,
                           John Weidman

S-RTC C emulator code
(c) Copyright 2001 - 2006  byuu,
                           John Weidman

ST010 C++ emulator code
(c) Copyright 2003         Feather,
                           John Weidman,
                           Kris Bleakley,
                           Matthew Kendora

Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003  _Demo_,
                           pagefault,
                           zsKnight

Super FX C emulator code
(c) Copyright 1997 - 1999  Ivar,
                           Gary Henderson,
                           John Weidman

Sound emulator code used in 1.5-1.51
(c) Copyright 1998 - 2003  Brad Martin
(c) Copyright 1998 - 2006  Charles Bilyue'

Sound emulator code used in 1.52+
(c) Copyright 2004 - 2007  Shay Green (gblargg@gmail.com)

(c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE
WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY)

Snes9x homepage: http://www.snes9x.com/

Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.

This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.

Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.

The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.

Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.

- - - Also includes code by - - -

Copyright (C) 1997-2001 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/