1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
/* message.h
*
* Copyright (C) 2010 dking <dking024@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public Licens e as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __MESSAGE_H__
#define __MESSAGE_H__
enum MSG
{
MSG_MAIN_MENU_VIDEO_AUDIO,
MSG_MAIN_MENU_SAVED_STATES,
MSG_MAIN_MENU_CHEATS,
MSG_MAIN_MENU_TOOLS,
MSG_MAIN_MENU_OPTIONS,
MSG_MAIN_MENU_EXIT,
FMT_VIDEO_ASPECT_RATIO,
MSG_VIDEO_FAST_FORWARD,
FMT_VIDEO_FRAME_SKIP_AUTOMATIC,
FMT_VIDEO_FRAME_SKIP_MANUAL,
FMT_AUDIO_SOUND,
MSG_SUB_MENU_05, // unused
MSG_SAVED_STATE_CREATE,
FMT_SAVED_STATE_LOAD,
MSG_SUB_MENU_12, // unused
MSG_SAVED_STATE_DELETE_GENERAL,
MSG_SUB_MENU_14, // unused
FMT_CHEAT_PAGE,
MSG_CHEAT_LOAD_FROM_FILE,
MSG_SUB_MENU_22, // unused
MSG_SUB_MENU_23, // unused
MSG_SUB_MENU_24, // unused
MSG_TOOLS_SCREENSHOT_GENERAL,
MSG_SUB_MENU_31, // unused
MSG_SUB_MENU_32, // unused
MSG_SUB_MENU_40, // unused
FMT_OPTIONS_LANGUAGE,
FMT_OPTIONS_CPU_FREQUENCY,
MSG_OPTIONS_CARD_CAPACITY,
MSG_OPTIONS_RESET,
MSG_OPTIONS_VERSION,
MSG_SCREENSHOT_CREATE,
MSG_SCREENSHOT_BROWSE,
MSG_SUB_MENU_302, // unused
MSG_SUB_MENU_310, // unused
MSG_SUB_MENU_311, // unused
MSG_SUB_MENU_312, // unused
MSG_SUB_MENU_313, // unused
MSG_SUB_MENU_314, // unused
MSG_SUB_MENU_315, // unused
MSG_LOAD_GAME_RECENTLY_PLAYED,
MSG_LOAD_GAME_FROM_CARD,
MSG_LOAD_GAME_MENU_TITLE,
MSG_VIDEO_ASPECT_RATIO_0,
MSG_VIDEO_ASPECT_RATIO_1,
MSG_VIDEO_ASPECT_RATIO_2,
MSG_VIDEO_ASPECT_RATIO_3,
MSG_VIDEO_ASPECT_RATIO_4,
MSG_FRAMESKIP_0, // unused
MSG_FRAMESKIP_1, // unused
MSG_ON_OFF_0,
MSG_ON_OFF_1,
MSG_AUDIO_ENABLED,
MSG_AUDIO_MUTED,
MSG_SNAP_FRAME_0, // unused
MSG_SNAP_FRAME_1, // unused
MSG_EN_DIS_ABLE_0, // unused
MSG_EN_DIS_ABLE_1, // unused
MSG_TOP_SCREEN_NO_GAME_LOADED,
MSG_CHEAT_ELEMENT_NOT_LOADED,
MSG_CHEAT_MENU_LOADED, // unused
MSG_LOAD_STATE, // unused
MSG_LOAD_STATE_END, // unused
MSG_SAVE_STATE, // unused
MSG_SAVE_STATE_END, // unused
MSG_KEY_MAP_NONE, // unused
MSG_KEY_MAP_A, // unused
MSG_KEY_MAP_B, // unused
MSG_KEY_MAP_SL, // unused
MSG_KEY_MAP_ST, // unused
MSG_KEY_MAP_RT, // unused
MSG_KEY_MAP_LF, // unused
MSG_KEY_MAP_UP, // unused
MSG_KEY_MAP_DW, // unused
MSG_KEY_MAP_R, // unused
MSG_KEY_MAP_L, // unused
MSG_KEY_MAP_X, // unused
MSG_KEY_MAP_Y, // unused
MSG_KEY_MAP_TOUCH, // unused
MSG_SAVESTATE_EMPTY, // unused
MSG_SAVESTATE_FULL,
MSG_PROGRESS_SAVED_STATE_CREATING,
MSG_PROGRESS_SAVED_STATE_CREATION_FAILED,
MSG_PROGRESS_SAVED_STATE_CREATION_SUCCEEDED,
MSG_TOP_SCREEN_NO_SAVED_STATE_IN_SLOT,
MSG_PROGRESS_SAVED_STATE_CORRUPTED,
MSG_PROGRESS_SAVED_STATE_LOADING,
MSG_PROGRESS_SAVED_STATE_LOAD_FAILED,
MSG_PROGRESS_SAVED_STATE_LOAD_SUCCEEDED,
MSG_WARING_DIALOG, // unused
MSG_TIME_FORMATE, // unused
MSG_SAVED_STATE_DELETE_ALL,
FMT_SAVED_STATE_DELETE_ONE,
MSG_DIALOG_SAVED_STATE_DELETE_ALL,
FMT_DIALOG_SAVED_STATE_DELETE_ONE,
MSG_PROGRESS_SAVED_STATE_ALREADY_EMPTY,
MSG_PROGRESS_SCREENSHOT_CREATING,
MSG_PROGRESS_SCREENSHOT_CREATION_SUCCEEDED,
MSG_PROGRESS_SCREENSHOT_CREATION_FAILED,
MSG_CHANGE_LANGUAGE,
MSG_CHANGE_LANGUAGE_WAITING,
MSG_NO_SLIDE,
MSG_PLAYING_SLIDE,
MSG_PAUSE_SLIDE,
MSG_PLAY_SLIDE1,
MSG_PLAY_SLIDE2,
MSG_PLAY_SLIDE3,
MSG_PLAY_SLIDE4,
MSG_PLAY_SLIDE5,
MSG_PLAY_SLIDE6,
MSG_PROGRESS_LOADING_GAME,
MSG_EMULATOR_NAME,
MSG_WORD_EMULATOR_VERSION,
MSG_DIALOG_RESET,
MSG_PROGRESS_RESETTING,
MSG_BACK, // unused
MSG_END
};
enum LANGUAGE {
ENGLISH,
CHINESE_SIMPLIFIED,
FRENCH
};
extern char* lang[3]; // Allocated in gui.c, needs to match the languages ^
char *msg[MSG_END+1];
char msg_data[16 * 1024];
#endif //__MESSAGE_H__
|