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|
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
funkyass (funkyass@spam.shaw.ca),
Joel Yliluoma (http://iki.fi/bisqwit/)
Kris Bleakley (codeviolation@hotmail.com),
Matthew Kendora,
Nach (n-a-c-h@users.sourceforge.net),
Peter Bortas (peter@bortas.org) and
zones (kasumitokoduck@yahoo.com)
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
_Demo_ (_demo_@zsnes.com), and Nach
C4 C++ code
(c) Copyright 2003 Brad Jorsch
DSP-1 emulator code
(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
John Weidman, neviksti (neviksti@hotmail.com),
Kris Bleakley, Andreas Naive
DSP-2 emulator code
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
Lord Nightmare (lord_nightmare@users.sourceforge.net
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
Kris Bleakley
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code
(c) Copyright 2002 Matthew Kendora with research by
zsKnight, John Weidman, and Dark Force
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
S-RTC C emulator code
(c) Copyright 2001 John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include "snes9x.h"
#include "memmap.h"
#include "display.h"
#include "cheats.h"
#ifdef DEBUGGER
extern FILE *trace;
#endif
void S9xUsage ()
{
S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x <options> <rom image filename>\n\n");
S9xMessage (S9X_INFO, S9X_USAGE, "Where <options> can be:\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-cycles or -h <num> Percentage of CPU cycles to execute every scan line (default 90)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-frameskip or -f <num> Screen update frame skip rate (default 2)\n");
S9xExtraUsage ();
S9xMessage (S9X_INFO, S9X_USAGE, "\
-hirom or -fh or -hr Force Hi-ROM memory map, useful for hacked ROM images.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-lorom or -fl or -lr Force Lo-ROM memory map, useful for hacked ROM images.\n");
//FIXME: -old bsolete?
S9xMessage (S9X_INFO, S9X_USAGE, "\
-old or -o Enable old-style SNES joypad emulation\n");
//FIXME: -noold obsolete?
S9xMessage (S9X_INFO, S9X_USAGE, "\
-noold or -no Disbale old-style SNES joypad emulation\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-soundskip or -ss <num> Sound CPU skip-waiting method, 0 - 3 (default 0)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-sound or -s Enable digital sound output (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nosound or -ns Disable digital sound output\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-soundquality or -r <num> Sound sample playback rate/quality, 0-7 (default 4)\n");
#ifdef __sgi
/* BS: changed the sample rate values to match the IRIX options */
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\
4 - 22050 (default), 5 - 32000, 6 - 44100,\n\
7 - 48000\n");
#else
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\
4 - 22050 (default), 5 - 29300, 6 - 36600,\n\
7 - 44000\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
-stereo Enable stereo sound (default: mono sound)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-mono Enable mono sound (default: mono sound)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-buffersize or -B Sound playback buffer size (default auto for playback rate)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nospeedhacks or -N Disable some internal speed ups that break a few ROMs\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-speedhacks or -SH Enable some internal speed ups that break a few ROMs\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-loadsnapshot or -l <filename>\n\
Load saved game position snapshot file & required ROM\n\
image.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-swapjoypads or -s Swap joypad 1 and 2 around\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-pal or -p Fool ROM into thinking that this is a PAL SNES system\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-ntsc or -n Fool ROM into thinking that this is a NTCS SNES system\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-interleaved or -i ROM image is in interleaved format.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-interleaved2 or -i2 ROM image is in interleaved 2 format\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-interleavedgd24 or -gd24 ROM image is in Game Doctor 24 Mbit format\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nohdma or -H Disable H-DMA emulation (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-hdma or -NH Enable H-DMA emulation (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-layering or -L Swap some background priority levels - helps some games\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-graphicwindows Enable graphic window effects (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nographicwindows or -nw Disable graphic window effects (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nopatch Disable IPS autopatching\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nocheat Disable the cheat system\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-cheat Enables the cheat system\n");
#ifdef DEBUGGER
S9xMessage (S9X_INFO, S9X_USAGE, "\
-noirq or -I Disable processor IRQ (for debugging)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-debug or -d Enter debug mode once ROM has loaded\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-trace or -t Trace CPU instructions to file (WARNING: file gets very large!)\n");
#endif
#ifdef JOYSTICK_SUPPORT
#ifdef __linux
S9xMessage (S9X_INFO, S9X_USAGE, "\
-joydevX /dev/jsY Use joystick device /dev/jsY for emulation of gamepad X\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-joymapX 0 1 2 3 4 5 6 7 Joystick buttons which should be assigned to gamepad X - A B X Y TL TR Start and Select\n");
#else
S9xMessage (S9X_INFO, S9X_USAGE, "\
-four or -4 Single standard PC joystick has four buttons\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-six or -6 Single standard PC joystick has six buttons\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nojoy or -j Disable joystick support\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\
*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\
compressed with gzip or compress.\n");
exit (1);
}
#ifdef STORM
extern int dofps;
extern int hicolor;
extern int secondjoy;
extern int minimal;
int prelude=0;
extern int unit;
#endif
char *S9xParseArgs (char **argv, int argc)
{
char *rom_filename = NULL;
for (int i = 1; i < argc; i++)
{
if (*argv[i] == '-')
{
if (strcasecmp (argv [i], "--selftest") == 0)
{
// FIXME: Probable missuse of S9X_USAGE
// FIXME: Actual tests. But at least this checks for coredumps.
S9xMessage (S9X_INFO, S9X_USAGE, "Running selftest ...");
S9xMessage (S9X_INFO, S9X_USAGE, "snes9x started:\t[OK]");
S9xMessage (S9X_INFO, S9X_USAGE, "All tests ok.");
exit(0);
}
if (strcasecmp (argv [i], "-so") == 0 ||
strcasecmp (argv [i], "-sound") == 0)
{
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-ns") == 0 ||
strcasecmp (argv [i], "-nosound") == 0)
{
Settings.NextAPUEnabled = FALSE;
}
else if (strcasecmp (argv [i], "-soundskip") == 0 ||
strcasecmp (argv [i], "-sk") == 0)
{
if (i + 1 < argc)
Settings.SoundSkipMethod = atoi (argv [++i]);
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ra") == 0 ||
strcasecmp (argv [i], "-ratio") == 0)
{
if ((i + 1) < argc)
{
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-h") == 0 ||
strcasecmp (argv [i], "-cycles") == 0)
{
if (i + 1 < argc)
{
int p = atoi (argv [++i]);
if (p > 0 && p < 200)
Settings.CyclesPercentage = p;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-nh") == 0 ||
strcasecmp (argv [i], "-nohdma") == 0)
{
Settings.DisableHDMA = TRUE;
}
else if (strcasecmp (argv [i], "-ha") == 0 ||
strcasecmp (argv [i], "-hdma") == 0)
{
Settings.DisableHDMA = FALSE;
}
else if (strcasecmp (argv [i], "-n") == 0 ||
strcasecmp (argv [i], "-nospeedhacks") == 0)
{
Settings.ShutdownMaster = FALSE;
}
else if (strcasecmp (argv [i], "-sh") == 0 ||
strcasecmp (argv [i], "-speedhacks") == 0)
{
Settings.ShutdownMaster = TRUE;
}
else if (strcasecmp (argv [i], "-p") == 0 ||
strcasecmp (argv [i], "-pal") == 0)
{
Settings.ForcePAL = TRUE;
}
else if (strcasecmp (argv [i], "-n") == 0 ||
strcasecmp (argv [i], "-ntsc") == 0)
{
Settings.ForceNTSC = TRUE;
}
else if (strcasecmp (argv [i], "-f") == 0 ||
strcasecmp (argv [i], "-frameskip") == 0)
{
if (i + 1 < argc)
Settings.SkipFrames = atoi (argv [++i]) + 1;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-fh") == 0 ||
strcasecmp (argv [i], "-hr") == 0 ||
strcasecmp (argv [i], "-hirom") == 0)
Settings.ForceHiROM = TRUE;
else if (strcasecmp (argv [i], "-fl") == 0 ||
strcasecmp (argv [i], "-lr") == 0 ||
strcasecmp (argv [i], "-lorom") == 0)
Settings.ForceLoROM = TRUE;
else if (strcasecmp (argv [i], "-hd") == 0 ||
strcasecmp (argv [i], "-header") == 0 ||
strcasecmp (argv [i], "-he") == 0)
{
Settings.ForceHeader = TRUE;
}
else if (strcasecmp (argv [i], "-nhd") == 0 ||
strcasecmp (argv [i], "-noheader") == 0)
{
Settings.ForceNoHeader = TRUE;
}
else if (strcasecmp (argv [i], "-bs") == 0)
{
Settings.BS = TRUE;
}
#ifdef DEBUGGER
else if (strcasecmp (argv [i], "-d") == 0 ||
strcasecmp (argv [i], "-debug") == 0)
{
CPU.Flags |= DEBUG_MODE_FLAG;
}
else if (strcasecmp (argv [i], "-t") == 0 ||
strcasecmp (argv [i], "-trace") == 0)
{
trace = fopen ("trace.log", "wb");
CPU.Flags |= TRACE_FLAG;
}
#endif
else if (strcasecmp (argv [i], "-L") == 0 ||
strcasecmp (argv [i], "-layering") == 0)
Settings.BGLayering = TRUE;
else if (strcasecmp (argv [i], "-nl") == 0 ||
strcasecmp (argv [i], "-nolayering") == 0)
Settings.BGLayering = FALSE;
else if (strcasecmp (argv [i], "-O") == 0 ||
strcasecmp (argv [i], "-tileredraw") == 0)
{
}
else if (strcasecmp (argv [i], "-no") == 0 ||
strcasecmp (argv [i], "-lineredraw") == 0)
{
}
else if (strcasecmp (argv [i], "-tr") == 0 ||
strcasecmp (argv [i], "-transparency") == 0)
{
Settings.ForceTransparency = TRUE;
Settings.ForceNoTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-nt") == 0 ||
strcasecmp (argv [i], "-notransparency") == 0)
{
Settings.ForceNoTransparency = TRUE;
Settings.ForceTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-hi") == 0 ||
strcasecmp (argv [i], "-hires") == 0)
{
Settings.SupportHiRes = TRUE;
}
else if (strcasecmp (argv [i], "-16") == 0 ||
strcasecmp (argv [i], "-sixteen") == 0)
{
Settings.SixteenBit = TRUE;
}
else if (strcasecmp (argv [i], "-displayframerate") == 0 ||
strcasecmp (argv [i], "-dfr") == 0)
{
Settings.DisplayFrameRate = TRUE;
}
else if (strcasecmp (argv [i], "-s") == 0 ||
strcasecmp (argv [i], "-swapjoypads") == 0 ||
strcasecmp (argv [i], "-sw") == 0)
Settings.SwapJoypads = TRUE;
else if (strcasecmp (argv [i], "-i") == 0 ||
strcasecmp (argv [i], "-interleaved") == 0)
Settings.ForceInterleaved = TRUE;
else if (strcasecmp (argv [i], "-i2") == 0 ||
strcasecmp (argv [i], "-interleaved2") == 0)
Settings.ForceInterleaved2=TRUE;
else if (strcasecmp (argv [i], "-gd24") == 0 ||
strcasecmp (argv [i], "-interleavedgd24") == 0)
Settings.ForceInterleaveGD24 = TRUE;
else if (strcasecmp (argv [i], "-ni") == 0 ||
strcasecmp (argv [i], "-nointerleave") == 0)
Settings.ForceNotInterleaved = TRUE;
else if (strcasecmp (argv [i], "-noirq") == 0)
Settings.DisableIRQ = TRUE;
else if (strcasecmp (argv [i], "-nw") == 0 ||
strcasecmp (argv [i], "-nowindows") == 0)
{
Settings.DisableGraphicWindows = TRUE;
}
else if (strcasecmp (argv [i], "-nopatch") == 0)
{
Settings.NoPatch=TRUE;
}
else if (strcasecmp (argv [i], "-nocheat") == 0)
{
Settings.ApplyCheats=FALSE;
}
else if (strcasecmp (argv [i], "-cheat") == 0)
{
Settings.ApplyCheats=TRUE;
}
else if (strcasecmp (argv [i], "-windows") == 0)
{
Settings.DisableGraphicWindows = FALSE;
}
else if (strcasecmp (argv [i], "-aidoshm") == 0)
{
if (i + 1 < argc)
{
Settings.AIDOShmId = atoi (argv [++i]);
fprintf(stderr, "Snes9X running in AIDO mode. shmid: %d\n",
Settings.AIDOShmId);
} else
S9xUsage ();
}
#ifdef DEBUG_MAXCOUNT
else if (strcasecmp (argv [i], "-maxcount") == 0)
{
if (i + 1 < argc)
{
Settings.MaxCount = atol (argv [++i]);
fprintf(stderr, "Running for a maximum of %d loops.\n",
Settings.MaxCount);
} else
S9xUsage ();
}
#endif
else if (strcasecmp (argv [i], "-im7") == 0)
{
Settings.Mode7Interpolate = TRUE;
}
else if (strcasecmp (argv [i], "-gg") == 0 ||
strcasecmp (argv [i], "-gamegenie") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ar") == 0 ||
strcasecmp (argv [i], "-actionreplay") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-gf") == 0 ||
strcasecmp (argv [i], "-goldfinger") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
if ((error = S9xGoldFingerToRaw (argv [++i], address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv[i], "-ft") == 0 ||
strcasecmp (argv [i], "-frametime") == 0)
{
if (i + 1 < argc)
{
double ft;
if (sscanf (argv [++i], "%lf", &ft) == 1)
{
#ifdef __WIN32__
Settings.FrameTimePAL = (int32) (ft * 1000);
Settings.FrameTimeNTSC = (int32) (ft * 1000);
#else
Settings.FrameTimePAL = (int32) ft;
Settings.FrameTimeNTSC = (int32) ft;
#endif
}
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-e") == 0 ||
strcasecmp (argv [i], "-echo") == 0)
Settings.DisableSoundEcho = FALSE;
else if (strcasecmp (argv [i], "-ne") == 0 ||
strcasecmp (argv [i], "-noecho") == 0)
Settings.DisableSoundEcho = TRUE;
else if (strcasecmp (argv [i], "-r") == 0 ||
strcasecmp (argv [i], "-soundquality") == 0 ||
strcasecmp (argv [i], "-sq") == 0)
{
if (i + 1 < argc)
Settings.SoundPlaybackRate = atoi (argv [++i]) & 7;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-stereo") == 0 ||
strcasecmp (argv [i], "-st") == 0)
{
Settings.Stereo = TRUE;
Settings.APUEnabled = TRUE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-mono") == 0)
{
Settings.Stereo = FALSE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-envx") == 0 ||
strcasecmp (argv [i], "-ex") == 0)
{
Settings.SoundEnvelopeHeightReading = TRUE;
}
else if (strcasecmp (argv [i], "-nosamplecaching") == 0 ||
strcasecmp (argv [i], "-nsc") == 0 ||
strcasecmp (argv [i], "-nc") == 0)
{
Settings.DisableSampleCaching = TRUE;
}
else if (strcasecmp (argv [i], "-nomastervolume") == 0 ||
strcasecmp (argv [i], "-nmv") == 0)
{
Settings.DisableMasterVolume = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync") == 0 ||
strcasecmp (argv [i], "-sy") == 0)
{
Settings.SoundSync = TRUE;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync2") == 0 ||
strcasecmp (argv [i], "-sy2") == 0)
{
Settings.SoundSync = 2;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-interpolatedsound") == 0 ||
strcasecmp (argv [i], "-is") == 0)
{
Settings.InterpolatedSound = TRUE;
}
#ifdef USE_THREADS
else if (strcasecmp (argv [i], "-threadsound") == 0 ||
strcasecmp (argv [i], "-ts") == 0)
{
Settings.ThreadSound = TRUE;
}
#endif
else if (strcasecmp (argv [i], "-alt") == 0 ||
strcasecmp (argv [i], "-altsampledecode") == 0)
{
Settings.AltSampleDecode = 1;
}
else if (strcasecmp (argv [i], "-fix") == 0)
{
Settings.FixFrequency = 1;
}
else if (strcasecmp (argv [i], "-nosuperfx") == 0 ||
strcasecmp (argv [i], "-nosfx") == 0)
Settings.ForceNoSuperFX = TRUE;
else if (strcasecmp (argv [i], "-superfx") == 0 ||
strcasecmp (argv [i], "-sfx") == 0)
Settings.ForceSuperFX = TRUE;
else if (strcasecmp (argv [i], "-dsp1") == 0)
Settings.ForceDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nodsp1") == 0)
Settings.ForceNoDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nomultiplayer5") == 0 ||
strcasecmp (argv [i], "-nmp") == 0)
Settings.MultiPlayer5 = FALSE;
else if (strcasecmp (argv [i], "-multiplayer5") == 0 ||
strcasecmp (argv [i], "-mp") == 0)
{
Settings.MultiPlayer5 = TRUE;
Settings.ControllerOption = SNES_MULTIPLAYER5;
}
else if (strcasecmp (argv [i], "-mouse") == 0 ||
strcasecmp (argv [i], "-mo") == 0)
{
Settings.ControllerOption = SNES_MOUSE_SWAPPED;
Settings.Mouse = TRUE;
}
else if (strcasecmp (argv [i], "-nomouse") == 0 ||
strcasecmp (argv [i], "-nm") == 0)
{
Settings.Mouse = FALSE;
}
else if (strcasecmp (argv [i], "-superscope") == 0 ||
strcasecmp (argv [i], "-ss") == 0)
{
Settings.SuperScope = TRUE;
Settings.ControllerOption = SNES_SUPERSCOPE;
}
else if (strcasecmp (argv [i], "-nosuperscope") == 0 ||
strcasecmp (argv [i], "-nss") == 0)
{
Settings.SuperScope = FALSE;
}
#ifdef NETPLAY_SUPPORT
else if (strcasecmp (argv [i], "-port") == 0 ||
strcasecmp (argv [i], "-po") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
Settings.Port = -atoi (argv [++i]);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-server") == 0 ||
strcasecmp (argv [i], "-srv") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
strncpy (Settings.ServerName, argv [++i], 127);
Settings.ServerName [127] = 0;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-net") == 0)
{
Settings.NetPlay = TRUE;
}
#endif
#ifdef STORM
else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;}
else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;}
else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;}
else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");}
else if (strcasecmp(argv[i],"-ahiunit")==0)
{
if (i+1<argc)
{
fprintf(stderr,"AHI Unit set to: Unit %i\n",atoi(argv[++i]));
unit=atoi(argv[++i]);
}
}
#endif
else
S9xParseArg (argv, i, argc);
}
else
rom_filename = argv [i];
}
return (rom_filename);
}
#if 0
//static char* fgets(char *buffer, int num, FILE *stream)
char* fgets(char *buffer, int num, FILE *stream)
{
int m;
char *s;
// printf("In fgets\n");
if(num <= 0)
return (NULL);
num--;
m= fread(buffer, 1, num, stream);
*(buffer +m) = '\0';
// printf("fread= %s\n", buffer);
if(m == 0)
return (NULL);
s = strchr(buffer, '\n');
if(m < num) //at the end of file
{
if(s == NULL)
return (buffer);
*(++s)= '\0'; //string include '\n'
m -= s - buffer;
fseek(stream, -m, SEEK_CUR);//fix fread pointer
return (buffer);
}
else
{
if(s)
{
*(++s)= '\0'; //string include '\n'
m -= s - buffer;
fseek(stream, -m, SEEK_CUR);//fix fread pointer
}
return (buffer);
}
}
#endif
void S9xParseCheatsFile (const char *rom_filename)
{
FILE *f;
char dir [_MAX_DIR];
char drive [_MAX_DRIVE];
char name [_MAX_FNAME];
char ext [_MAX_EXT];
char fname [_MAX_PATH];
char buf [80];
uint32 address;
uint8 byte;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
char *p;
_splitpath (rom_filename, drive, dir, name, ext);
_makepath (fname, drive, dir, name, "pat");
if ((f = fopen(fname, "r")) != NULL)
{
while(fgets(buf, 80, f) != NULL)
{
if ((p = strrchr (buf, '\n')) != NULL)
*p = '\0';
if (((error = S9xGameGenieToRaw (buf, address, byte)) == NULL) ||
((error = S9xProActionReplayToRaw (buf, address, byte)) == NULL))
{
S9xAddCheat (TRUE, FALSE, address, byte);
}
else
if ((error = S9xGoldFingerToRaw (buf, address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, error);
}
fclose(f);
}
}
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