diff options
Diffstat (limited to 'shell/video/sdl')
-rw-r--r-- | shell/video/sdl/video_blit.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/shell/video/sdl/video_blit.c b/shell/video/sdl/video_blit.c index b4a6bbe..0e489c0 100644 --- a/shell/video/sdl/video_blit.c +++ b/shell/video/sdl/video_blit.c @@ -54,7 +54,7 @@ void Init_Video() SDL_ShowCursor(0); - sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_HWSURFACE); + sdl_screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE); backbuffer = SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 240, 16, 0,0,0,0); @@ -78,12 +78,13 @@ void Video_Close() void Update_Video_Menu() { + SDL_SoftStretch(backbuffer, NULL, sdl_screen, NULL); SDL_Flip(sdl_screen); } void Update_Video_Ingame() { - uint32_t *s, *d; + uint16_t *s, *d; uint32_t h, w; uint8_t PAL = !!(Memory.FillRAM[0x2133] & 4); @@ -92,17 +93,16 @@ void Update_Video_Ingame() switch(option.fullscreen) { case 0: - s = (uint32_t*) GFX.Screen; - d = (uint32_t*) sdl_screen->pixels + ((sdl_screen->w - IPPU.RenderedScreenWidth)/4 + (sdl_screen->h - IPPU.RenderedScreenHeight) * 160) - (PAL ? 0 : 4*320); - for(uint8_t y = 0; y < IPPU.RenderedScreenHeight; y++, s += IPPU.RenderedScreenWidth, d += sdl_screen->w/2) memmove(d, s, IPPU.RenderedScreenWidth * 2); - + s = (uint16_t*) GFX.Screen; + d = (uint16_t*) sdl_screen->pixels + ((sdl_screen->w - IPPU.RenderedScreenWidth)/2 + (sdl_screen->h - IPPU.RenderedScreenHeight) * 160) - (PAL ? 0 : 2*320); + for(uint8_t y = 0; y < IPPU.RenderedScreenHeight; y++, s += IPPU.RenderedScreenWidth, d += sdl_screen->w) memmove(d, s, IPPU.RenderedScreenWidth * 2); break; case 1: - upscale_256xXXX_to_320x240((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, SNES_WIDTH, PAL ? 240 : 224); + upscale_256xXXX_to_320x240((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, PAL ? 240 : 224); break; case 2: - if (IPPU.RenderedScreenHeight == 240) upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, SNES_WIDTH, 239); - else upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels + (160*8), (uint32_t*) GFX.Screen, SNES_WIDTH, 224); + if (IPPU.RenderedScreenHeight == 240) upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, 239); + else upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels + (160*8), (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, 224); break; } //bitmap_scale(0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, sdl_screen->w, sdl_screen->h, SNES_WIDTH*2, 0, GFX.Screen, sdl_screen->pixels); |