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-rw-r--r--source/seta.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/source/seta.h b/source/seta.h
index 34d04d1..d50e588 100644
--- a/source/seta.h
+++ b/source/seta.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -98,7 +98,7 @@
#define ST_018 0x03
uint8 S9xGetSetaDSP(uint32 Address);
-void S9xSetSetaDSP(uint8 byte,uint32 Address);
+void S9xSetSetaDSP(uint8 byte, uint32 Address);
uint8 S9xGetST018(uint32 Address);
void S9xSetST018(uint8 Byte, uint32 Address);
@@ -108,43 +108,43 @@ uint8 S9xGetST011(uint32 Address);
void S9xSetST011(uint32 Address, uint8 Byte);
extern void (*SetSETA)(uint32, uint8);
-extern uint8 (*GetSETA)(uint32);
+extern uint8(*GetSETA)(uint32);
typedef struct SETA_ST010_STRUCT
{
- uint8 input_params[16];
- uint8 output_params[16];
- uint8 op_reg;
- uint8 execute;
- bool8 control_enable;
+ uint8 input_params[16];
+ uint8 output_params[16];
+ uint8 op_reg;
+ uint8 execute;
+ bool8 control_enable;
} ST010_Regs;
typedef struct SETA_ST011_STRUCT
{
- bool8 waiting4command;
- uint8 status;
- uint8 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
- uint8 output [512];
+ bool8 waiting4command;
+ uint8 status;
+ uint8 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ uint8 output [512];
} ST011_Regs;
typedef struct SETA_ST018_STRUCT
{
- bool8 waiting4command;
- uint8 status;
- uint8 part_command;
- uint8 pass;
- uint32 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
- uint8 output [512];
+ bool8 waiting4command;
+ uint8 status;
+ uint8 part_command;
+ uint8 pass;
+ uint32 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ uint8 output [512];
} ST018_Regs;
#endif