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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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cpuexec.c
Age
Commit message (
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Author
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-22
A few simplifications and unused code removals.
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2016-08-08
Remove obsolete define STORM
twinaphex
2014-12-15
Remove ACCUMULATE_READ_JOYPAD
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
start hooking up blargg's apu implementation to use as a reference.
aliaspider
(not yet working)
2014-10-30
remove snapshot.c snaporig.c dependencies.
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
start moving everything to C
aliaspider