Age | Commit message (Collapse) | Author | |
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2012-12-23 | Various optimisations in the CPU emulation. | Nebuleon Fumika | |
Run the opcode as a tail call from the address calculation. This cuts on the needed return instructions. Pass the opcode address as a parameter; this keeps it in a register most of the time and avoids memory stores. | |||
2012-12-20 | Remove the SNES Open Bus behaviour by default. Also simplify translation again. | Nebuleon Fumika | |
SNES Open Bus is a quirk of the memory subsystem that allow reads of invalid addresses to return the last byte read from memory. However, it is seldom needed by a game, and it costs 1 to 3 MIPS instructions per SNES instruction to emulate. If you need SNES Open Bus, you can remove -DNO_OPEN_BUS from the Makefile. | |||
2011-03-05 | first commit | Kitty Draper | |