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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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fxemu.c
Age
Commit message (
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Author
2017-08-26
SuperFX fixes and improvements, some from snes9x2010.
João Silva
2017-08-14
Rewrite C++ comments
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
More buildfixes
twinaphex
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Fixed stupid mistake that broke some games. Other minor changes.
João Silva
2017-02-12
Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW ↵
João Silva
speedhack.
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-18
Remove breakpoint functions.
meepingsnesroms
No one should use this emu for testing, and those functions where just floating there disconnected.
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2014-11-03
use stdint/stdbool
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
start moving everything to C
aliaspider