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libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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ds2sound.h
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2013-01-17
Lower the timer interrupt interval to 13.3 milliseconds to avoid underflows ↵
Nebuleon Fumika
(silences).
2013-01-17
Reinstate the interrupt time setting.
Nebuleon Fumika
This reverts commit 27d2911fb09ad81849c5df1958143c6878589450.
2013-01-13
Remove the interrupt time setting.
Nebuleon Fumika
2013-01-12
ds2sound.h: Set the interrupt interval to 15.36 milliseconds and explain why.
Nebuleon Fumika
2013-01-11
Fix the interrupts glitching sound. Put the sound back at 22050 Hz.
Nebuleon Fumika
2013-01-09
Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer ↵
Nebuleon Fumika
sizes are also tested at 32 kHz and 44.1 kHz.
2013-01-08
Configurable interrupt interval for the sound timer. Right now, only 22050 ↵
Nebuleon Fumika
Hz audio at 2000-microsecond intervals works.
2012-12-30
Return to 22050 Hz audio. 48000 Hz was just too much to handle, apparently.
Nebuleon Fumika
2012-12-26
Smoother sound. Raise the sound sampling frequency to 48000 Hz.
Nebuleon Fumika