Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-28 | initial libretro port. | aliaspider | |
2013-06-16 | Release 1.36. | Nebuleon Fumika | |
2013-06-16 | Don't crash on extensionless files. Helps GitHub issue #37 some more. Taken ↵ | Nebuleon Fumika | |
from DS2Compress. | |||
2013-06-15 | Dynamically allocate memory for the file selector to store the name pointers ↵ | Nebuleon Fumika | |
into. Also dramatically simplify the file selector's name management code. This has many effects: * It allows the file selector to handle directories of more than 511 files and a parent directory entry. (Fixes GitHub issue #37). * It allows the file selector to sort directories along with files, which is a more common use case (game folders that contain ROM hacks, plus single game files, are sorted by name as the user expects). * The file selector now reports progress while loading a large directory. * The screenshot slideshow function now shows an existing dedicated message, "No screenshots found", instead of crashing when the screenshot directory contains no screenshots. Add Quicksort code from GameYob. See <https://github.com/Nebuleon/GameYob/commit/afbeeba>. * Faster sorting in the common case where a directory's natural order is already sorted, using the isSorted function. * Use the median-of-three algorithm first described by Robert Sedgewick to select the pivot. Causes less recursion in many cases. * Associates file names with their is-directory flag, keeping both in sync. | |||
2013-06-10 | Prevent a file handle leak when previewing saved states in the row of Load ↵ | Nebuleon Fumika | |
cells. | |||
2013-05-25 | L+R takes a screenshot of the Touch Screen in the menu. Taken from TempGBA ↵ | Nebuleon Fumika | |
commit b4a68a9ad710cd37fec0c0f604218f5a34d10fc7. | |||
2013-05-23 | Release 1.35. | Nebuleon Fumika | |
2013-05-23 | Add support for custom main menu active/inactive, message text and ↵ | Nebuleon Fumika | |
background colors. Fill in default values for the purple skin in uicolors.txt. | |||
2013-05-20 | Fix a bug whereby quick saved states would have a screenshot of "Saving ↵ | Nebuleon Fumika | |
state...". | |||
2013-05-20 | Add an option to put the game on the Lower Screen. | Nebuleon Fumika | |
* Before entering the menu, copy the game screen to the Upper Screen if it's on the Lower Screen. * Now, the frame that's shown in the menu doesn't appear to be the previous frame for a fraction of a second anymore. | |||
2013-05-20 | CATSFC/system/gui/uicolors.txt: Theme support for active and inactive item ↵ | Nebuleon Fumika | |
text colors. | |||
2013-05-20 | Put the most recently played file at the top. This does not introduce an ↵ | Nebuleon Fumika | |
incompatibility with older preference files. | |||
2013-04-28 | Fix a GUI bug whereby an incorrect item is considered touched in file selectors. | Nebuleon Fumika | |
2013-04-09 | Add the year to the date displayed in a saved state's screenshot. | Nebuleon Fumika | |
Based on TempGBA commit 0adaf3c332453679cc0a2feee9e87d5a4dc3c771. | |||
2013-03-30 | Release 1.34. | Nebuleon Fumika | |
2013-03-30 | Wait for a button to be pressed and released after showing version information. | Nebuleon Fumika | |
2013-03-30 | Fix the odd text disappearance bug in recently played games due to the ↵ | Nebuleon Fumika | |
position being preserved. | |||
2013-03-30 | Increase the row count from 6 to 8 in the GUI, file selector and cheats. ↵ | Nebuleon Fumika | |
Remove the useless "dynamic cheat" functions. | |||
2013-03-29 | Optimise the reading of bitmap files. | Nebuleon Fumika | |
2013-03-29 | Fix scrollers in file selectors after the previous commit. | Nebuleon Fumika | |
2013-03-29 | Stop the odd disappearing text when moving between files in recently played ↵ | Nebuleon Fumika | |
games. | |||
2013-03-29 | Make rendering a GUI background (256x192) more efficient. | Nebuleon Fumika | |
2013-03-29 | gui.c: Overhaul the autorepeat behaviour of get_gui_input. | Nebuleon Fumika | |
2013-03-29 | Preserve the position in a menu when moving into one of its submenus. | Nebuleon Fumika | |
2013-03-28 | Restore the functionality of selection options with handler functions. This ↵ | Nebuleon Fumika | |
unbreaks commit 57bcab6a250a138d42735504e871ff7011974532. | |||
2013-03-28 | Remove some button press/release recognition latency in the menu. | Nebuleon Fumika | |
2013-03-28 | Reduce the number of special cases in the touch handling code. | Nebuleon Fumika | |
2013-03-28 | Fix overlapping text (screenshot creation OK/failed) in message boxes. | Nebuleon Fumika | |
2013-03-28 | Make "Save a screenshot" work with touch. | Nebuleon Fumika | |
2013-03-28 | Fix a crash in the touch handler of the delete saved state submenu. | Nebuleon Fumika | |
2013-03-28 | Finish the back button uniformisation. | Nebuleon Fumika | |
2013-03-28 | Stop the path scroller flashing when moving between files in a file selector. | Nebuleon Fumika | |
2013-03-27 | Delete the right number of saved states when selecting one of the options. | Nebuleon Fumika | |
2013-03-27 | "Saving state..." was still way below the top of its message box. | Nebuleon Fumika | |
2013-03-27 | Use white text with a black outline when drawing the date of a saved state ↵ | Nebuleon Fumika | |
into its bitmap. It looks nicer than white on a rectangle of black. | |||
2013-03-27 | Show the screenshot with timestamp after writing a state. | Nebuleon Fumika | |
2013-03-27 | Use update method 0 everywhere in the code except that double-buffered ↵ | Nebuleon Fumika | |
update workaround for hangs. | |||
2013-03-26 | Default to the first non-Back option in all menus for which the element ↵ | Nebuleon Fumika | |
count is known to always be non-zero. That excludes the recently played games menu. | |||
2013-03-26 | Saved state menu overhaul. | Nebuleon Fumika | |
* Show the screenshot of the selected saved state even in the creation and deletion rows. * In the saved state deletion interface, make the single state deletion go first. * The screenshot of the latest saved state or the last selected one appears when the menu loads. * The screenshot of the paused game appears when the menu is left. | |||
2013-03-26 | Uniformise the location of the title icon across all interfaces, default and ↵ | Nebuleon Fumika | |
custom. | |||
2013-03-26 | Uniformise the location of the back button across all interfaces, default ↵ | Nebuleon Fumika | |
and custom. | |||
2013-03-23 | Remove \r's in the basic initialisation error messages. | Nebuleon Fumika | |
2013-03-23 | Allocate fewer screens for the console shown when a basic initialisation ↵ | Nebuleon Fumika | |
error occurs. | |||
2013-03-20 | Release 1.33. | Nebuleon Fumika | |
2013-03-11 | Fix the text scrollers, and make the scroller code smaller to boot. | Nebuleon Fumika | |
2013-03-10 | Center text without needing endless spaces; also support \n in centered text. | Nebuleon Fumika | |
* Text positioning in message boxes is now controlled by #defines. * The various MSG_PLAY_SLIDE<n> messages are now one, MSG_SCREENSHOT_SLIDESHOW_KEYS, with \n between lines. * Use \n in some more message pairs. * Lengthy scrollers broke. This will be investigated in a later commit. | |||
2013-03-01 | Release 1.32. | Nebuleon Fumika | |
2013-02-27 | Remove unneeded variables in draw.c. | Nebuleon Fumika | |
2013-02-27 | Remove unneeded functions in draw.c. | Nebuleon Fumika | |
2013-02-22 | Maybe Settings.FixFrequency is what's causing the emulated SNES to be slower ↵ | Nebuleon Fumika | |
than a real SNES? It does an adjustment of 15/1000, after all... |