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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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soundux.c
Age
Commit message (
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Author
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-25
Recover sound after loading a savestate.
João Silva
2017-01-24
Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-16
Remove unused variables.
meepingsnesroms
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2016-08-08
Remove DJGPP ifdefs
twinaphex
2016-08-08
Cleanups
twinaphex
2015-11-05
Start using stdint types
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
start hooking up blargg's apu implementation to use as a reference.
aliaspider
(not yet working)
2014-11-02
remove some sound hacks
aliaspider
2014-11-02
remove alternative sample decoders
aliaspider
2014-11-01
Add Android JNI Makefiles and Makefile.common
twinaphex
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
start moving everything to C
aliaspider