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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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srtc.c
Age
Commit message (
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Author
2017-08-16
Changed compile-time flags to use C89 and fixed new warnings raised.
João Silva
2017-08-16
More C89_BUILD fixes
twinaphex
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-13
Copied SPC7110 emulation from snes9x_3ds.
João Silva
2017-08-11
More buildfixes
twinaphex
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2015-09-14
(Wii) Added buildfix.
Ernesto Ramirez
It now compiles and runs on this platform.
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
start moving everything to C
aliaspider