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2019-10-05Port the libretro core and make it standalone.gameblabla
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
2017-08-16Changed compile-time flags to use C89 and fixed new warnings raised.João Silva
2017-08-16More C89_BUILD fixestwinaphex
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Copied SPC7110 emulation from snes9x_3ds.João Silva
2017-08-11More buildfixestwinaphex
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2015-09-14(Wii) Added buildfix.Ernesto Ramirez
It now compiles and runs on this platform.
2014-12-15Use MSB_FIRST instead of LSB_FIRSTtwinaphex
2014-11-03use stdint/stdboolaliaspider
2014-10-30Code readability - turn ZeroMemory into memset(a, 0, b)twinaphex
2014-10-30apply a faceliftaliaspider
2014-10-29get rid of all remaining C++ code.aliaspider
2014-10-29start moving everything to Caliaspider