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| author | neonloop | 2021-10-20 14:54:27 +0000 | 
|---|---|---|
| committer | neonloop | 2021-10-20 14:54:27 +0000 | 
| commit | ea1947ffcc606d757357398b24e74a3f4ecefa07 (patch) | |
| tree | 2031b8d4fc4c61063c710a7148378f57e662efbd /modules/libdraw | |
| download | bennugd-main.tar.gz bennugd-main.tar.bz2 bennugd-main.zip  | |
Initial commit from steward-fu releasemain
Diffstat (limited to 'modules/libdraw')
| -rw-r--r-- | modules/libdraw/Makefile | 609 | ||||
| -rw-r--r-- | modules/libdraw/Makefile.am | 14 | ||||
| -rw-r--r-- | modules/libdraw/Makefile.in | 609 | ||||
| -rw-r--r-- | modules/libdraw/libdraw.c | 1633 | ||||
| -rw-r--r-- | modules/libdraw/libdraw.h | 51 | 
5 files changed, 2916 insertions, 0 deletions
diff --git a/modules/libdraw/Makefile b/modules/libdraw/Makefile new file mode 100644 index 0000000..8e26c38 --- /dev/null +++ b/modules/libdraw/Makefile @@ -0,0 +1,609 @@ +# Makefile.in generated by automake 1.12.1 from Makefile.am. +# libdraw/Makefile.  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mostlyclean mostlyclean-compile \ +	mostlyclean-generic mostlyclean-libtool pdf pdf-am ps ps-am \ +	tags uninstall uninstall-am uninstall-libLTLIBRARIES + + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: diff --git a/modules/libdraw/libdraw.c b/modules/libdraw/libdraw.c new file mode 100644 index 0000000..9884ec9 --- /dev/null +++ b/modules/libdraw/libdraw.c @@ -0,0 +1,1633 @@ +/* + *  Copyright © 2006-2016 SplinterGU (Fenix/Bennugd) + *  Copyright © 2002-2006 Fenix Team (Fenix) + *  Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + *  This file is part of Bennu - Game Development + * + *  This software is provided 'as-is', without any express or implied + *  warranty. In no event will the authors be held liable for any damages + *  arising from the use of this software. + * + *  Permission is granted to anyone to use this software for any purpose, + *  including commercial applications, and to alter it and redistribute it + *  freely, subject to the following restrictions: + * + *     1. The origin of this software must not be misrepresented; you must not + *     claim that you wrote the original software. If you use this software + *     in a product, an acknowledgment in the product documentation would be + *     appreciated but is not required. + * + *     2. Altered source versions must be plainly marked as such, and must not be + *     misrepresented as being the original software. + * + *     3. This notice may not be removed or altered from any source + *     distribution. + * + */ + +/* --------------------------------------------------------------------------- */ + +#include <stdlib.h> +#include <string.h> + +#include "bgdrtm.h" + +#include "bgddl.h" +#include "libblit.h" +#include "libdraw.h" +#include "fmath.h" + +/* --------------------------------------------------------------------------- */ + +uint32_t drawing_stipple = 0xFFFFFFFF; + +/* --------------------------------------------------------------------------- */ + +#ifdef __GNUC__ +#define _inline inline +#endif + +_inline void _HLine8_nostipple( uint8_t * ptr, uint32_t length ) +{ +    if ( pixel_alpha == 255 ) +    { +        memset( ptr, pixel_color8, length + 1 ) ; +    } +    else +    { +        register int n; +        for ( n = length; n >= 0; n--, ptr++ ) +            *ptr = pixel_alpha8[( pixel_color8 << 8 ) + *ptr ]; +    } +} + +/* --------------------------------------------------------------------------- */ + +_inline void _HLine8_stipple( uint8_t * ptr, uint32_t length ) +{ +    register int n; + +    if ( pixel_alpha == 255 ) +    { +        for ( n = length; n >= 0; n--, ptr++ ) +        { +            if ( drawing_stipple & 1 ) * ptr = pixel_color8; +            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +        } +    } +    else +    { +        for ( n = length; n >= 0; n--, ptr++ ) +        { +            if ( drawing_stipple & 1 ) * ptr = pixel_alpha8[( pixel_color8 << 8 ) + *ptr ]; +            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +        } +    } +} + +/* --------------------------------------------------------------------------- */ + +_inline void _HLine16_nostipple( uint16_t * ptr, uint32_t length ) +{ +    register int n ; + +    if ( pixel_alpha == 255 ) +    { +        for ( n = length; n >= 0; n-- ) *ptr++ = pixel_color16 ; +    } +    else +    { +        for ( n = length; n >= 0; n--, ptr++ ) *ptr = pixel_alpha16[ *ptr ] + pixel_color16_alpha ; +    } +} + +/* --------------------------------------------------------------------------- */ + +_inline void _HLine16_stipple( uint16_t * ptr, uint32_t length ) +{ +    register int n ; + +    if ( pixel_alpha == 255 ) +    { +        for ( n = length; n >= 0; n--, ptr++ ) +        { +            if ( drawing_stipple & 1 ) * ptr = pixel_color16 ; +            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +        } +    } +    else +    { +        for ( n = length; n >= 0; n--, ptr++ ) +        { +            if ( drawing_stipple & 1 ) * ptr = pixel_alpha16[ *ptr ] + pixel_color16_alpha ; +            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +        } +    } +} + +/* --------------------------------------------------------------------------- */ + +_inline void _HLine32_nostipple( uint32_t * ptr, uint32_t length ) +{ +    register int n ; + +    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +    { +        for ( n = length; n >= 0; n-- ) *ptr++ = pixel_color32 ; +    } +    else +    { +        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +        unsigned int _c1, _c2, _c3 ; +        unsigned int r, g, b ; + +        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +        _f2 = 255 - _f ; + +        if ( _f != 0x000000ff ) +        { +            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +            _f <<= 24 ; + +            for ( n = length; n >= 0; n-- ) +            { +                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                *ptr++ = _f | r | g | b ; +            } +        } +        else +        { +            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +            for ( n = length; n >= 0; n-- ) +            { +                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                *ptr++ = 0xff000000 | r | g | b ; +            } +        } +    } +} + +/* --------------------------------------------------------------------------- */ + +_inline void _HLine32_stipple( uint32_t * ptr, uint32_t length ) +{ +    register int n ; + +    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +    { +        for ( n = length; n >= 0; n-- ) +        { +            if ( drawing_stipple & 1 ) *ptr = pixel_color32 ; +            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +        } +    } +    else +    { +        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +        unsigned int _c1, _c2, _c3 ; +        unsigned int r, g, b ; + +        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +        _f2 = 255 - _f ; + +        if ( _f != 0x000000ff ) +        { +            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +            _f <<= 24 ; + +            for ( n = length; n >= 0; n-- ) +            { +                if ( drawing_stipple & 1 ) +                { +                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                    *ptr++ = _f | r | g | b ; +                } +                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +            } +        } +        else +        { +            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +            for ( n = length; n >= 0; n-- ) +            { +                if ( drawing_stipple & 1 ) +                { +                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                    *ptr++ = 0xff000000 | r | g | b ; +                } +                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +            } +        } +    } +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_vline + * + *  Draw a vertical line + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the top-left pixel + *      h               Height in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_vline( GRAPH * dest, REGION * clip, int x, int y, int h ) +{ +    REGION base_clip ; +    int old_stipple = drawing_stipple; + +    if ( !dest ) dest = scrbitmap ; +    if ( !clip ) +    { +        clip = &base_clip ; +        clip->x = 0 ; +        clip->y = 0 ; +        clip->x2 = dest->width - 1 ; +        clip->y2 = dest->height - 1 ; +    } +    else +    { +        base_clip = *clip ; +        clip = &base_clip ; +        clip->x = MAX( MIN( clip->x, clip->x2 ), 0 ) ; +        clip->y = MAX( MIN( clip->y, clip->y2 ), 0 ) ; +        clip->x2 = MIN( MAX( clip->x, clip->x2 ), dest->width - 1 ) ; +        clip->y2 = MIN( MAX( clip->y, clip->y2 ), dest->height - 1 ) ; +    } + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    if ( h < 0 ) h = -h, y -= ( h /*- 1*/ ) ; + +    if ( x < clip->x || x > clip->x2 ) return ; + +    if ( y < clip->y ) h += y - clip->y, y = clip->y; +    if ( y + h > clip->y2 ) h = clip->y2 - y /*+ 1*/ ; + +    switch ( dest->format->depth ) +    { +        case 1: +        { +            uint8_t * ptr = dest->data; +            int mask ; +            ptr += dest->pitch * y + ( x >> 3 ) ; +            mask = ( 1 << ( 7 - ( x & 7 ) ) ); +            if ( drawing_stipple != 0xFFFFFFFF ) +            { +                while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) +                    { +                        if ( !pixel_color8 ) +                            * ptr &= ~mask; +                        else +                            *ptr |= mask; +                    } +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += dest->pitch ; +                } +            } +            else +            { +                while ( h-- >= 0 ) +                { +                    if ( !pixel_color8 ) +                        * ptr &= ~mask; +                    else +                        *ptr |= mask; +                    ptr += dest->pitch ; +                } +            } +        } + +        case 8: +        { +            uint8_t * ptr = dest->data ; +            ptr += dest->pitch * y + x ; +            if ( drawing_stipple != 0xFFFFFFFF ) +            { +                while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel8( ptr, pixel_color8 ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += dest->pitch ; +                } +            } +            else +            { +                while ( h-- >= 0 ) +                { +                    _Pixel8( ptr, pixel_color8 ) ; +                    ptr += dest->pitch ; +                } +            } +        } +        break; + +        case 16: +        { +            uint16_t * ptr = dest->data ; +            int inc = dest->pitch >> 1 ; +            ptr += inc * y + x ; +            if ( drawing_stipple != 0xFFFFFFFF ) +            { +                while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel16( ptr, pixel_color16, pixel_color16_alpha ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += inc ; +                } +            } +            else +            { +                while ( h-- >= 0 ) +                { +                    _Pixel16( ptr, pixel_color16, pixel_color16_alpha ) ; +                    ptr += inc ; +                } +            } +        } +        break; + +        case 32: +        { +            uint32_t * ptr = dest->data ; +            int inc = dest->pitch >> 2 ; +            ptr += inc * y + x ; +            if ( drawing_stipple != 0xFFFFFFFF ) +            { +                if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                { +                    while ( h-- >= 0 ) +                    { +                        if ( drawing_stipple & 1 ) * ptr = pixel_color32 ; +                        drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                        ptr += inc ; +                    } +                } +                else +                { +                    unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                    unsigned int _c1, _c2, _c3 ; +                    unsigned int r, g, b ; + +                    _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                    _f2 = 255 - _f ; + +                    if ( _f != 0x000000ff ) +                    { +                        _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                        _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                        _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                        _f <<= 24 ; + +                        while ( h-- >= 0 ) +                        { +                            if ( drawing_stipple & 1 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = _f | r | g | b ; +                            } +                            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                            ptr += inc; +                        } +                    } +                    else +                    { +                        _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                        _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                        _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                        while ( h-- >= 0 ) +                        { +                            if ( drawing_stipple & 1 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = 0xff000000 | r | g | b ; +                            } +                            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                            ptr += inc; +                        } +                    } +                } +            } +            else +            { +                if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                { +                    while ( h-- >= 0 ) +                    { +                        * ptr = pixel_color32 ; +                        ptr += inc ; +                    } +                } +                else +                { +                    unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                    unsigned int _c1, _c2, _c3 ; +                    unsigned int r, g, b ; + +                    _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                    _f2 = 255 - _f ; + +                    if ( _f != 0x000000ff ) +                    { +                        _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                        _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                        _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                        _f <<= 24 ; + +                        while ( h-- >= 0 ) +                        { +                            r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                            g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                            b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                            if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                            if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                            if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                            *ptr = _f | r | g | b ; +                            ptr += inc; +                        } +                    } +                    else +                    { +                        _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                        _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                        _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                        while ( h-- >= 0 ) +                        { +                            r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                            g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                            b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                            if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                            if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                            if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                            *ptr = 0xff000000 | r | g | b ; +                            ptr += inc; +                        } +                    } +                } +            } +        } +        break; +    } + +    drawing_stipple = old_stipple; +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : gr_gline + * + *  Draw an horizontal line + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the top-left pixel + *      w               Width in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_hline( GRAPH * dest, REGION * clip, int x, int y, int w ) +{ +    REGION base_clip ; +    int old_stipple = drawing_stipple; + +    if ( !dest ) dest = scrbitmap ; +    if ( !clip ) +    { +        clip = &base_clip ; +        clip->x = 0 ; +        clip->y = 0 ; +        clip->x2 = dest->width - 1 ; +        clip->y2 = dest->height - 1 ; +    } +    else +    { +        base_clip = *clip ; +        clip = &base_clip ; +        clip->x = MAX( MIN( clip->x, clip->x2 ), 0 ) ; +        clip->y = MAX( MIN( clip->y, clip->y2 ), 0 ) ; +        clip->x2 = MIN( MAX( clip->x, clip->x2 ), dest->width - 1 ) ; +        clip->y2 = MIN( MAX( clip->y, clip->y2 ), dest->height - 1 ) ; +    } + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    if ( w < 0 ) w = -w, x -= ( w /*- 1*/ ) ; + +    if ( y < clip->y || y > clip->y2 ) return ; + +    if ( x < clip->x ) w += x - clip->x, x = clip->x ; +    if ( x + w > clip->x2 ) w = clip->x2 - x /* + 1*/ ; + +    switch ( dest->format->depth ) +    { +        case 1: +        { +            uint8_t * ptr = dest->data; +            int mask ; +            ptr += dest->pitch * y + ( x >> 3 ); +            mask = ( 1 << ( 7 - ( x & 7 ) ) ); + +            if ( drawing_stipple != 0xFFFFFFFF ) +            { +                while ( w-- > 0 ) +                { +                    if ( drawing_stipple & 1 ) +                    { +                        if ( !pixel_color8 ) +                            * ptr &= ~mask; +                        else +                            *ptr |= mask; +                    } +                    mask >>= 1; +                    if ( !mask ) +                    { +                        mask = 0x80; +                        ptr++; +                    } +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                } +            } +            else +            { +                while ( w-- > 0 ) +                { +                    if ( !pixel_color8 ) +                        * ptr &= ~mask; +                    else +                        *ptr |= mask; +                    mask >>= 1; +                    if ( !mask ) +                    { +                        mask = 0x80; +                        ptr++; +                    } +                } +            } +        } +        break; + +        case    8: +        { +            uint8_t * ptr = dest->data ; +            ptr += dest->pitch * y + x ; +            if ( drawing_stipple == 0xFFFFFFFF ) +                _HLine8_nostipple( ptr, w ) ; +            else +                _HLine8_stipple( ptr, w ) ; +        } +        break; + +        case 16: +        { +            uint16_t * ptr = dest->data ; +            ptr += ( dest->pitch >> 1 ) * y + x ; +            if ( drawing_stipple == 0xFFFFFFFF ) +                _HLine16_nostipple( ptr, w ) ; +            else +                _HLine16_stipple( ptr, w ) ; +        } +        break; + +        case 32: +        { +            uint32_t * ptr = dest->data ; +            ptr += ( dest->pitch >> 2 ) * y + x ; +            if ( drawing_stipple == 0xFFFFFFFF ) +                _HLine32_nostipple( ptr, w ) ; +            else +                _HLine32_stipple( ptr, w ) ; +        } +        break; +    } + +    drawing_stipple = old_stipple; +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_box + * + *  Draw a filled rectangle + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the top-left pixel + *      w               Width in pixels + *      h               Height in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_box( GRAPH * dest, REGION * clip, int x, int y, int w, int h ) +{ +    REGION base_clip ; + +    if ( !dest ) dest = scrbitmap ; +    if ( !clip ) +    { +        clip = &base_clip ; +        clip->x = 0 ; +        clip->y = 0 ; +        clip->x2 = dest->width - 1 ; +        clip->y2 = dest->height - 1 ; +    } +    else +    { +        base_clip = *clip ; +        clip = &base_clip ; +        clip->x = MAX( MIN( clip->x, clip->x2 ), 0 ) ; +        clip->y = MAX( MIN( clip->y, clip->y2 ), 0 ) ; +        clip->x2 = MIN( MAX( clip->x, clip->x2 ), dest->width - 1 ) ; +        clip->y2 = MIN( MAX( clip->y, clip->y2 ), dest->height - 1 ) ; +    } + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    if ( w < 0 ) w = -w, x -= ( w /*- 1*/ ) ; +    if ( h < 0 ) h = -h, y -= ( h /*- 1*/ ) ; + +    if ( x < clip->x ) w += x - clip->x, x = clip->x ; +    if ( y < clip->y ) h += y - clip->y, y = clip->y ; + +    if ( x + w > clip->x2 ) w = clip->x2 - ( x /*+ 1*/ ) ; +    if ( y + h > clip->y2 ) h = clip->y2 - ( y /*+ 1*/ ) ; + +    if ( w < 0 || h < 0 ) return ; + +    switch ( dest->format->depth ) +    { +        case 1: +        { +            int old_stipple = drawing_stipple; +            drawing_stipple = 0xFFFFFFFF; + +            while ( h-- >= 0 ) draw_hline( dest, clip, x, y + h, w ); + +            drawing_stipple = old_stipple; +        } +        break; + +        case 8: +        { +            uint8_t * ptr = dest->data ; +            ptr += dest->pitch * y + x ; +            while ( h-- >= 0 ) +            { +                _HLine8_nostipple( ptr, w ) ; +                ptr += dest->pitch ; +            } +        } +        break; + +        case 16: +        { +            uint16_t * ptr = dest->data ; +            int inc = dest->pitch >> 1 ; +            ptr += inc * y + x ; +            while ( h-- >= 0 ) +            { +                _HLine16_nostipple( ptr, w ) ; +                ptr += inc ; +            } +        } +        break; + +        case 32: +        { +            uint32_t * ptr = dest->data ; +            int inc = dest->pitch >> 2 ; +            ptr += inc * y + x ; +            while ( h-- >= 0 ) +            { +                _HLine32_nostipple( ptr, w ) ; +                ptr += inc ; +            } +        } +        break; +    } +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_rectangle + * + *  Draw a rectangle (non-filled) + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the top-left pixel + *      w               Width in pixels + *      h               Height in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_rectangle( GRAPH * dest, REGION * clip, int x, int y, int w, int h ) +{ +    int stipple = drawing_stipple ; +    int iw, ih; + +    iw = SGN( w ); +    ih = SGN( h ); + +    draw_hline( dest, clip, x, y, w - iw ); +    if ( h ) draw_vline( dest, clip, x + w, y, h - ih ); +    if ( w && h ) draw_hline( dest, clip, x + w, y + h, -( w - iw ) ); +    if ( h && w ) draw_vline( dest, clip, x, y + h, -( h - ih ) ); + +    drawing_stipple = stipple ; +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_circle + * + *  Draw a circle + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the center + *      r               Radius, in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_circle( GRAPH * dest, REGION * clip, int x, int y, int r ) +{ +    int cx = 0, cy = r; +    int lcy = -1; +    int df = 1 - r, de = 3, dse = -2 * r + 5; +    int old_stipple = drawing_stipple; +    REGION base_clip ; +    int color = 0; + +    if ( !dest ) dest = scrbitmap ; +    if ( !clip ) +    { +        clip = &base_clip ; +        clip->x = 0 ; +        clip->y = 0 ; +        clip->x2 = dest->width - 1 ; +        clip->y2 = dest->height - 1 ; +    } +    else +    { +        base_clip = *clip ; +        clip = &base_clip ; +        clip->x = MAX( MIN( clip->x, clip->x2 ), 0 ) ; +        clip->y = MAX( MIN( clip->y, clip->y2 ), 0 ) ; +        clip->x2 = MIN( MAX( clip->x, clip->x2 ), dest->width - 1 ) ; +        clip->y2 = MIN( MAX( clip->y, clip->y2 ), dest->height - 1 ) ; +    } + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    if ( dest->format->depth == 8 || dest->format->depth == 1 ) +    { +        color = pixel_color8; +    } +    else if ( dest->format->depth == 16 ) +    { +        color = pixel_color16; +    } +    else if ( dest->format->depth == 32 ) +    { +        color = pixel_color32; +    } + +    do +    { +        if ( drawing_stipple & 1 ) +        { +            gr_put_pixelc( dest, clip, x - cx, y - cy, color ) ; +            if ( cx ) gr_put_pixelc( dest, clip, x + cx, y - cy, color ) ; + +            if ( cy ) +            { +                gr_put_pixelc( dest, clip, x - cx, y + cy, color ) ; +                if ( cx ) gr_put_pixelc( dest, clip, x + cx, y + cy, color ) ; +            } + +            if ( cx != cy ) +            { +                gr_put_pixelc( dest, clip, x - cy, y - cx, color ) ; +                if ( cy ) gr_put_pixelc( dest, clip, x + cy, y - cx, color ) ; +            } + +            if ( cx && cy != cx ) +            { +                gr_put_pixelc( dest, clip, x - cy, y + cx, color ) ; +                if ( cy ) gr_put_pixelc( dest, clip, x + cy, y + cx, color ) ; +            } +        } +        drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); + +        lcy = cy; +        cx++ ; +        if ( df < 0 ) df += de, de += 2, dse += 2 ; +        else df += dse, de += 2, dse += 4, cy-- ; +    } +    while ( cx <= cy ) ; + +    drawing_stipple = old_stipple; + +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_fcircle + * + *  Draw a filled circle + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the center + *      r               Radius, in pixels + * + *  RETURN VALUE : + *      None + * + */ + +void draw_fcircle( GRAPH * dest, REGION * clip, int x, int y, int r ) +{ +    int cx = 0, cy = r; +    int df = 1 - r, de = 3, dse = -2 * r + 5; +    int old_stipple = drawing_stipple; +    drawing_stipple = 0xFFFFFFFF; + +    do +    { +        if ( cx != cy ) +        { +            draw_hline( dest, clip, x - cy, y - cx, cy << 1 /*+1*/ ) ; +            if ( cx ) draw_hline( dest, clip, x - cy, y + cx, cy << 1 /*+1*/ ) ; +        } +        if ( df < 0 ) +        { +            df += de, de += 2, dse += 2 ; +        } +        else +        { +            df += dse, de += 2, dse += 4; +            draw_hline( dest, clip, x - cx, y - cy, cx << 1 /*+1*/ ) ; +            if ( cy ) draw_hline( dest, clip, x - cx, y + cy, cx << 1 /*+1*/ ) ; +            cy-- ; +        } +        cx++ ; +    } +    while ( cx <= cy ) ; + +    drawing_stipple = old_stipple; +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_line + * + *  Draw a line + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      x, y            Coordinates of the first point + *      w, h            Distance to the second point + * + *  RETURN VALUE : + *      None + * + */ + +void draw_line( GRAPH * dest, REGION * clip, int x, int y, int w, int h ) +{ +    int n, m, hinc, vinc ; +    REGION base_clip ; +    int old_stipple = drawing_stipple; +    int i1, i2, dd ; +    int w1, h1; + +    if ( !w ) +    { +        draw_vline( dest, clip, x, y, h ) ; +        return ; +    } + +    if ( !h ) +    { +        draw_hline( dest, clip, x, y, w ) ; +        return ; +    } + +    if ( !dest ) dest = scrbitmap ; +    if ( !clip ) +    { +        clip = &base_clip ; +        clip->x = 0 ; +        clip->y = 0 ; +        clip->x2 = dest->width - 1 ; +        clip->y2 = dest->height - 1 ; +    } +    else +    { +        base_clip = *clip ; +        clip = &base_clip ; +        clip->x = MAX( MIN( clip->x, clip->x2 ), 0 ) ; +        clip->y = MAX( MIN( clip->y, clip->y2 ), 0 ) ; +        clip->x2 = MIN( MAX( clip->x, clip->x2 ), dest->width - 1 ) ; +        clip->y2 = MIN( MAX( clip->y, clip->y2 ), dest->height - 1 ) ; +    } + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    w1 = ABS( w ); +    h1 = ABS( h ); + +    /* Clipping de la línea - INCORRECTO pero funcional */ + +    /* TODO: SE NECESITA CORREGIR CLIPPING EN LINE */ + +    if ( x < clip->x ) +    { /* izquierda */ +        if (( x + w ) < clip->x ) return ; +        n = clip->x - x; +        m = w ? ( n * h ) / ABS( w ) : 0; +        x += n, w -= n, y += m, h -= m ;    // if (w == 0) return ; +    } +    if (( x + w ) < clip->x ) +    { /* w < 0 */ +        n = clip->x - ( x + w ); +        m = w ? ( n * h ) / ABS( w ) : 0; +        w += n, h -= m ; // if (w == 0) return ; +    } +    if ( y < clip->y ) +    { /* arriba */ +        if (( y + h ) < clip->y ) return ; +        m = clip->y - y; +        n = h ? ( m * w ) / ABS( h ) : 0; +        x += n, w -= n, y += m, h -= m ; // if (h == 0) return ; +    } +    if (( y + h ) < clip->y ) +    { /* h < 0 */ +        m = clip->y - ( y + h ); +        n = h ? ( m * w ) / ABS( h ) : 0; +        w -= n, h += m ; // if (h == 0) return ; +    } +    if ( x > clip->x2 ) +    { /* derecha */ +        if (( x + w ) > clip->x2 ) return ; +        n = x - clip->x2; +        m = w ? ( n * h ) / ABS( w ) : 0; +        x -= n, w += n, y += m, h -= m ; // if (w == 0) return ; +    } +    if (( x + w ) > clip->x2 ) +    { /* w > 0 */ +        n = ( x + w ) - clip->x2; +        m = w ? ( n * h ) / ABS( w ) : 0; +        w -= n, h -= m ; // if (w == 0) return ; +    } +    if ( y > clip->y2 ) +    { /* abajo */ +        if (( y + h ) > clip->y2 ) return ; +        m = y - clip->y2; +        n = h ? ( m * w ) / ABS( h ) : 0; +        x += n, w -= n, y -= m, h += m ; // if (h == 0) return ; +    } +    if (( y + h ) > clip->y2 ) +    { /* h > 0 */ +        m = ( y + h ) - clip->y2; +        n = h ? ( m * w ) / ABS( h ) : 0; +        w -= n, h -= m ; // if (h == 0) return ; +    } + +    hinc = ( w > 0 ) ? 1 : -1 ; +    vinc = ( h > 0 ) ? dest->pitch : -( int ) dest->pitch ; + +    if ( dest->format->depth > 8 ) vinc /= dest->format->depthb; + +    /* Aquí va una implementación deprisa y corriendo de Bresenham */ + +    w = ABS( w ); +    h = ABS( h ); + +    if ( w > h ) +    { +        i1 = 2 * h1; +        dd = i1 - w1; +        i2 = dd - w1; +        dd -= w1 - w; +    } +    else +    { +        i1 = 2 * w1; +        dd = i1 - h1; +        i2 = dd - h1; +        dd -= h1 - h; +    } + +    switch ( dest->format->depth ) +    { +        case 1: +        { +            uint8_t * ptr = dest->data + dest->pitch * y + ( x >> 3 ) ; +            uint8_t mask, rmask ; +            mask = ( 1 << ( 7 - ( x & 7 ) ) ); + +            if ( hinc < 0 ) rmask = 0x01 ; +            else rmask = 0x80 ; + +            if ( w > h ) while ( w-- > 0 ) +                { +                    if ( drawing_stipple & 1 ) +                    { +                        if ( !pixel_color8 ) +                        { +                            * ptr &= ~mask; +                        } +                        else +                        { +                            *ptr |= mask; +                        } +                    } +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    /* Vertical */ +                    if ( dd >= 0 ) +                    { +                        ptr += vinc, dd += i2 ; +                    } +                    else +                    { +                        dd += i1 ; +                    } +                    /* Horizontal */ +                    if ( hinc < 0 ) +                    { +                        mask <<= 1; +                    } +                    else +                    { +                        mask >>= 1; +                    } +                    if ( !mask ) mask = rmask, ptr += hinc ; +                } +            else while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) +                    { +                        if ( !pixel_color8 ) +                        { +                            * ptr &= ~mask ; +                        } +                        else +                        { +                            *ptr |= mask; +                        } +                    } +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    /* Vertical */ +                    ptr += vinc; +                    if ( dd >= 0 ) +                    { +                        dd += i2 ; +                        /* Horizontal */ +                        if ( hinc < 0 ) +                        { +                            mask <<= 1; +                        } +                        else +                        { +                            mask >>= 1; +                        } +                        if ( !mask ) mask = rmask, ptr += hinc ; +                    } +                    else +                        dd += i1 ; +                } +        } +        break; + +        case 8: +        { +            uint8_t * ptr = ( uint8_t * ) dest->data + dest->pitch * y + x; + +            if ( w > h ) while ( w-- > 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel8( ptr, pixel_color8 ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += hinc; +                    if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                    else dd += i1 ; +                } +            else while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel8( ptr, pixel_color8 ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += vinc; +                    if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                    else dd += i1 ; +                } +        } +        break; +        case 16: +        { +            uint16_t * ptr = ( uint16_t * ) dest->data + ( dest->pitch >> 1 ) * y + x; + +            if ( w > h ) while ( w-- > 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel16( ptr, pixel_color16, pixel_color16_alpha ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += hinc; +                    if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                    else dd += i1 ; +                } +            else while ( h-- >= 0 ) +                { +                    if ( drawing_stipple & 1 ) _Pixel16( ptr, pixel_color16, pixel_color16_alpha ) ; +                    drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                    ptr += vinc; +                    if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                    else dd += i1 ; +                } +        } +        break; +        case 32: +        { +            uint32_t * ptr = ( uint32_t * ) dest->data + ( dest->pitch >> 2 ) * y + x; + +            if ( drawing_stipple == 0xffffffff ) +            { +                if ( w > h ) +                { +                    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                    { +                        while ( w-- > 0 ) +                        { +                            *ptr = pixel_color32 ; +                            ptr += hinc; +                            if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                            else dd += i1 ; +                        } +                    } +                    else +                    { +                        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                        unsigned int _c1, _c2, _c3 ; +                        unsigned int r, g, b ; + +                        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                        _f2 = 255 - _f ; + +                        if ( _f != 0x000000ff ) +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                            _f <<= 24 ; + +                            while ( w-- > 0 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = _f | r | g | b ; +                                ptr += hinc; +                                if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                        else +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                            while ( w-- > 0 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = 0xff000000 | r | g | b ; +                                ptr += hinc; +                                if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                    } +                } +                else +                { +                    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                    { +                        while ( h-- >= 0 ) +                        { +                            *ptr = pixel_color32 ; +                            ptr += vinc; +                            if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                            else dd += i1 ; +                        } +                    } +                    else +                    { +                        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                        unsigned int _c1, _c2, _c3 ; +                        unsigned int r, g, b ; + +                        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                        _f2 = 255 - _f ; + +                        if ( _f != 0x000000ff ) +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                            _f <<= 24 ; + +                            while ( h-- >= 0 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = _f | r | g | b ; +                                ptr += vinc; +                                if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                        else +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                            while ( h-- >= 0 ) +                            { +                                r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                *ptr = 0xff000000 | r | g | b ; +                                ptr += vinc; +                                if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                    } +                } +            } +            else +            { +                if ( w > h ) +                { +                    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                    { +                        while ( w-- > 0 ) +                        { +                            if ( drawing_stipple & 1 ) *ptr = pixel_color32 ; +                            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                            ptr += hinc; +                            if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                            else dd += i1 ; +                        } +                    } +                    else +                    { +                        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                        unsigned int _c1, _c2, _c3 ; +                        unsigned int r, g, b ; + +                        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                        _f2 = 255 - _f ; + +                        if ( _f != 0x000000ff ) +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                            _f <<= 24 ; + +                            while ( w-- > 0 ) +                            { +                                if ( drawing_stipple & 1 ) +                                { +                                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                    *ptr = _f | r | g | b ; +                                } +                                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                                ptr += hinc; +                                if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                        else +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                            while ( w-- > 0 ) +                            { +                                if ( drawing_stipple & 1 ) +                                { +                                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                    *ptr = 0xff000000 | r | g | b ; +                                } +                                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                                ptr += hinc; +                                if ( dd >= 0 ) ptr += vinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                    } +                } +                else +                { +                    if ( pixel_alpha == 255 && ( pixel_color32 & 0xff000000 ) == 0xff000000 ) +                    { +                        while ( h-- >= 0 ) +                        { +                            if ( drawing_stipple & 1 ) *ptr = pixel_color32 ; +                            drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                            ptr += vinc; +                            if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                            else dd += i1 ; +                        } +                    } +                    else +                    { +                        unsigned int _f = pixel_color32 & 0xff000000, _f2 ; +                        unsigned int _c1, _c2, _c3 ; +                        unsigned int r, g, b ; + +                        _f = ( _f >> 24 ) * pixel_alpha / 255 ; +                        _f2 = 255 - _f ; + +                        if ( _f != 0x000000ff ) +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * _f ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * _f ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * _f ; + +                            _f <<= 24 ; + +                            while ( h-- >= 0 ) +                            { +                                if ( drawing_stipple & 1 ) +                                { +                                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                    *ptr = _f | r | g | b ; +                                } +                                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                                ptr += vinc; +                                if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                        else +                        { +                            _c1 = ( pixel_color32 & 0x00ff0000 ) * pixel_alpha ; +                            _c2 = ( pixel_color32 & 0x0000ff00 ) * pixel_alpha ; +                            _c3 = ( pixel_color32 & 0x000000ff ) * pixel_alpha ; + +                            while ( h-- >= 0 ) +                            { +                                if ( drawing_stipple & 1 ) +                                { +                                    r = ( _c1 + (( *ptr & 0x00ff0000 ) * _f2 ) ) >> 8 ; +                                    g = ( _c2 + (( *ptr & 0x0000ff00 ) * _f2 ) ) >> 8 ; +                                    b = ( _c3 + (( *ptr & 0x000000ff ) * _f2 ) ) >> 8 ; + +                                    if ( r > 0x00ff0000 ) r = 0x00ff0000 ; else r &= 0x00ff0000 ; +                                    if ( g > 0x0000ff00 ) g = 0x0000ff00 ; else g &= 0x0000ff00 ; +                                    if ( b > 0x000000ff ) b = 0x000000ff ; else b &= 0x000000ff ; + +                                    *ptr = 0xff000000 | r | g | b ; +                                } +                                drawing_stipple = (( drawing_stipple << 1 ) | (( drawing_stipple & 0x80000000 ) ? 1 : 0 ) ); +                                ptr += vinc; +                                if ( dd >= 0 ) ptr += hinc, dd += i2 ; +                                else dd += i1 ; +                            } +                        } +                    } +                } +            } +        } +    } + +    drawing_stipple = old_stipple; +} + +/* --------------------------------------------------------------------------- */ +/* + *  FUNCTION : draw_bezier + * + *  Draw a bezier curve + * + *  PARAMS : + *      dest            Destination bitmap or NULL for screen + *      clip            Clipping region or NULL for the whole screen + *      params          Pointer to an integer array with the parameters: + * + *          x1, y1 + *          x2, y2 + *          x3, y3 + *          x4, y4      Curve points + *          level       Curve smoothness (1 to 15, 15 is more) + * + *  RETURN VALUE : + *      None + * + */ + +void draw_bezier( GRAPH * dest, REGION * clip, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, int level ) +{ +    float x = ( float ) x1, y = ( float ) y1; +    float xp = x, yp = y; +    float delta; +    float dx, d2x, d3x; +    float dy, d2y, d3y; +    float a, b, c; +    int i; +    int n = 1; + +    dest->modified = 2 ; +    dest->info_flags &= ~GI_CLEAN; + +    /* Compute number of iterations */ + +    if ( level < 1 ) level = 1; +    if ( level >= 15 ) level = 15; +    while ( level-- > 0 ) n *= 2; +    delta = 1.0f / ( float ) n; + +    /* Compute finite differences */ +    /* a, b, c are the coefficient of the polynom in t defining the parametric curve */ +    /* The computation is done independently for x and y */ + +    a = ( float )( -x1 + 3 * x2 - 3 * x3 + x4 ); +    b = ( float )( 3 * x1 - 6 * x2 + 3 * x3 ); +    c = ( float )( -3 * x1 + 3 * x2 ); + +    d3x = 6 * a * delta * delta * delta; +    d2x = d3x + 2 * b * delta * delta; +    dx = a * delta * delta * delta + b * delta * delta + c * delta; + +    a = ( float )( -y1 + 3 * y2 - 3 * y3 + y4 ); +    b = ( float )( 3 * y1 - 6 * y2 + 3 * y3 ); +    c = ( float )( -3 * y1 + 3 * y2 ); + +    d3y = 6 * a * delta * delta * delta; +    d2y = d3y + 2 * b * delta * delta; +    dy = a * delta * delta * delta + b * delta * delta + c * delta; + +    for ( i = 0; i < n; i++ ) +    { +        x += dx; +        dx += d2x; +        d2x += d3x; +        y += dy; +        dy += d2y; +        d2y += d3y; +        if (( int16_t )( xp ) != ( int16_t )( x ) || ( int16_t )( yp ) != ( int16_t )( y ) ) +        { +            draw_line( dest, clip, ( int16_t ) xp, ( int16_t ) yp, ( int16_t ) x - ( int16_t ) xp, ( int16_t ) y - ( int16_t ) yp ); +        } +        xp = x; +        yp = y; +    } +} + +/* --------------------------------------------------------------------------- */ diff --git a/modules/libdraw/libdraw.h b/modules/libdraw/libdraw.h new file mode 100644 index 0000000..ca4d781 --- /dev/null +++ b/modules/libdraw/libdraw.h @@ -0,0 +1,51 @@ +/* + *  Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) + *  Copyright © 2002-2006 Fenix Team (Fenix) + *  Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + *  This file is part of Bennu - Game Development + * + *  This software is provided 'as-is', without any express or implied + *  warranty. In no event will the authors be held liable for any damages + *  arising from the use of this software. + * + *  Permission is granted to anyone to use this software for any purpose, + *  including commercial applications, and to alter it and redistribute it + *  freely, subject to the following restrictions: + * + *     1. The origin of this software must not be misrepresented; you must not + *     claim that you wrote the original software. If you use this software + *     in a product, an acknowledgment in the product documentation would be + *     appreciated but is not required. + * + *     2. Altered source versions must be plainly marked as such, and must not be + *     misrepresented as being the original software. + * + *     3. This notice may not be removed or altered from any source + *     distribution. + * + */ + +#ifndef __DRAW_H +#define __DRAW_H + +#include "libgrbase.h" + +/* --------------------------------------------------------------------------- */ + +extern uint32_t drawing_stipple; + +/* --------------------------------------------------------------------------- */ + +void draw_vline( GRAPH * dest, REGION * clip, int x, int y, int h ); +void draw_hline( GRAPH * dest, REGION * clip, int x, int y, int w ); +void draw_box( GRAPH * dest, REGION * clip, int x, int y, int w, int h ); +void draw_rectangle( GRAPH * dest, REGION * clip, int x, int y, int w, int h ); +void draw_circle( GRAPH * dest, REGION * clip, int x, int y, int r ); +void draw_fcircle( GRAPH * dest, REGION * clip, int x, int y, int r ); +void draw_line( GRAPH * dest, REGION * clip, int x, int y, int w, int h ); +void draw_bezier( GRAPH * dest, REGION * clip, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, int level ); + +/* --------------------------------------------------------------------------- */ + +#endif  | 
