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authorSimon Howard2005-10-02 20:23:04 +0000
committerSimon Howard2005-10-02 20:23:04 +0000
commit33b6861e500ee5483e89e325008fea68627efbd3 (patch)
treed6aaac528b0767ac05afcc73aff55a2f8073b2d4 /BUGS
parent5657765ba4bcae2caa8e60d162a6f9e7873f1e41 (diff)
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Guard against music lumps containing non-MUS data, document in bugs list
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 152
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big-endian systems. On 64-bit systems savegames may be entirely
nonfunctional.
+* Some music which works in Vanilla Doom does not work in Chocolate Doom
+
+ An example is the music on the title screen of deca.wad. The music here
+ does not seem to be in the .mus format, yet somehow plays in Vanilla
+ Doom nonetheless. Attempting to convert it using the mmus2mid code
+ used in Chocolate Doom results in a crash.
+