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authorSimon Howard2005-10-03 10:25:37 +0000
committerSimon Howard2005-10-03 10:25:37 +0000
commitaff12461949e9ffc29faed9f238c9a74412be2fa (patch)
treeaca4b7a0babc9cc04cc45bc0e0ce25ef18ea2378 /src/Makefile.am
parent33313564b8d19d495b15f94cfb8ab76a5ce4347f (diff)
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Add mapping code to map out structures and switch thing/frame code to use
this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 155
Diffstat (limited to 'src/Makefile.am')
-rw-r--r--src/Makefile.am2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index de6bdac8..ab7a7026 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -29,7 +29,7 @@ dstrings.c i_sound.h p_ceilng.c p_spec.h r_sky.h z_zone.h \
dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \
d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h \
deh_defs.h deh_frame.c deh_main.c deh_ptr.c deh_text.c deh_thing.c \
-deh_io.c deh_io.h deh_ammo.c deh_weapon.c
+deh_io.c deh_io.h deh_ammo.c deh_weapon.c deh_mapping.c deh_mapping.h
if HAVE_WINDRES