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authorSimon Howard2008-09-06 18:32:11 +0000
committerSimon Howard2008-09-06 18:32:11 +0000
commitc137d2ad74b9b46c93411ce7fcae6d7041777d07 (patch)
treeed464f3631abd86553e9b0f28359013c60f12723 /src/doom/r_data.h
parent8cca9182aef2badfe25cdfe19451903c4016eec0 (diff)
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Move doom-specific files to a separate directory.
Subversion-branch: /branches/raven-branch Subversion-revision: 1201
Diffstat (limited to 'src/doom/r_data.h')
-rw-r--r--src/doom/r_data.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/doom/r_data.h b/src/doom/r_data.h
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+// Refresh module, data I/O, caching, retrieval of graphics
+// by name.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __R_DATA__
+#define __R_DATA__
+
+#include "r_defs.h"
+#include "r_state.h"
+
+
+// Retrieve column data for span blitting.
+byte*
+R_GetColumn
+( int tex,
+ int col );
+
+
+// I/O, setting up the stuff.
+void R_InitData (void);
+void R_PrecacheLevel (void);
+
+
+// Retrieval.
+// Floor/ceiling opaque texture tiles,
+// lookup by name. For animation?
+int R_FlatNumForName (char* name);
+
+
+// Called by P_Ticker for switches and animations,
+// returns the texture number for the texture name.
+int R_TextureNumForName (char *name);
+int R_CheckTextureNumForName (char *name);
+
+#endif