summaryrefslogtreecommitdiff
path: root/src/heretic
diff options
context:
space:
mode:
authorSimon Howard2014-03-30 00:24:49 -0400
committerSimon Howard2014-03-30 00:24:49 -0400
commitfb00bf8354efee1847cbec3370f7a34eef745d3a (patch)
treeb2ea3af9d5f714baf141dd8fdb0a65973cc0f31c /src/heretic
parent59a80b5a902d51d03fb079b0ec5560d450f92731 (diff)
downloadchocolate-doom-fb00bf8354efee1847cbec3370f7a34eef745d3a.tar.gz
chocolate-doom-fb00bf8354efee1847cbec3370f7a34eef745d3a.tar.bz2
chocolate-doom-fb00bf8354efee1847cbec3370f7a34eef745d3a.zip
hexen: Make -playdemo cope with paths.
Vanilla Hexen makes you specify the demo name to play by giving the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp. It doesn't work if you specify the extension or the full file path. As a convenience and to match the behavior of Chocolate Doom, allow paths and extensions. Also rework the code for other games so that they're slightly more consistent. This fixes #301.
Diffstat (limited to 'src/heretic')
-rw-r--r--src/heretic/d_main.c14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/heretic/d_main.c b/src/heretic/d_main.c
index 316a30b8..d0fdc582 100644
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -1006,26 +1006,30 @@ void D_DoomMain(void)
if (p)
{
- if (!M_StringEndsWith(myargv[p + 1], ".lmp"))
+ // In Vanilla, the filename must be specified without .lmp,
+ // but make that optional.
+ if (M_StringEndsWith(myargv[p + 1], ".lmp"))
{
- DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]);
+ M_StringCopy(file, myargv[p + 1], sizeof(file));
}
else
{
- M_StringCopy(file, myargv[p + 1], sizeof(file));
+ DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]);
}
if (D_AddFile(file))
{
M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
sizeof(demolumpname));
-
- DEH_printf("Playing demo %s.\n", file);
}
else
{
+ // The file failed to load, but copy the original arg as a
+ // demo name to make tricks like -playdemo demo1 possible.
M_StringCopy(demolumpname, myargv[p + 1], sizeof(demolumpname));
}
+
+ printf("Playing demo %s.\n", file);
}
if (W_CheckNumForName(DEH_String("E2M1")) == -1)