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authorSimon Howard2013-04-02 20:44:26 +0000
committerSimon Howard2013-04-02 20:44:26 +0000
commit48b1728d9145baf1912aa6566d8e64abea65f83b (patch)
treeeffa7b76b8b8ecd10f8faaa96d8cc744398df839 /src/net_defs.h
parent609e5d2928561b35fc16749e063dbfd61c9a17e1 (diff)
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Split game start sequence into two-stage process. This is the first
stage in refactoring the way that network startup works. Subversion-branch: /branches/v2-branch Subversion-revision: 2580
Diffstat (limited to 'src/net_defs.h')
-rw-r--r--src/net_defs.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net_defs.h b/src/net_defs.h
index ba50f48e..a5804e53 100644
--- a/src/net_defs.h
+++ b/src/net_defs.h
@@ -116,7 +116,7 @@ struct _net_addr_s
// packet types
-typedef enum
+typedef enum
{
NET_PACKET_TYPE_SYN,
NET_PACKET_TYPE_ACK,
@@ -133,6 +133,7 @@ typedef enum
NET_PACKET_TYPE_CONSOLE_MESSAGE,
NET_PACKET_TYPE_QUERY,
NET_PACKET_TYPE_QUERY_RESPONSE,
+ NET_PACKET_TYPE_LAUNCH,
} net_packet_type_t;
typedef enum