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authorSimon Howard2011-10-19 18:48:53 +0000
committerSimon Howard2011-10-19 18:48:53 +0000
commit845a5d31b27c15f5b61f15e1cfc5f5d305b4878c (patch)
tree852113ac1932e2d51ddd3a2fb16829a6bf50180d /src/net_structrw.c
parenta4567e04c7f90f12ae7e2bedf840d80e14409283 (diff)
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Send MAXPLAYERS value for game on connect to server. Make server adapt
its player limit to match. Update GUI code to adjust waiting screen list size appropriately. Subversion-branch: /branches/v2-branch Subversion-revision: 2442
Diffstat (limited to 'src/net_structrw.c')
-rw-r--r--src/net_structrw.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net_structrw.c b/src/net_structrw.c
index 9e7593f4..84c115fa 100644
--- a/src/net_structrw.c
+++ b/src/net_structrw.c
@@ -37,6 +37,7 @@ void NET_WriteConnectData(net_packet_t *packet, net_connect_data_t *data)
NET_WriteInt8(packet, data->gamemission);
NET_WriteInt8(packet, data->lowres_turn);
NET_WriteInt8(packet, data->drone);
+ NET_WriteInt8(packet, data->max_players);
NET_WriteInt8(packet, data->is_freedoom);
NET_WriteMD5Sum(packet, data->wad_md5sum);
NET_WriteMD5Sum(packet, data->deh_md5sum);
@@ -49,6 +50,7 @@ boolean NET_ReadConnectData(net_packet_t *packet, net_connect_data_t *data)
&& NET_ReadInt8(packet, (unsigned int *) &data->gamemission)
&& NET_ReadInt8(packet, (unsigned int *) &data->lowres_turn)
&& NET_ReadInt8(packet, (unsigned int *) &data->drone)
+ && NET_ReadInt8(packet, (unsigned int *) &data->max_players)
&& NET_ReadInt8(packet, (unsigned int *) &data->is_freedoom)
&& NET_ReadMD5Sum(packet, data->wad_md5sum)
&& NET_ReadMD5Sum(packet, data->deh_md5sum)