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authorSimon Howard2006-10-18 00:51:11 +0000
committerSimon Howard2006-10-18 00:51:11 +0000
commit7bd51fba5891163c6b0e615b4e010c692f792475 (patch)
treea5a2a70d8fd4e8684f97d9e88cb75c4a11d43661 /src/p_mobj.c
parent058f7712fabe3d72939765f652b6b93614b478cd (diff)
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Strip out CVS logs, RCS Id tags.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
Diffstat (limited to 'src/p_mobj.c')
-rw-r--r--src/p_mobj.c25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/p_mobj.c b/src/p_mobj.c
index cac88b80..987146d7 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,34 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2006/01/29 15:05:05 fraggle
-// Allow map things of type <= 0 - these are ignored by Vanilla Doom. Provides compatibility with plutonia.wad map12.
-//
-// Revision 1.5 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.4 2005/10/13 22:23:55 fraggle
-// Fix logic for lost soul bounce
-//
-// Revision 1.3 2005/07/23 17:46:19 fraggle
-// Import bouncing lost soul fix from prboom
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:41 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Moving object handling. Spawn functions.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $";
#include "i_system.h"
#include "z_zone.h"