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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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p_mobj.c
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Author
2008-09-06
Move doom-specific files to a separate directory.
Simon Howard
2007-09-15
Check for playeringame overflow when spawning a new player (for
Simon Howard
2007-09-14
Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj where
Simon Howard
2007-06-22
Replace 35 with TICRATE where appropriate.
Simon Howard
2007-06-21
Revert previous change from bitshifts to divides; this causes demo
Simon Howard
2007-06-16
Use divides instead of bitshifts, for clarity
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-05-23
Prevent crashes when loading savegames where mancubi were in the middle
Simon Howard
2006-01-29
Allow map things of type <= 0 - these are ignored by Vanilla Doom.
Simon Howard
2005-10-24
Allow the game version to emulate to be specified from the command line
Simon Howard
2005-10-13
Fix logic for lost soul bounce
Simon Howard
2005-07-23
Import bouncing lost soul fix from prboom
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard