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author | James Haley | 2010-09-22 18:10:40 +0000 |
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committer | James Haley | 2010-09-22 18:10:40 +0000 |
commit | d57be3f239cc500bb600c6b9f932ae742dc2b8c7 (patch) | |
tree | 60d9ebcb660e35ba9c707395945848c63cdb3e61 /src/strife/g_game.c | |
parent | 8bbfd5b68a289ddf933f78d369606f1f22dd91c6 (diff) | |
download | chocolate-doom-d57be3f239cc500bb600c6b9f932ae742dc2b8c7.tar.gz chocolate-doom-d57be3f239cc500bb600c6b9f932ae742dc2b8c7.tar.bz2 chocolate-doom-d57be3f239cc500bb600c6b9f932ae742dc2b8c7.zip |
Added linetype 180 to P_ShootSpecialLine and vetted other line types.
Removed episode parameter from G_DeferedInitNew, started work on the
"Name Your Character" menu, and adjusted the temporary code in
M_ChooseSkill so that the game starts in Tarnhill rather than in the
Sanctuary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2131
Diffstat (limited to 'src/strife/g_game.c')
-rw-r--r-- | src/strife/g_game.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/strife/g_game.c b/src/strife/g_game.c index 3c456e4b..c443830f 100644 --- a/src/strife/g_game.c +++ b/src/strife/g_game.c @@ -1730,22 +1730,22 @@ void G_DoSaveGame (void) // -// G_InitNew -// Can be called by the startup code or the menu task, -// consoleplayer, displayplayer, playeringame[] should be set. -// skill_t d_skill; int d_episode; int d_map; - -void -G_DeferedInitNew -( skill_t skill, - int episode, - int map) + +// +// G_DeferedInitNew +// +// Can be called by the startup code or the menu task, +// consoleplayer, displayplayer, playeringame[] should be set. +// +// haleyjd 09/22/10: [STRIFE] Removed episode parameter +// +void G_DeferedInitNew(skill_t skill, int map) { d_skill = skill; - d_episode = episode; + d_episode = 1; // STRIFE-TODO: no such thing as episodes. d_map = map; gameaction = ga_newgame; } |