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author | James Haley | 2013-09-15 20:24:11 +0000 |
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committer | James Haley | 2013-09-15 20:24:11 +0000 |
commit | f4eb9088523aef3946f02cd45953d14760c598c6 (patch) | |
tree | 3823ffc09de27f50d969945600c5e85ae9ed83a0 /src/strife/g_game.c | |
parent | 3ce2a53bc95e3e58383e2b0a982eacba5b396b4a (diff) | |
download | chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.tar.gz chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.tar.bz2 chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.zip |
Hopefully complete implementation of player names and Strife player chat
features, which work differently than they did in DOOM.
If working properly, then this fully completes Chocolate Strife, aside
from any presently unknown issues.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2646
Diffstat (limited to 'src/strife/g_game.c')
-rw-r--r-- | src/strife/g_game.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/g_game.c b/src/strife/g_game.c index 87fb74ac..74e64282 100644 --- a/src/strife/g_game.c +++ b/src/strife/g_game.c @@ -983,8 +983,8 @@ void G_Ticker (void) && turbodetected[i]) { static char turbomessage[80]; - extern char *player_names[4]; - sprintf (turbomessage, "%s is turbo!",player_names[i]); + extern char player_names[8][16]; + sprintf (turbomessage, "%s is turbo!", player_names[i]); players[consoleplayer].message = turbomessage; turbodetected[i] = false; } |