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author | Fabian Greffrath | 2015-03-26 16:31:57 +0100 |
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committer | Fabian Greffrath | 2015-03-26 16:31:57 +0100 |
commit | 27b5915111ffbdae97ce0c415157e104ee6f3493 (patch) | |
tree | 850fc62208b642b07047e0a9ea968c365d4dfd1f /src/strife/p_enemy.c | |
parent | 350ac122030d198b187255b19b2519ef8267364a (diff) | |
parent | ad027ef6dbfeebabe0e6701eec968e9d474e497f (diff) | |
download | chocolate-doom-27b5915111ffbdae97ce0c415157e104ee6f3493.tar.gz chocolate-doom-27b5915111ffbdae97ce0c415157e104ee6f3493.tar.bz2 chocolate-doom-27b5915111ffbdae97ce0c415157e104ee6f3493.zip |
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom into hexndemo
Diffstat (limited to 'src/strife/p_enemy.c')
-rw-r--r-- | src/strife/p_enemy.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c index 8aad08fc..e358e616 100644 --- a/src/strife/p_enemy.c +++ b/src/strife/p_enemy.c @@ -891,7 +891,7 @@ void A_Look (mobj_t* actor) // as a parameter to control allaround look behavior. Did they just run out of // flags, or what? // STRIFE-TODO: Needs serious verification. - if (!P_LookForPlayers (actor, actor->flags & MF_GIVEQUEST) ) + if (!P_LookForPlayers(actor, (actor->flags & MF_GIVEQUEST) != 0)) return; // go into chase state @@ -975,7 +975,7 @@ void A_FriendLook(mobj_t* actor) gamemap != 3 && gamemap != 34) { // STRIFE-TODO: Needs serious verification. - if(P_LookForPlayers(actor, actor->flags & MF_GIVEQUEST)) + if(P_LookForPlayers(actor, (actor->flags & MF_GIVEQUEST) != 0)) { P_SetMobjState(actor, actor->info->seestate); actor->flags |= MF_NODIALOG; |