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author | James Haley | 2010-09-12 07:08:25 +0000 |
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committer | James Haley | 2010-09-12 07:08:25 +0000 |
commit | c8c0b07f50c20b2e80cdc99005fbdd697f5add83 (patch) | |
tree | 21042ab384ea394a0e12116ce4ff332711437b34 /src/strife/p_enemy.c | |
parent | d0e71af3ac0aa8da23b9b40d3da24a56911cbf67 (diff) | |
download | chocolate-doom-c8c0b07f50c20b2e80cdc99005fbdd697f5add83.tar.gz chocolate-doom-c8c0b07f50c20b2e80cdc99005fbdd697f5add83.tar.bz2 chocolate-doom-c8c0b07f50c20b2e80cdc99005fbdd697f5add83.zip |
I munged up A_CrusaderAttack pretty good, but it's fixed now.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2074
Diffstat (limited to 'src/strife/p_enemy.c')
-rw-r--r-- | src/strife/p_enemy.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c index f6c44c67..6d6dbb09 100644 --- a/src/strife/p_enemy.c +++ b/src/strife/p_enemy.c @@ -1527,6 +1527,7 @@ void A_CrusaderAttack(mobj_t* actor) actor->angle += (ANG45 / 16); P_SpawnFacingMissile(actor, actor->target, MT_C_MISSILE); + P_SetMobjState(actor, actor->info->seestate); actor->reactiontime += 15; } else |