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-rw-r--r--src/strife/p_enemy.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c
index 3f3b08d8..6cb2aff3 100644
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -1619,7 +1619,7 @@ void A_InqGrenade(mobj_t* actor)
A_FaceTarget(actor);
- actor->z += (32*FRACUNIT);
+ actor->z += MAXRADIUS;
// grenade 1
actor->angle -= (ANG45 / 32);
@@ -1631,7 +1631,7 @@ void A_InqGrenade(mobj_t* actor)
mo = P_SpawnFacingMissile(actor, actor->target, MT_INQGRENADE);
mo->momz += (16*FRACUNIT);
- actor->z -= (32*FRACUNIT);
+ actor->z -= MAXRADIUS;
}
//
@@ -2022,12 +2022,12 @@ void A_BishopAttack(mobj_t* actor)
if(!actor->target)
return;
- actor->z += (32*FRACUNIT);
+ actor->z += MAXRADIUS;
mo = P_SpawnMissile(actor, actor->target, MT_SEEKMISSILE);
mo->tracer = actor->target;
- actor->z -= (32*FRACUNIT);
+ actor->z -= MAXRADIUS;
}
//