Age | Commit message (Expand) | Author |
2010-09-18 | + A_AcolyteSpecial fixed | Samuel Villareal |
2010-09-18 | + A_Tracer, A_BurnSpread and A_AcolyteSpecial done | Samuel Villareal |
2010-09-15 | + EV_DoDoor updated | Samuel Villareal |
2010-09-12 | I munged up A_CrusaderAttack pretty good, but it's fixed now. | James Haley |
2010-09-10 | Minor reformatting in p_map.c, and found some code hex-rays was ignoring | James Haley |
2010-09-10 | Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to be | James Haley |
2010-09-09 | + More codepointers implemented | Samuel Villareal |
2010-09-09 | Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it has | James Haley |
2010-09-08 | Numbered most of the sprite enums for easy reference. Added more | James Haley |
2010-09-08 | + Fixing comments | Samuel Villareal |
2010-09-08 | + Added check if linetarget is null in P_StartDialog | Samuel Villareal |
2010-09-07 | Minor tweaks to some action functions, more comments as always, removed | James Haley |
2010-09-07 | + All linedef flags added | Samuel Villareal |
2010-09-06 | + Fixed typo in A_SentinelAttack | Samuel Villareal |
2010-09-06 | + More codepointers implemented | Samuel Villareal |
2010-09-06 | Fixes to Inquisitor grenades, Loremaster hookshot spawn, and | James Haley |
2010-09-06 | + P_ThrustMobj implemented | Samuel Villareal |
2010-09-06 | Minor reformatting, added some comments, and fixed P_SpawnFacingMissile | James Haley |
2010-09-06 | + More codepointers implemented | Samuel Villareal |
2010-09-06 | Comment fix, and enabled player's extreme death sound. | James Haley |
2010-09-06 | + Un-inlined P_NewRandomDir | Samuel Villareal |
2010-09-06 | Started some second-hand verification and added more comments to p_pspr. | James Haley |
2010-09-05 | Corrections to some of Kaiser's previous commits. Also, significant work | James Haley |
2010-09-05 | + P_NewRandomDir function added | Samuel Villareal |
2010-09-04 | + p_pspr.c almost completed. Needs A_FireSigil to be implemented | Samuel Villareal |
2010-09-04 | + Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE). | Samuel Villareal |
2010-09-04 | + Map flags for things added (MTF_*) | Samuel Villareal |
2010-09-02 | + Thing z height clipping code added | Samuel Villareal |
2010-09-01 | + Terrain type system implemented | Samuel Villareal |
2010-08-31 | + All doom mobjtypes commented out or replaced as placeholders | Samuel Villareal |
2010-08-31 | + Stripped out all doom states/sprites and added strife states/sprites. | Samuel Villareal |
2010-08-31 | + Strife music/sound implemented | Samuel Villareal |
2010-08-25 | Added riftSpots and fleshed out Strife level exit behavior as far as | James Haley |
2010-02-01 | Create strife directory as a copy of doom directory, change Makefile.am | Simon Howard |
2010-02-01 | Remove improperly-created strife directory. | Simon Howard |
2010-02-01 | Populated src/strife with copy of source files from src/doom - TODOs: | James Haley |