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author | notaz | 2012-01-09 01:24:33 +0200 |
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committer | notaz | 2012-01-09 01:37:01 +0200 |
commit | 3ce7adebe576fbdf8c6ccab6404f573f7be541a2 (patch) | |
tree | facee2f52df18b64b01b025b2e6ac4942f14b541 | |
parent | 42f3c5125fcb99e1445dfb7ca3d1b21330cde414 (diff) | |
download | pcsx_rearmed-3ce7adebe576fbdf8c6ccab6404f573f7be541a2.tar.gz pcsx_rearmed-3ce7adebe576fbdf8c6ccab6404f573f7be541a2.tar.bz2 pcsx_rearmed-3ce7adebe576fbdf8c6ccab6404f573f7be541a2.zip |
release r13
-rw-r--r-- | AUTHORS | 9 | ||||
-rw-r--r-- | frontend/menu.c | 6 | ||||
-rw-r--r-- | readme.txt | 24 |
3 files changed, 28 insertions, 11 deletions
@@ -24,8 +24,8 @@ Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) ARM NEON GPU plugin: - (C) 2011 Exophase - (C) 2011 notaz + (C) 2011-2012 Exophase + (C) 2011-2012 notaz PCSX4ALL GPU plugin: (C) 2010 PCSX4ALL Team @@ -53,7 +53,10 @@ MIPS->ARM recompiler: (C) 2009-2011 Ari64 integration, optimization and frontend: - (C) 2010-2011 notaz + (C) 2010-2012 notaz + +Special thanks to Mednafen author, shalma/gretar and Rokas for +various help and ideas while developing this emulator. some implementation ideas (and maybe code?) likely originated from MAME/smf/pSXauthor and were integrated by various people to PCSX. diff --git a/frontend/menu.c b/frontend/menu.c index 1e64718..a8d2e48 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -1666,7 +1666,7 @@ static void draw_frame_main(void) static void draw_frame_credits(void) { - smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc); } static const char credits_text[] = @@ -1676,14 +1676,14 @@ static const char credits_text[] = "(C) 2009-2011 PCSX-Reloaded Team\n\n" "ARM recompiler (C) 2009-2011 Ari64\n" #ifdef __ARM_NEON__ - "ARM NEON GPU (c) 2011 Exophase\n" + "ARM NEON GPU (c) 2011-2012 Exophase\n" #endif "PEOpS GPU and SPU by Pete Bernert\n" " and the P.E.Op.S. team\n" "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; + " frontend (C) 2010-2012 notaz\n"; static int reset_game(void) { @@ -75,6 +75,15 @@ spunull.so - NULL plugin, i.e. no sound emulation. Changelog --------- +r13 (2012-01-09) +* yet more fixes for regressions from earlier versions +* various fixes for NEON GPU (in collaboration with Exophase) ++ NEON GPU supports interlace mode now, but it's not always + enabled due to frameskip glithes (can be changed in the menu) +* cdda should resume on savestate load now +* fixed date display in menus to honour locale ++ pandora: added support for minimizing the emulator (while ingame only) + r12 (2011-12-24) + new ARM NEON GPU rasterizer from Exophase (NEON hardware required) + new GPU emulation code @@ -259,8 +268,8 @@ Emulator core: Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) NEON GPU plugin: - (C) 2011 Exophase - (C) 2011 notaz + (C) 2011-2012 Exophase + (C) 2011-2012 notaz PCSX4ALL GPU plugin: (C) 2010 PCSX4ALL Team @@ -288,13 +297,18 @@ MIPS->ARM recompiler: (C) 2009-2011 Ari64 integration, optimization and frontend: - (C) 2010-2011 notaz + (C) 2010-2012 notaz + +Special thanks to Mednafen author, shalma/gretar and Rokas for +various help while developing this emulator. -some implementation ideas (and maybe code?) likely originated from +Some implementation ideas (and maybe code?) likely originated from MAME/smf/pSXauthor and were integrated by various people to PCSX. Source code is released under GNU GPL license, version 2 or later. -See COPYING included in the archive (.pnd can be extracted using unsquashfs). +See COPYING included in the archive (pandora version's .pnd can be +extracted using unsquashfs). + The source code is available in a GIT repository at: git://notaz.gp2x.de/~notaz/pcsx_rearmed.git |