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author | negativeExponent | 2020-05-18 13:06:11 +0800 |
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committer | negativeExponent | 2020-05-18 21:42:13 +0800 |
commit | 5c00ea32a0eab812299b08acd14c25bf6ba4ca7a (patch) | |
tree | df3ce98afd2195a6ad162af45684a1352596d063 /frontend/pl_gun_ts.h | |
parent | 4857be429edcb6a0a5e6ba917c8f1e95aa73e21f (diff) | |
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Minimize logs when loading a cheevos-compatible content
- Using retro_memory_descriptors[] for memmap creates a list of address for a game. At the moment, its quite long and can cover up the log window.
Since there is only 1 pointer used, using the traditional retro_get_memory_map/data works enough for this purpose.
- Move the use of memory descriptors to debug build.
Diffstat (limited to 'frontend/pl_gun_ts.h')
0 files changed, 0 insertions, 0 deletions