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author | notaz | 2013-03-15 01:52:26 +0200 |
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committer | notaz | 2013-03-15 02:19:21 +0200 |
commit | 23ea11bd19868d36b8c06134184bf45c9308d26e (patch) | |
tree | 7563ee9b775ef99b75204031e520b81c2eb0473e /frontend | |
parent | 420f4e20b1e6234c2e214ac801ea95c2a68b50aa (diff) | |
download | pcsx_rearmed-23ea11bd19868d36b8c06134184bf45c9308d26e.tar.gz pcsx_rearmed-23ea11bd19868d36b8c06134184bf45c9308d26e.tar.bz2 pcsx_rearmed-23ea11bd19868d36b8c06134184bf45c9308d26e.zip |
libretro: support disk control interface
Diffstat (limited to 'frontend')
-rw-r--r-- | frontend/libretro.c | 152 | ||||
-rw-r--r-- | frontend/libretro.h | 123 |
2 files changed, 271 insertions, 4 deletions
diff --git a/frontend/libretro.c b/frontend/libretro.c index c6d113f..e22ef5b 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -13,6 +13,8 @@ #include "../libpcsxcore/psxcounters.h" #include "../libpcsxcore/psxmem_map.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" +#include "../libpcsxcore/cdrom.h" +#include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" #include "../plugins/dfsound/out.h" #include "cspace.h" @@ -363,6 +365,7 @@ bool retro_unserialize(const void *data, size_t size) return ret == 0 ? true : false; } +/* cheats */ void retro_cheat_reset(void) { ClearAllCheats(); @@ -388,8 +391,132 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code) Cheats[index].Enabled = enabled; } +/* multidisk support */ +static bool disk_ejected; +static unsigned int disk_current_index; +static struct disks_state { + char *fname; + int internal_index; // for multidisk eboots +} disks[8]; + +static bool disk_set_eject_state(bool ejected) +{ + // weird PCSX API.. + SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2)); + LidInterrupt(); + + disk_ejected = ejected; + return true; +} + +static bool disk_get_eject_state(void) +{ + /* can't be controlled by emulated software */ + return disk_ejected; +} + +static unsigned int disk_get_image_index(void) +{ + return disk_current_index; +} + +static bool disk_set_image_index(unsigned int index) +{ + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + if (disks[index].fname == NULL) { + SysPrintf("missing disk #%u\n", index); + CDR_shutdown(); + + // RetroArch specifies "no disk" with index == count, + // so don't fail here.. + disk_current_index = index; + return true; + } + + SysPrintf("switching to disk %u: \"%s\" #%d\n", index, + disks[index].fname, disks[index].internal_index); + + cdrIsoMultidiskSelect = disks[index].internal_index; + set_cd_image(disks[index].fname); + if (ReloadCdromPlugin() < 0) { + SysPrintf("failed to load cdr plugin\n"); + return false; + } + if (CDR_open() < 0) { + SysPrintf("failed to open cdr plugin\n"); + return false; + } + + if (!disk_ejected) { + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + } + + disk_current_index = index; + return true; +} + +static unsigned int disk_get_num_images(void) +{ + unsigned int count = 0; + size_t i; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) + if (disks[i].fname != NULL) + count++; + + return count; +} + +static bool disk_replace_image_index(unsigned index, + const struct retro_game_info *info) +{ + char *old_fname; + bool ret = true; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + old_fname = disks[index].fname; + disks[index].fname = NULL; + disks[index].internal_index = 0; + + if (info != NULL) { + disks[index].fname = strdup(info->path); + if (index == disk_current_index) + ret = disk_set_image_index(index); + } + + if (old_fname != NULL) + free(old_fname); + + return ret; +} + +static bool disk_add_image_index(void) +{ + // TODO?? + return true; +} + +static struct retro_disk_control_callback disk_control = { + .set_eject_state = disk_set_eject_state, + .get_eject_state = disk_get_eject_state, + .get_image_index = disk_get_image_index, + .set_image_index = disk_set_image_index, + .get_num_images = disk_get_num_images, + .replace_image_index = disk_replace_image_index, + .add_image_index = disk_add_image_index, +}; + bool retro_load_game(const struct retro_game_info *info) { + size_t i; #ifdef FRONTEND_SUPPORTS_RGB565 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { @@ -397,12 +524,28 @@ bool retro_load_game(const struct retro_game_info *info) } #endif + if (info == NULL || info->path == NULL) { + SysPrintf("info->path required\n"); + return false; + } + if (plugins_opened) { ClosePlugins(); plugins_opened = 0; } - set_cd_image(info->path); + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { + if (disks[i].fname != NULL) { + free(disks[i].fname); + disks[i].fname = NULL; + } + disks[i].internal_index = 0; + } + + disk_current_index = 0; + disks[0].fname = strdup(info->path); + + set_cd_image(disks[0].fname); /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { @@ -434,6 +577,12 @@ bool retro_load_game(const struct retro_game_info *info) } emu_on_new_cd(0); + // multidisk images + for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { + disks[i].fname = strdup(info->path); + disks[i].internal_index = i; + } + return true; } @@ -551,6 +700,7 @@ void retro_init(void) environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties diff --git a/frontend/libretro.h b/frontend/libretro.h index 3eef758..0c39e6e 100644 --- a/frontend/libretro.h +++ b/frontend/libretro.h @@ -19,7 +19,7 @@ extern "C" { #endif // Used for checking API/ABI mismatches that can break libretro implementations. -// It is not incremented for compatible changes. +// It is not incremented for compatible changes to the API. #define RETRO_API_VERSION 1 // Libretro's fundamental device abstractions. @@ -50,6 +50,28 @@ extern "C" { // Only use ANALOG type when polling for analog values of the axes. #define RETRO_DEVICE_ANALOG 5 +// Abstracts the concept of a pointing mechanism, e.g. touch. +// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed. +// For a touch centric device, coordinates reported are the coordinates of the press. +// +// Coordinates in X and Y are reported as: +// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen, +// and 0x7fff corresponds to the far right/bottom of the screen. +// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor. +// The frontend is free to scale/resize this screen as it sees fit, however, +// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc. +// +// To check if the pointer coordinates are valid (e.g. a touch display actually being touched), +// PRESSED returns 1 or 0. +// If using a mouse, PRESSED will usually correspond to the left mouse button. +// PRESSED will only return 1 if the pointer is inside the game screen. +// +// For multi-touch, the index variable can be used to successively query more presses. +// If index = 0 returns true for _PRESSED, coordinates can be extracted +// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on. +// Eventually _PRESSED will return false for an index. No further presses are registered at this point. +#define RETRO_DEVICE_POINTER 6 + // These device types are specializations of the base types above. // They should only be used in retro_set_controller_type() to inform libretro implementations // about use of a very specific device type. @@ -101,6 +123,11 @@ extern "C" { #define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 #define RETRO_DEVICE_ID_LIGHTGUN_START 6 +// Id values for POINTER. +#define RETRO_DEVICE_ID_POINTER_X 0 +#define RETRO_DEVICE_ID_POINTER_Y 1 +#define RETRO_DEVICE_ID_POINTER_PRESSED 2 + // Returned from retro_get_region(). #define RETRO_REGION_NTSC 0 #define RETRO_REGION_PAL 1 @@ -285,9 +312,28 @@ enum retro_key RETROK_EURO = 321, RETROK_UNDO = 322, - RETROK_LAST + RETROK_LAST, + + RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int) +}; + +enum retro_mod +{ + RETROKMOD_NONE = 0x0000, + + RETROKMOD_SHIFT = 0x01, + RETROKMOD_CTRL = 0x02, + RETROKMOD_ALT = 0x04, + RETROKMOD_META = 0x08, + + RETROKMOD_NUMLOCK = 0x10, + RETROKMOD_CAPSLOCK = 0x20, + RETROKMOD_SCROLLOCK = 0x40, + + RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int) }; + // Environment commands. #define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * -- // Sets screen rotation of graphics. @@ -331,7 +377,7 @@ enum retro_key // // It can be used by the frontend to potentially warn // about too demanding implementations. - // + // // The levels are "floating", but roughly defined as: // 0: Low-powered embedded devices such as Raspberry Pi // 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc. @@ -366,7 +412,78 @@ enum retro_key // It is up to the frontend to present this in a usable way. // The array is terminated by retro_input_descriptor::description being set to NULL. // This function can be called at any time, but it is recommended to call it as early as possible. +#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12 + // const struct retro_keyboard_callback * -- + // Sets a callback function used to notify core about keyboard events. + // +#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13 + // const struct retro_disk_control_callback * -- + // Sets an interface which frontend can use to eject and insert disk images. + // This is used for games which consist of multiple images and must be manually + // swapped out by the user (e.g. PSX). + +// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events. +// down is set if the key is being pressed, or false if it is being released. +// keycode is the RETROK value of the char. +// character is the text character of the pressed key. (UTF-32). +// key_modifiers is a set of RETROKMOD values or'ed together. +typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers); + +struct retro_keyboard_callback +{ + retro_keyboard_event_t callback; +}; + +// Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE. +// Should be set for implementations which can swap out multiple disk images in runtime. +// If the implementation can do this automatically, it should strive to do so. +// However, there are cases where the user must manually do so. +// +// Overview: To swap a disk image, eject the disk image with set_eject_state(true). +// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false). + +// If ejected is true, "ejects" the virtual disk tray. +// When ejected, the disk image index can be set. +typedef bool (*retro_set_eject_state_t)(bool ejected); +// Gets current eject state. The initial state is 'not ejected'. +typedef bool (*retro_get_eject_state_t)(void); +// Gets current disk index. First disk is index 0. +// If return value is >= get_num_images(), no disk is currently inserted. +typedef unsigned (*retro_get_image_index_t)(void); +// Sets image index. Can only be called when disk is ejected. +// The implementation supports setting "no disk" by using an index >= get_num_images(). +typedef bool (*retro_set_image_index_t)(unsigned index); +// Gets total number of images which are available to use. +typedef unsigned (*retro_get_num_images_t)(void); +// +// Replaces the disk image associated with index. +// Arguments to pass in info have same requirements as retro_load_game(). +// Virtual disk tray must be ejected when calling this. +// Replacing a disk image with info = NULL will remove the disk image from the internal list. +// As a result, calls to get_image_index() can change. +// +// E.g. replace_image_index(1, NULL), and previous get_image_index() returned 4 before. +// Index 1 will be removed, and the new index is 3. +struct retro_game_info; +typedef bool (*retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info); +// Adds a new valid index (get_num_images()) to the internal disk list. +// This will increment subsequent return values from get_num_images() by 1. +// This image index cannot be used until a disk image has been set with replace_image_index. +typedef bool (*retro_add_image_index_t)(void); + +struct retro_disk_control_callback +{ + retro_set_eject_state_t set_eject_state; + retro_get_eject_state_t get_eject_state; + + retro_get_image_index_t get_image_index; + retro_set_image_index_t set_image_index; + retro_get_num_images_t get_num_images; + + retro_replace_image_index_t replace_image_index; + retro_add_image_index_t add_image_index; +}; enum retro_pixel_format { |