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authorPCSX* teams2010-11-16 14:15:22 +0200
committerGrazvydas Ignotas2010-11-16 14:15:22 +0200
commitef79bbde537d6b9c745a7d86cb9df1d04c35590d (patch)
treeef8d2520dbb9e1e345b41b12c9959f300ca8fd10 /libpcsxcore/socket.c
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pcsxr-1.9.92
Diffstat (limited to 'libpcsxcore/socket.c')
-rw-r--r--libpcsxcore/socket.c254
1 files changed, 254 insertions, 0 deletions
diff --git a/libpcsxcore/socket.c b/libpcsxcore/socket.c
new file mode 100644
index 0000000..2e0dc87
--- /dev/null
+++ b/libpcsxcore/socket.c
@@ -0,0 +1,254 @@
+/* Pcsx - Pc Psx Emulator
+ * Copyright (C) 1999-2003 Pcsx Team
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses>.
+ */
+
+#ifdef _WIN32
+#include <winsock2.h>
+#endif
+
+#include "psxcommon.h"
+#include "socket.h"
+
+#ifndef _WIN32
+#include <sys/socket.h>
+#include <sys/ioctl.h>
+#include <arpa/inet.h>
+#include <netinet/in.h>
+#include <unistd.h>
+#include <fcntl.h>
+#endif
+
+static int server_socket = 0;
+static int client_socket = 0;
+
+static char tbuf[513];
+static int ptr = 0;
+
+#define PORT_NUMBER 12345
+
+int StartServer() {
+ struct in_addr localhostaddr;
+ struct sockaddr_in localsocketaddr;
+
+#ifdef _WIN32
+ WSADATA wsaData;
+
+ if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0)
+ return -1;
+#endif
+
+ server_socket = socket(AF_INET, SOCK_STREAM, 0);
+
+#ifdef _WIN32
+ if (server_socket == INVALID_SOCKET)
+ return -1;
+#else
+ if (server_socket == -1)
+ return -1;
+#endif
+
+ SetsNonblock();
+
+ memset((void *)&localhostaddr, 0, sizeof(localhostaddr));
+ memset(&localsocketaddr, 0, sizeof(struct sockaddr_in));
+
+#ifdef _WIN32
+ localhostaddr.S_un.S_addr = htonl(INADDR_ANY);
+#else
+ localhostaddr.s_addr = htonl(INADDR_ANY);
+#endif
+ localsocketaddr.sin_family = AF_INET;
+ localsocketaddr.sin_addr = localhostaddr;
+ localsocketaddr.sin_port = htons(PORT_NUMBER);
+
+ if (bind(server_socket, (struct sockaddr *) &localsocketaddr, sizeof(localsocketaddr)) < 0)
+ return -1;
+
+ if (listen(server_socket, 1) != 0)
+ return -1;
+
+ return 0;
+}
+
+void StopServer() {
+#ifdef _WIN32
+ shutdown(server_socket, SD_BOTH);
+ closesocket(server_socket);
+ WSACleanup();
+#else
+ shutdown(server_socket, SHUT_RDWR);
+ close(server_socket);
+#endif
+}
+
+void GetClient() {
+ int new_socket;
+ char hello[256];
+
+ new_socket = accept(server_socket, 0, 0);
+
+#ifdef _WIN32
+ if (new_socket == INVALID_SOCKET)
+ return;
+#else
+ if (new_socket == -1)
+ return;
+#endif
+ if (client_socket)
+ CloseClient();
+ client_socket = new_socket;
+
+#ifndef _WIN32
+ {
+ int flags;
+ flags = fcntl(client_socket, F_GETFL, 0);
+ fcntl(client_socket, F_SETFL, flags | O_NONBLOCK);
+ }
+#endif
+
+ sprintf(hello, "000 PCSX Version %s - Debug console\r\n", PACKAGE_VERSION);
+ WriteSocket(hello, strlen(hello));
+ ptr = 0;
+}
+
+void CloseClient() {
+ if (client_socket) {
+#ifdef _WIN32
+ shutdown(client_socket, SD_BOTH);
+ closesocket(client_socket);
+#else
+ shutdown(client_socket, SHUT_RDWR);
+ close(client_socket);
+#endif
+ client_socket = 0;
+ }
+}
+
+int HasClient() {
+ return client_socket ? 1 : 0;
+}
+
+int ReadSocket(char * buffer, int len) {
+ int r;
+ char * endl;
+
+ if (!client_socket)
+ return -1;
+
+ r = recv(client_socket, tbuf + ptr, 512 - ptr, 0);
+
+ if (r == 0) {
+ client_socket = 0;
+ if (!ptr)
+ return 0;
+ }
+#ifdef _WIN32
+ if (r == SOCKET_ERROR)
+#else
+ if (r == -1)
+#endif
+ {
+ if (ptr == 0)
+ return -1;
+ r = 0;
+ }
+ ptr += r;
+ tbuf[ptr] = 0;
+
+ endl = strstr(tbuf, "\r\n");
+
+ if (endl) {
+ r = endl - tbuf;
+ strncpy(buffer, tbuf, r);
+
+ r += 2;
+ memmove(tbuf, tbuf + r, 512 - r);
+ ptr -= r;
+ memset(tbuf + r, 0, 512 - r);
+ r -= 2;
+
+ } else {
+ r = 0;
+ }
+
+ buffer[r] = 0;
+
+ return r;
+}
+
+int RawReadSocket(char * buffer, int len) {
+ int r;
+ int mlen = len < ptr ? len : ptr;
+
+ if (!client_socket)
+ return -1;
+
+ if (ptr) {
+ memcpy(buffer, tbuf, mlen);
+ ptr -= mlen;
+ memmove(tbuf, tbuf + mlen, 512 - mlen);
+ }
+
+ if (len - mlen)
+ r = recv(client_socket, buffer + mlen, len - mlen, 0);
+
+ if (r == 0) {
+ client_socket = 0;
+ if (!ptr)
+ return 0;
+ }
+#ifdef _WIN32
+ if (r == SOCKET_ERROR)
+#else
+ if (r == -1)
+#endif
+ {
+ if (ptr == 0)
+ return -1;
+ r = 0;
+ }
+
+ r += mlen;
+
+ return r;
+}
+
+void WriteSocket(char * buffer, int len) {
+ if (!client_socket)
+ return;
+
+ send(client_socket, buffer, len, 0);
+}
+
+void SetsBlock() {
+#ifdef _WIN32
+ u_long b = 0;
+ ioctlsocket(server_socket, FIONBIO, &b);
+#else
+ int flags = fcntl(server_socket, F_GETFL, 0);
+ fcntl(server_socket, F_SETFL, flags & ~O_NONBLOCK);
+#endif
+}
+
+void SetsNonblock() {
+#ifdef _WIN32
+ u_long b = 1;
+ ioctlsocket(server_socket, FIONBIO, &b);
+#else
+ int flags = fcntl(server_socket, F_GETFL, 0);
+ fcntl(server_socket, F_SETFL, flags | O_NONBLOCK);
+#endif
+}