aboutsummaryrefslogtreecommitdiff
path: root/plugins/gpu_neon/gpu.c
diff options
context:
space:
mode:
authornotaz2012-01-19 01:33:12 +0200
committernotaz2012-01-19 01:38:45 +0200
commit62d7fa9555924ab8e152b546711d27add640b102 (patch)
tree28c231a8f642d28d357bbdce9edb2b79e199764e /plugins/gpu_neon/gpu.c
parent5d834c089ea695dba7643cba8686ce2ac06d8db4 (diff)
downloadpcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.gz
pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.bz2
pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.zip
refactor gpu plugins and Makefiles
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles
Diffstat (limited to 'plugins/gpu_neon/gpu.c')
-rw-r--r--plugins/gpu_neon/gpu.c636
1 files changed, 0 insertions, 636 deletions
diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c
deleted file mode 100644
index 5b16cd4..0000000
--- a/plugins/gpu_neon/gpu.c
+++ /dev/null
@@ -1,636 +0,0 @@
-/*
- * (C) GraÅžvydas "notaz" Ignotas, 2011-2012
- *
- * This work is licensed under the terms of any of these licenses
- * (at your option):
- * - GNU GPL, version 2 or later.
- * - GNU LGPL, version 2.1 or later.
- * See the COPYING file in the top-level directory.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include "gpu.h"
-
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
-#define unlikely(x) __builtin_expect((x), 0)
-#define noinline __attribute__((noinline))
-
-#define gpu_log(fmt, ...) \
- printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__)
-
-//#define log_io gpu_log
-#define log_io(...)
-//#define log_anomaly gpu_log
-#define log_anomaly(...)
-
-struct psx_gpu gpu __attribute__((aligned(2048)));
-
-static noinline int do_cmd_buffer(uint32_t *data, int count);
-static void finish_vram_transfer(int is_read);
-
-static noinline void do_cmd_reset(void)
-{
- if (unlikely(gpu.cmd_len > 0))
- do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
- gpu.cmd_len = 0;
-
- if (unlikely(gpu.dma.h > 0))
- finish_vram_transfer(gpu.dma_start.is_read);
- gpu.dma.h = 0;
-}
-
-static noinline void do_reset(void)
-{
- unsigned int i;
-
- do_cmd_reset();
-
- memset(gpu.regs, 0, sizeof(gpu.regs));
- for (i = 0; i < sizeof(gpu.ex_regs) / sizeof(gpu.ex_regs[0]); i++)
- gpu.ex_regs[i] = (0xe0 + i) << 24;
- gpu.status.reg = 0x14802000;
- gpu.gp0 = 0;
- gpu.regs[3] = 1;
- gpu.screen.hres = gpu.screen.w = 256;
- gpu.screen.vres = gpu.screen.h = 240;
-}
-
-static noinline void update_width(void)
-{
- int sw = gpu.screen.x2 - gpu.screen.x1;
- if (sw <= 0 || sw >= 2560)
- // full width
- gpu.screen.w = gpu.screen.hres;
- else
- gpu.screen.w = sw * gpu.screen.hres / 2560;
-}
-
-static noinline void update_height(void)
-{
- int sh = gpu.screen.y2 - gpu.screen.y1;
- if (gpu.status.dheight)
- sh *= 2;
- if (sh <= 0)
- sh = gpu.screen.vres;
-
- gpu.screen.h = sh;
-}
-
-static noinline void decide_frameskip(void)
-{
- if (gpu.frameskip.active)
- gpu.frameskip.cnt++;
- else {
- gpu.frameskip.cnt = 0;
- gpu.frameskip.frame_ready = 1;
- }
-
- if (!gpu.frameskip.active && *gpu.frameskip.advice)
- gpu.frameskip.active = 1;
- else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set)
- gpu.frameskip.active = 1;
- else
- gpu.frameskip.active = 0;
-}
-
-static noinline void decide_frameskip_allow(uint32_t cmd_e3)
-{
- // no frameskip if it decides to draw to display area,
- // but not for interlace since it'll most likely always do that
- uint32_t x = cmd_e3 & 0x3ff;
- uint32_t y = (cmd_e3 >> 10) & 0x3ff;
- gpu.frameskip.allow = gpu.status.interlace ||
- (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w ||
- (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h;
-}
-
-static noinline void get_gpu_info(uint32_t data)
-{
- switch (data & 0x0f) {
- case 0x02:
- case 0x03:
- case 0x04:
- case 0x05:
- gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff;
- break;
- case 0x06:
- gpu.gp0 = gpu.ex_regs[5] & 0xfffff;
- break;
- case 0x07:
- gpu.gp0 = 2;
- break;
- default:
- gpu.gp0 = 0;
- break;
- }
-}
-
-long GPUinit(void)
-{
- int ret;
- ret = vout_init();
- ret |= renderer_init();
-
- gpu.state.frame_count = &gpu.zero;
- gpu.state.hcnt = &gpu.zero;
- gpu.frameskip.active = 0;
- gpu.cmd_len = 0;
- do_reset();
-
- return ret;
-}
-
-long GPUshutdown(void)
-{
- return vout_finish();
-}
-
-void GPUwriteStatus(uint32_t data)
-{
- static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
- static const short vres[4] = { 240, 480, 256, 480 };
- uint32_t cmd = data >> 24;
-
- if (cmd < ARRAY_SIZE(gpu.regs)) {
- if (cmd > 1 && cmd != 5 && gpu.regs[cmd] == data)
- return;
- gpu.regs[cmd] = data;
- }
-
- gpu.state.fb_dirty = 1;
-
- switch (cmd) {
- case 0x00:
- do_reset();
- break;
- case 0x01:
- do_cmd_reset();
- break;
- case 0x03:
- gpu.status.blanking = data & 1;
- break;
- case 0x04:
- gpu.status.dma = data & 3;
- break;
- case 0x05:
- gpu.screen.x = data & 0x3ff;
- gpu.screen.y = (data >> 10) & 0x3ff;
- if (gpu.frameskip.set) {
- decide_frameskip_allow(gpu.ex_regs[3]);
- if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) {
- decide_frameskip();
- gpu.frameskip.last_flip_frame = *gpu.state.frame_count;
- }
- }
- break;
- case 0x06:
- gpu.screen.x1 = data & 0xfff;
- gpu.screen.x2 = (data >> 12) & 0xfff;
- update_width();
- break;
- case 0x07:
- gpu.screen.y1 = data & 0x3ff;
- gpu.screen.y2 = (data >> 10) & 0x3ff;
- update_height();
- break;
- case 0x08:
- gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10);
- gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7];
- gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3];
- update_width();
- update_height();
- break;
- default:
- if ((cmd & 0xf0) == 0x10)
- get_gpu_info(data);
- break;
- }
-}
-
-const unsigned char cmd_lengths[256] =
-{
- 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
- 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
- 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40
- 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
- 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60
- 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
- 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-#define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)]
-
-static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read)
-{
- uint16_t *vram = VRAM_MEM_XY(x, y);
- if (is_read)
- memcpy(mem, vram, l * 2);
- else
- memcpy(vram, mem, l * 2);
-}
-
-static int do_vram_io(uint32_t *data, int count, int is_read)
-{
- int count_initial = count;
- uint16_t *sdata = (uint16_t *)data;
- int x = gpu.dma.x, y = gpu.dma.y;
- int w = gpu.dma.w, h = gpu.dma.h;
- int o = gpu.dma.offset;
- int l;
- count *= 2; // operate in 16bpp pixels
-
- if (gpu.dma.offset) {
- l = w - gpu.dma.offset;
- if (count < l)
- l = count;
-
- do_vram_line(x + o, y, sdata, l, is_read);
-
- if (o + l < w)
- o += l;
- else {
- o = 0;
- y++;
- h--;
- }
- sdata += l;
- count -= l;
- }
-
- for (; h > 0 && count >= w; sdata += w, count -= w, y++, h--) {
- y &= 511;
- do_vram_line(x, y, sdata, w, is_read);
- }
-
- if (h > 0) {
- if (count > 0) {
- y &= 511;
- do_vram_line(x, y, sdata, count, is_read);
- o = count;
- count = 0;
- }
- }
- else
- finish_vram_transfer(is_read);
- gpu.dma.y = y;
- gpu.dma.h = h;
- gpu.dma.offset = o;
-
- return count_initial - count / 2;
-}
-
-static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read)
-{
- if (gpu.dma.h)
- log_anomaly("start_vram_transfer while old unfinished\n");
-
- gpu.dma.x = pos_word & 0x3ff;
- gpu.dma.y = (pos_word >> 16) & 0x1ff;
- gpu.dma.w = ((size_word - 1) & 0x3ff) + 1;
- gpu.dma.h = (((size_word >> 16) - 1) & 0x1ff) + 1;
- gpu.dma.offset = 0;
- gpu.dma.is_read = is_read;
- gpu.dma_start = gpu.dma;
-
- renderer_flush_queues();
- if (is_read) {
- gpu.status.img = 1;
- // XXX: wrong for width 1
- memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4);
- gpu.state.last_vram_read_frame = *gpu.state.frame_count;
- }
-
- log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w',
- gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h);
-}
-
-static void finish_vram_transfer(int is_read)
-{
- if (is_read)
- gpu.status.img = 0;
- else
- renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y,
- gpu.dma_start.w, gpu.dma_start.h);
-}
-
-static noinline int do_cmd_buffer(uint32_t *data, int count)
-{
- int len, cmd, start, pos;
- int vram_dirty = 0;
-
- // process buffer
- for (start = pos = 0; pos < count; )
- {
- cmd = -1;
- len = 0;
-
- if (gpu.dma.h) {
- pos += do_vram_io(data + pos, count - pos, 0);
- if (pos == count)
- break;
- start = pos;
- }
-
- // do look-ahead pass to detect SR changes and VRAM i/o
- while (pos < count) {
- uint32_t *list = data + pos;
- cmd = list[0] >> 24;
- len = 1 + cmd_lengths[cmd];
-
- //printf(" %3d: %02x %d\n", pos, cmd, len);
- if ((cmd & 0xf4) == 0x24) {
- // flat textured prim
- gpu.ex_regs[1] &= ~0x1ff;
- gpu.ex_regs[1] |= list[4] & 0x1ff;
- }
- else if ((cmd & 0xf4) == 0x34) {
- // shaded textured prim
- gpu.ex_regs[1] &= ~0x1ff;
- gpu.ex_regs[1] |= list[5] & 0x1ff;
- }
- else if (cmd == 0xe3)
- decide_frameskip_allow(list[0]);
-
- if (2 <= cmd && cmd < 0xc0)
- vram_dirty = 1;
- else if ((cmd & 0xf8) == 0xe0)
- gpu.ex_regs[cmd & 7] = list[0];
-
- if (pos + len > count) {
- cmd = -1;
- break; // incomplete cmd
- }
- if (cmd == 0xa0 || cmd == 0xc0)
- break; // image i/o
- pos += len;
- }
-
- if (pos - start > 0) {
- if (!gpu.frameskip.active || !gpu.frameskip.allow)
- do_cmd_list(data + start, pos - start);
- start = pos;
- }
-
- if (cmd == 0xa0 || cmd == 0xc0) {
- // consume vram write/read cmd
- start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0);
- pos += len;
- }
- else if (cmd == -1)
- break;
- }
-
- gpu.status.reg &= ~0x1fff;
- gpu.status.reg |= gpu.ex_regs[1] & 0x7ff;
- gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11;
-
- if (gpu.frameskip.active)
- renderer_sync_ecmds(gpu.ex_regs);
- gpu.state.fb_dirty |= vram_dirty;
-
- return count - pos;
-}
-
-static void flush_cmd_buffer(void)
-{
- int left = do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
- if (left > 0)
- memmove(gpu.cmd_buffer, gpu.cmd_buffer + gpu.cmd_len - left, left * 4);
- gpu.cmd_len = left;
-}
-
-void GPUwriteDataMem(uint32_t *mem, int count)
-{
- int left;
-
- log_io("gpu_dma_write %p %d\n", mem, count);
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- left = do_cmd_buffer(mem, count);
- if (left)
- log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count);
-}
-
-void GPUwriteData(uint32_t data)
-{
- log_io("gpu_write %08x\n", data);
- gpu.cmd_buffer[gpu.cmd_len++] = data;
- if (gpu.cmd_len >= CMD_BUFFER_LEN)
- flush_cmd_buffer();
-}
-
-long GPUdmaChain(uint32_t *rambase, uint32_t start_addr)
-{
- uint32_t addr, *list;
- uint32_t *llist_entry = NULL;
- int len, left, count;
- long cpu_cycles = 0;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- // ff7 sends it's main list twice, detect this
- if (*gpu.state.frame_count == gpu.state.last_list.frame &&
- *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
- gpu.state.last_list.cycles > 2048)
- {
- llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4;
- *llist_entry |= 0x800000;
- }
-
- log_io("gpu_dma_chain\n");
- addr = start_addr & 0xffffff;
- for (count = 0; addr != 0xffffff; count++)
- {
- list = rambase + (addr & 0x1fffff) / 4;
- len = list[0] >> 24;
- addr = list[0] & 0xffffff;
- cpu_cycles += 10;
- if (len > 0)
- cpu_cycles += 5 + len;
-
- log_io(".chain %08x #%d\n", (list - rambase) * 4, len);
-
- // loop detection marker
- // (bit23 set causes DMA error on real machine, so
- // unlikely to be ever set by the game)
- list[0] |= 0x800000;
-
- if (len) {
- left = do_cmd_buffer(list + 1, len);
- if (left)
- log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len);
- }
-
- if (addr & 0x800000)
- break;
- }
-
- // remove loop detection markers
- addr = start_addr & 0x1fffff;
- while (count-- > 0) {
- list = rambase + addr / 4;
- addr = list[0] & 0x1fffff;
- list[0] &= ~0x800000;
- }
- if (llist_entry)
- *llist_entry &= ~0x800000;
-
- gpu.state.last_list.frame = *gpu.state.frame_count;
- gpu.state.last_list.hcnt = *gpu.state.hcnt;
- gpu.state.last_list.cycles = cpu_cycles;
- gpu.state.last_list.addr = start_addr;
-
- return cpu_cycles;
-}
-
-void GPUreadDataMem(uint32_t *mem, int count)
-{
- log_io("gpu_dma_read %p %d\n", mem, count);
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- if (gpu.dma.h)
- do_vram_io(mem, count, 1);
-}
-
-uint32_t GPUreadData(void)
-{
- uint32_t ret;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- ret = gpu.gp0;
- if (gpu.dma.h)
- do_vram_io(&ret, 1, 1);
-
- log_io("gpu_read %08x\n", ret);
- return ret;
-}
-
-uint32_t GPUreadStatus(void)
-{
- uint32_t ret;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- ret = gpu.status.reg;
- log_io("gpu_read_status %08x\n", ret);
- return ret;
-}
-
-struct GPUFreeze
-{
- uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu)
- uint32_t ulStatus; // current gpu status
- uint32_t ulControl[256]; // latest control register values
- unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN)
-};
-
-long GPUfreeze(uint32_t type, struct GPUFreeze *freeze)
-{
- int i;
-
- switch (type) {
- case 1: // save
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram));
- memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs));
- memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs));
- freeze->ulStatus = gpu.status.reg;
- break;
- case 0: // load
- memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram));
- memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs));
- memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs));
- gpu.status.reg = freeze->ulStatus;
- for (i = 8; i > 0; i--) {
- gpu.regs[i] ^= 1; // avoid reg change detection
- GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1));
- }
- renderer_sync_ecmds(gpu.ex_regs);
- renderer_update_caches(0, 0, 1024, 512);
- break;
- }
-
- return 1;
-}
-
-void GPUupdateLace(void)
-{
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- renderer_flush_queues();
-
- if (gpu.status.blanking || !gpu.state.fb_dirty)
- return;
-
- if (gpu.frameskip.set) {
- if (!gpu.frameskip.frame_ready) {
- if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
- return;
- gpu.frameskip.active = 0;
- }
- gpu.frameskip.frame_ready = 0;
- }
-
- vout_update();
- gpu.state.fb_dirty = 0;
-}
-
-void GPUvBlank(int is_vblank, int lcf)
-{
- int interlace = gpu.state.allow_interlace
- && gpu.status.interlace && gpu.status.dheight;
- // interlace doesn't look nice on progressive displays,
- // so we have this "auto" mode here for games that don't read vram
- if (gpu.state.allow_interlace == 2
- && *gpu.state.frame_count - gpu.state.last_vram_read_frame > 1)
- {
- interlace = 0;
- }
- if (interlace || interlace != gpu.state.old_interlace) {
- gpu.state.old_interlace = interlace;
-
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- renderer_flush_queues();
- renderer_set_interlace(interlace, !lcf);
- }
-}
-
-#include "../../frontend/plugin_lib.h"
-
-void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
-{
- gpu.frameskip.set = cbs->frameskip;
- gpu.frameskip.advice = &cbs->fskip_advice;
- gpu.frameskip.active = 0;
- gpu.frameskip.frame_ready = 1;
- gpu.state.hcnt = cbs->gpu_hcnt;
- gpu.state.frame_count = cbs->gpu_frame_count;
- gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace;
-
- if (cbs->pl_vout_set_raw_vram)
- cbs->pl_vout_set_raw_vram(gpu.vram);
- renderer_set_config(cbs);
- vout_set_config(cbs);
-}
-
-// vim:shiftwidth=2:expandtab