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author | notaz | 2012-01-19 01:33:12 +0200 |
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committer | notaz | 2012-01-19 01:38:45 +0200 |
commit | 62d7fa9555924ab8e152b546711d27add640b102 (patch) | |
tree | 28c231a8f642d28d357bbdce9edb2b79e199764e /plugins/gpu_neon | |
parent | 5d834c089ea695dba7643cba8686ce2ac06d8db4 (diff) | |
download | pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.gz pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.bz2 pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.zip |
refactor gpu plugins and Makefiles
name common gpu code gpulib, reduce amount of copy-paste
in plugin Makefiles
Diffstat (limited to 'plugins/gpu_neon')
-rw-r--r-- | plugins/gpu_neon/Makefile | 59 | ||||
-rw-r--r-- | plugins/gpu_neon/Makefile.test | 46 | ||||
-rw-r--r-- | plugins/gpu_neon/gpu.c | 636 | ||||
-rw-r--r-- | plugins/gpu_neon/gpu.h | 131 | ||||
-rw-r--r-- | plugins/gpu_neon/peops_if.c | 398 | ||||
-rw-r--r-- | plugins/gpu_neon/psx_gpu_if.c | 2 | ||||
-rw-r--r-- | plugins/gpu_neon/test.c | 109 | ||||
-rw-r--r-- | plugins/gpu_neon/unai_if.cpp | 291 | ||||
-rw-r--r-- | plugins/gpu_neon/vout_fb.c | 121 | ||||
-rw-r--r-- | plugins/gpu_neon/vout_sdl.c | 95 |
10 files changed, 15 insertions, 1873 deletions
diff --git a/plugins/gpu_neon/Makefile b/plugins/gpu_neon/Makefile index 2d942f8..93839d2 100644 --- a/plugins/gpu_neon/Makefile +++ b/plugins/gpu_neon/Makefile @@ -1,59 +1,28 @@ CC = $(CROSS_COMPILE)gcc -CXX = $(CROSS_COMPILE)g++ -CC_ = $(CC) ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}') -CFLAGS += -ggdb -Wall -fPIC -O2 -CFLAGS += -fno-strict-aliasing -ifdef MAEMO -CFLAGS += -DMAEMO -endif +HAVE_NEON = $(shell $(CC) -E -dD $(CFLAGS_) ../gpulib/gpu.h | grep -q '__ARM_NEON__ 1' && echo 1) -SRC += gpu.c +# FIXME: rework NEON detection to get rid of this ifeq "$(ARCH)" "arm" -ARM_CORTEXA8 ?= 1 -ifeq "$(ARM_CORTEXA8)" "1" -CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -SRC += ../../frontend/cspace_neon.s -else -CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s -SRC += ../../frontend/cspace.c -endif -SRC += vout_fb.c -EXT = so -endif -ifeq "$(ARCH)" "x86_64" -CFLAGS += `sdl-config --cflags` -m32 -LDFLAGS += `sdl-config --libs` -SRC += vout_sdl.c -EXT = so.x86 + ARM_CORTEXA8 ?= 1 + ifeq "$(ARM_CORTEXA8)" "1" + CFLAGS_ += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp + endif endif -HAVE_NEON = $(shell $(CC_) -E -dD $(CFLAGS) gpu.h | grep -q '__ARM_NEON__ 1' && echo 1) +CFLAGS += -ggdb -Wall -fPIC -O2 -TARGETS = gpu_neon.$(EXT) gpu_peops.$(EXT) gpu_unai.$(EXT) +SRC += psx_gpu_if.c -gpu_neon.$(EXT): SRC += psx_gpu_if.c -gpu_neon.$(EXT): CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP +CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP ifeq "$(HAVE_NEON)" "1" -gpu_neon.$(EXT): SRC += psx_gpu/psx_gpu_arm_neon.S -gpu_neon.$(EXT): CFLAGS += -DNEON_BUILD +SRC += psx_gpu/psx_gpu_arm_neon.S +CFLAGS += -DNEON_BUILD else -gpu_neon.$(EXT): CFLAGS += -fno-strict-aliasing -endif -gpu_peops.$(EXT): SRC += peops_if.c -gpu_peops.$(EXT): CFLAGS += -fno-strict-aliasing -gpu_unai.$(EXT): SRC += unai_if.cpp -gpu_unai.$(EXT): CC_ = $(CXX) -ifeq "$(ARCH)" "arm" -gpu_unai.$(EXT): SRC += ../gpu_unai/gpu_arm.s +CFLAGS += -fno-strict-aliasing endif -all: $(TARGETS) - -$(TARGETS): $(SRC) - $(CC_) -o $@ $(SRC) $(CFLAGS) $(LDFLAGS) -shared -Wl,-soname,$@ - -clean: - $(RM) $(TARGETS) +BIN_GPULIB = gpu_neon.so +include ../gpulib/gpulib.mak diff --git a/plugins/gpu_neon/Makefile.test b/plugins/gpu_neon/Makefile.test deleted file mode 100644 index 114f86e..0000000 --- a/plugins/gpu_neon/Makefile.test +++ /dev/null @@ -1,46 +0,0 @@ -CC = $(CROSS_COMPILE)gcc -CXX = $(CROSS_COMPILE)g++ -CC_ = $(CROSS_COMPILE)gcc - -ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}') -HAVE_NEON = $(shell $(CC_) -E -dD $(CFLAGS) gpu.h | grep -q '__ARM_NEON__ 1' && echo 1) - -CFLAGS += -ggdb -Wall -DTEST -ifndef DEBUG -CFLAGS += -O2 -endif -ifeq "$(ARCH)" "arm" -CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -endif -ifeq "$(ARCH)" "x86_64" -CFLAGS += -m32 -endif - -TARGETS = test_neon test_peops test_unai - -SRC += test.c - -all: $(TARGETS) - -test_neon: SRC += psx_gpu_if.c -test_neon: psx_gpu_if.c psx_gpu/*.c -test_neon: CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP -ifeq "$(HAVE_NEON)" "1" -test_neon: SRC += psx_gpu/psx_gpu_arm_neon.S -test_neon: CFLAGS += -DNEON_BUILD -else -test_neon: CFLAGS += -fno-strict-aliasing -endif -test_peops: SRC += peops_if.c -test_peops: CFLAGS += -fno-strict-aliasing -test_unai: SRC += unai_if.cpp -test_unai: CC_ = $(CXX) -ifeq "$(ARCH)" "arm" -test_unai: SRC += ../gpu_unai/gpu_arm.s -endif - -$(TARGETS): $(SRC) - $(CC_) -o $@ $(SRC) $(CFLAGS) $(LDFLAGS) - -clean: - $(RM) $(TARGETS) diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c deleted file mode 100644 index 5b16cd4..0000000 --- a/plugins/gpu_neon/gpu.c +++ /dev/null @@ -1,636 +0,0 @@ -/* - * (C) Gražvydas "notaz" Ignotas, 2011-2012 - * - * This work is licensed under the terms of any of these licenses - * (at your option): - * - GNU GPL, version 2 or later. - * - GNU LGPL, version 2.1 or later. - * See the COPYING file in the top-level directory. - */ - -#include <stdio.h> -#include <string.h> -#include "gpu.h" - -#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) -#define unlikely(x) __builtin_expect((x), 0) -#define noinline __attribute__((noinline)) - -#define gpu_log(fmt, ...) \ - printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) - -//#define log_io gpu_log -#define log_io(...) -//#define log_anomaly gpu_log -#define log_anomaly(...) - -struct psx_gpu gpu __attribute__((aligned(2048))); - -static noinline int do_cmd_buffer(uint32_t *data, int count); -static void finish_vram_transfer(int is_read); - -static noinline void do_cmd_reset(void) -{ - if (unlikely(gpu.cmd_len > 0)) - do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len); - gpu.cmd_len = 0; - - if (unlikely(gpu.dma.h > 0)) - finish_vram_transfer(gpu.dma_start.is_read); - gpu.dma.h = 0; -} - -static noinline void do_reset(void) -{ - unsigned int i; - - do_cmd_reset(); - - memset(gpu.regs, 0, sizeof(gpu.regs)); - for (i = 0; i < sizeof(gpu.ex_regs) / sizeof(gpu.ex_regs[0]); i++) - gpu.ex_regs[i] = (0xe0 + i) << 24; - gpu.status.reg = 0x14802000; - gpu.gp0 = 0; - gpu.regs[3] = 1; - gpu.screen.hres = gpu.screen.w = 256; - gpu.screen.vres = gpu.screen.h = 240; -} - -static noinline void update_width(void) -{ - int sw = gpu.screen.x2 - gpu.screen.x1; - if (sw <= 0 || sw >= 2560) - // full width - gpu.screen.w = gpu.screen.hres; - else - gpu.screen.w = sw * gpu.screen.hres / 2560; -} - -static noinline void update_height(void) -{ - int sh = gpu.screen.y2 - gpu.screen.y1; - if (gpu.status.dheight) - sh *= 2; - if (sh <= 0) - sh = gpu.screen.vres; - - gpu.screen.h = sh; -} - -static noinline void decide_frameskip(void) -{ - if (gpu.frameskip.active) - gpu.frameskip.cnt++; - else { - gpu.frameskip.cnt = 0; - gpu.frameskip.frame_ready = 1; - } - - if (!gpu.frameskip.active && *gpu.frameskip.advice) - gpu.frameskip.active = 1; - else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set) - gpu.frameskip.active = 1; - else - gpu.frameskip.active = 0; -} - -static noinline void decide_frameskip_allow(uint32_t cmd_e3) -{ - // no frameskip if it decides to draw to display area, - // but not for interlace since it'll most likely always do that - uint32_t x = cmd_e3 & 0x3ff; - uint32_t y = (cmd_e3 >> 10) & 0x3ff; - gpu.frameskip.allow = gpu.status.interlace || - (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w || - (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h; -} - -static noinline void get_gpu_info(uint32_t data) -{ - switch (data & 0x0f) { - case 0x02: - case 0x03: - case 0x04: - case 0x05: - gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff; - break; - case 0x06: - gpu.gp0 = gpu.ex_regs[5] & 0xfffff; - break; - case 0x07: - gpu.gp0 = 2; - break; - default: - gpu.gp0 = 0; - break; - } -} - -long GPUinit(void) -{ - int ret; - ret = vout_init(); - ret |= renderer_init(); - - gpu.state.frame_count = &gpu.zero; - gpu.state.hcnt = &gpu.zero; - gpu.frameskip.active = 0; - gpu.cmd_len = 0; - do_reset(); - - return ret; -} - -long GPUshutdown(void) -{ - return vout_finish(); -} - -void GPUwriteStatus(uint32_t data) -{ - static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; - static const short vres[4] = { 240, 480, 256, 480 }; - uint32_t cmd = data >> 24; - - if (cmd < ARRAY_SIZE(gpu.regs)) { - if (cmd > 1 && cmd != 5 && gpu.regs[cmd] == data) - return; - gpu.regs[cmd] = data; - } - - gpu.state.fb_dirty = 1; - - switch (cmd) { - case 0x00: - do_reset(); - break; - case 0x01: - do_cmd_reset(); - break; - case 0x03: - gpu.status.blanking = data & 1; - break; - case 0x04: - gpu.status.dma = data & 3; - break; - case 0x05: - gpu.screen.x = data & 0x3ff; - gpu.screen.y = (data >> 10) & 0x3ff; - if (gpu.frameskip.set) { - decide_frameskip_allow(gpu.ex_regs[3]); - if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) { - decide_frameskip(); - gpu.frameskip.last_flip_frame = *gpu.state.frame_count; - } - } - break; - case 0x06: - gpu.screen.x1 = data & 0xfff; - gpu.screen.x2 = (data >> 12) & 0xfff; - update_width(); - break; - case 0x07: - gpu.screen.y1 = data & 0x3ff; - gpu.screen.y2 = (data >> 10) & 0x3ff; - update_height(); - break; - case 0x08: - gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); - gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7]; - gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3]; - update_width(); - update_height(); - break; - default: - if ((cmd & 0xf0) == 0x10) - get_gpu_info(data); - break; - } -} - -const unsigned char cmd_lengths[256] = -{ - 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 - 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, - 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 - 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, - 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 - 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, - 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - -#define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)] - -static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read) -{ - uint16_t *vram = VRAM_MEM_XY(x, y); - if (is_read) - memcpy(mem, vram, l * 2); - else - memcpy(vram, mem, l * 2); -} - -static int do_vram_io(uint32_t *data, int count, int is_read) -{ - int count_initial = count; - uint16_t *sdata = (uint16_t *)data; - int x = gpu.dma.x, y = gpu.dma.y; - int w = gpu.dma.w, h = gpu.dma.h; - int o = gpu.dma.offset; - int l; - count *= 2; // operate in 16bpp pixels - - if (gpu.dma.offset) { - l = w - gpu.dma.offset; - if (count < l) - l = count; - - do_vram_line(x + o, y, sdata, l, is_read); - - if (o + l < w) - o += l; - else { - o = 0; - y++; - h--; - } - sdata += l; - count -= l; - } - - for (; h > 0 && count >= w; sdata += w, count -= w, y++, h--) { - y &= 511; - do_vram_line(x, y, sdata, w, is_read); - } - - if (h > 0) { - if (count > 0) { - y &= 511; - do_vram_line(x, y, sdata, count, is_read); - o = count; - count = 0; - } - } - else - finish_vram_transfer(is_read); - gpu.dma.y = y; - gpu.dma.h = h; - gpu.dma.offset = o; - - return count_initial - count / 2; -} - -static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read) -{ - if (gpu.dma.h) - log_anomaly("start_vram_transfer while old unfinished\n"); - - gpu.dma.x = pos_word & 0x3ff; - gpu.dma.y = (pos_word >> 16) & 0x1ff; - gpu.dma.w = ((size_word - 1) & 0x3ff) + 1; - gpu.dma.h = (((size_word >> 16) - 1) & 0x1ff) + 1; - gpu.dma.offset = 0; - gpu.dma.is_read = is_read; - gpu.dma_start = gpu.dma; - - renderer_flush_queues(); - if (is_read) { - gpu.status.img = 1; - // XXX: wrong for width 1 - memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4); - gpu.state.last_vram_read_frame = *gpu.state.frame_count; - } - - log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w', - gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); -} - -static void finish_vram_transfer(int is_read) -{ - if (is_read) - gpu.status.img = 0; - else - renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y, - gpu.dma_start.w, gpu.dma_start.h); -} - -static noinline int do_cmd_buffer(uint32_t *data, int count) -{ - int len, cmd, start, pos; - int vram_dirty = 0; - - // process buffer - for (start = pos = 0; pos < count; ) - { - cmd = -1; - len = 0; - - if (gpu.dma.h) { - pos += do_vram_io(data + pos, count - pos, 0); - if (pos == count) - break; - start = pos; - } - - // do look-ahead pass to detect SR changes and VRAM i/o - while (pos < count) { - uint32_t *list = data + pos; - cmd = list[0] >> 24; - len = 1 + cmd_lengths[cmd]; - - //printf(" %3d: %02x %d\n", pos, cmd, len); - if ((cmd & 0xf4) == 0x24) { - // flat textured prim - gpu.ex_regs[1] &= ~0x1ff; - gpu.ex_regs[1] |= list[4] & 0x1ff; - } - else if ((cmd & 0xf4) == 0x34) { - // shaded textured prim - gpu.ex_regs[1] &= ~0x1ff; - gpu.ex_regs[1] |= list[5] & 0x1ff; - } - else if (cmd == 0xe3) - decide_frameskip_allow(list[0]); - - if (2 <= cmd && cmd < 0xc0) - vram_dirty = 1; - else if ((cmd & 0xf8) == 0xe0) - gpu.ex_regs[cmd & 7] = list[0]; - - if (pos + len > count) { - cmd = -1; - break; // incomplete cmd - } - if (cmd == 0xa0 || cmd == 0xc0) - break; // image i/o - pos += len; - } - - if (pos - start > 0) { - if (!gpu.frameskip.active || !gpu.frameskip.allow) - do_cmd_list(data + start, pos - start); - start = pos; - } - - if (cmd == 0xa0 || cmd == 0xc0) { - // consume vram write/read cmd - start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0); - pos += len; - } - else if (cmd == -1) - break; - } - - gpu.status.reg &= ~0x1fff; - gpu.status.reg |= gpu.ex_regs[1] & 0x7ff; - gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11; - - if (gpu.frameskip.active) - renderer_sync_ecmds(gpu.ex_regs); - gpu.state.fb_dirty |= vram_dirty; - - return count - pos; -} - -static void flush_cmd_buffer(void) -{ - int left = do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len); - if (left > 0) - memmove(gpu.cmd_buffer, gpu.cmd_buffer + gpu.cmd_len - left, left * 4); - gpu.cmd_len = left; -} - -void GPUwriteDataMem(uint32_t *mem, int count) -{ - int left; - - log_io("gpu_dma_write %p %d\n", mem, count); - - if (unlikely(gpu.cmd_len > 0)) - flush_cmd_buffer(); - - left = do_cmd_buffer(mem, count); - if (left) - log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count); -} - -void GPUwriteData(uint32_t data) -{ - log_io("gpu_write %08x\n", data); - gpu.cmd_buffer[gpu.cmd_len++] = data; - if (gpu.cmd_len >= CMD_BUFFER_LEN) - flush_cmd_buffer(); -} - -long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) -{ - uint32_t addr, *list; - uint32_t *llist_entry = NULL; - int len, left, count; - long cpu_cycles = 0; - - if (unlikely(gpu.cmd_len > 0)) - flush_cmd_buffer(); - - // ff7 sends it's main list twice, detect this - if (*gpu.state.frame_count == gpu.state.last_list.frame && - *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 && - gpu.state.last_list.cycles > 2048) - { - llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4; - *llist_entry |= 0x800000; - } - - log_io("gpu_dma_chain\n"); - addr = start_addr & 0xffffff; - for (count = 0; addr != 0xffffff; count++) - { - list = rambase + (addr & 0x1fffff) / 4; - len = list[0] >> 24; - addr = list[0] & 0xffffff; - cpu_cycles += 10; - if (len > 0) - cpu_cycles += 5 + len; - - log_io(".chain %08x #%d\n", (list - rambase) * 4, len); - - // loop detection marker - // (bit23 set causes DMA error on real machine, so - // unlikely to be ever set by the game) - list[0] |= 0x800000; - - if (len) { - left = do_cmd_buffer(list + 1, len); - if (left) - log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len); - } - - if (addr & 0x800000) - break; - } - - // remove loop detection markers - addr = start_addr & 0x1fffff; - while (count-- > 0) { - list = rambase + addr / 4; - addr = list[0] & 0x1fffff; - list[0] &= ~0x800000; - } - if (llist_entry) - *llist_entry &= ~0x800000; - - gpu.state.last_list.frame = *gpu.state.frame_count; - gpu.state.last_list.hcnt = *gpu.state.hcnt; - gpu.state.last_list.cycles = cpu_cycles; - gpu.state.last_list.addr = start_addr; - - return cpu_cycles; -} - -void GPUreadDataMem(uint32_t *mem, int count) -{ - log_io("gpu_dma_read %p %d\n", mem, count); - - if (unlikely(gpu.cmd_len > 0)) - flush_cmd_buffer(); - - if (gpu.dma.h) - do_vram_io(mem, count, 1); -} - -uint32_t GPUreadData(void) -{ - uint32_t ret; - - if (unlikely(gpu.cmd_len > 0)) - flush_cmd_buffer(); - - ret = gpu.gp0; - if (gpu.dma.h) - do_vram_io(&ret, 1, 1); - - log_io("gpu_read %08x\n", ret); - return ret; -} - -uint32_t GPUreadStatus(void) -{ - uint32_t ret; - - if (unlikely(gpu.cmd_len > 0)) - flush_cmd_buffer(); - - ret = gpu.status.reg; - log_io("gpu_read_status %08x\n", ret); - return ret; -} - -struct GPUFreeze -{ - uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu) - uint32_t ulStatus; // current gpu status - uint32_t ulControl[256]; // latest control register values - unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN) -}; - -long GPUfreeze(uint32_t type, struct GPUFreeze *freeze) -{ - int i; - - switch (type) { - case 1: // save - if (gpu.cmd_len > 0) - flush_cmd_buffer(); - memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram)); - memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs)); - memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs)); - freeze->ulStatus = gpu.status.reg; - break; - case 0: // load - memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram)); - memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs)); - memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs)); - gpu.status.reg = freeze->ulStatus; - for (i = 8; i > 0; i--) { - gpu.regs[i] ^= 1; // avoid reg change detection - GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); - } - renderer_sync_ecmds(gpu.ex_regs); - renderer_update_caches(0, 0, 1024, 512); - break; - } - - return 1; -} - -void GPUupdateLace(void) -{ - if (gpu.cmd_len > 0) - flush_cmd_buffer(); - renderer_flush_queues(); - - if (gpu.status.blanking || !gpu.state.fb_dirty) - return; - - if (gpu.frameskip.set) { - if (!gpu.frameskip.frame_ready) { - if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9) - return; - gpu.frameskip.active = 0; - } - gpu.frameskip.frame_ready = 0; - } - - vout_update(); - gpu.state.fb_dirty = 0; -} - -void GPUvBlank(int is_vblank, int lcf) -{ - int interlace = gpu.state.allow_interlace - && gpu.status.interlace && gpu.status.dheight; - // interlace doesn't look nice on progressive displays, - // so we have this "auto" mode here for games that don't read vram - if (gpu.state.allow_interlace == 2 - && *gpu.state.frame_count - gpu.state.last_vram_read_frame > 1) - { - interlace = 0; - } - if (interlace || interlace != gpu.state.old_interlace) { - gpu.state.old_interlace = interlace; - - if (gpu.cmd_len > 0) - flush_cmd_buffer(); - renderer_flush_queues(); - renderer_set_interlace(interlace, !lcf); - } -} - -#include "../../frontend/plugin_lib.h" - -void GPUrearmedCallbacks(const struct rearmed_cbs *cbs) -{ - gpu.frameskip.set = cbs->frameskip; - gpu.frameskip.advice = &cbs->fskip_advice; - gpu.frameskip.active = 0; - gpu.frameskip.frame_ready = 1; - gpu.state.hcnt = cbs->gpu_hcnt; - gpu.state.frame_count = cbs->gpu_frame_count; - gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace; - - if (cbs->pl_vout_set_raw_vram) - cbs->pl_vout_set_raw_vram(gpu.vram); - renderer_set_config(cbs); - vout_set_config(cbs); -} - -// vim:shiftwidth=2:expandtab diff --git a/plugins/gpu_neon/gpu.h b/plugins/gpu_neon/gpu.h deleted file mode 100644 index d9ad416..0000000 --- a/plugins/gpu_neon/gpu.h +++ /dev/null @@ -1,131 +0,0 @@ -/* - * (C) Gražvydas "notaz" Ignotas, 2011 - * - * This work is licensed under the terms of any of these licenses - * (at your option): - * - GNU GPL, version 2 or later. - * - GNU LGPL, version 2.1 or later. - * See the COPYING file in the top-level directory. - */ - -#include <stdint.h> - -#ifdef __cplusplus -extern "C" { -#endif - -#define CMD_BUFFER_LEN 1024 - -struct psx_gpu { - uint16_t vram[1024 * 512]; - uint16_t guard[1024 * 512]; // overdraw guard - uint32_t cmd_buffer[CMD_BUFFER_LEN]; - uint32_t regs[16]; - union { - uint32_t reg; - struct { - uint32_t tx:4; // 0 texture page - uint32_t ty:1; - uint32_t abr:2; - uint32_t tp:2; // 7 t.p. mode (4,8,15bpp) - uint32_t dtd:1; // 9 dither - uint32_t dfe:1; - uint32_t md:1; // 11 set mask bit when drawing - uint32_t me:1; // 12 no draw on mask - uint32_t unkn:3; - uint32_t width1:1; // 16 - uint32_t width0:2; - uint32_t dheight:1; // 19 double height - uint32_t video:1; // 20 NTSC,PAL - uint32_t rgb24:1; - uint32_t interlace:1; // 22 interlace on - uint32_t blanking:1; // 23 display not enabled - uint32_t unkn2:2; - uint32_t busy:1; // 26 !busy drawing - uint32_t img:1; // 27 ready to DMA image data - uint32_t com:1; // 28 ready for commands - uint32_t dma:2; // 29 off, ?, to vram, from vram - uint32_t lcf:1; // 31 - }; - } status; - uint32_t gp0; - uint32_t ex_regs[8]; - struct { - int hres, vres; - int x, y, w, h; - int x1, x2; - int y1, y2; - } screen; - struct { - int x, y, w, h; - short int offset, is_read; - } dma, dma_start; - int cmd_len; - uint32_t zero; - struct { - uint32_t fb_dirty:1; - uint32_t old_interlace:1; - uint32_t allow_interlace:2; - uint32_t *frame_count; - uint32_t *hcnt; /* hsync count */ - struct { - uint32_t addr; - uint32_t cycles; - uint32_t frame; - uint32_t hcnt; - } last_list; - uint32_t last_vram_read_frame; - } state; - struct { - int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */ - int32_t cnt:3; /* amount skipped in a row */ - uint32_t active:1; - uint32_t allow:1; - uint32_t frame_ready:1; - const int *advice; - uint32_t last_flip_frame; - } frameskip; -}; - -extern struct psx_gpu gpu; - -extern const unsigned char cmd_lengths[256]; - -void do_cmd_list(uint32_t *list, int count); - -struct rearmed_cbs; - -int renderer_init(void); -void renderer_sync_ecmds(uint32_t * ecmds); -void renderer_update_caches(int x, int y, int w, int h); -void renderer_flush_queues(void); -void renderer_set_interlace(int enable, int is_odd); -void renderer_set_config(const struct rearmed_cbs *config); - -int vout_init(void); -int vout_finish(void); -void vout_update(void); -void vout_set_config(const struct rearmed_cbs *config); - -/* listing these here for correct linkage if rasterizer uses c++ */ -struct GPUFreeze; - -long GPUinit(void); -long GPUshutdown(void); -void GPUwriteDataMem(uint32_t *mem, int count); -long GPUdmaChain(uint32_t *rambase, uint32_t addr); -void GPUwriteData(uint32_t data); -void GPUreadDataMem(uint32_t *mem, int count); -uint32_t GPUreadData(void); -uint32_t GPUreadStatus(void); -void GPUwriteStatus(uint32_t data); -long GPUfreeze(uint32_t type, struct GPUFreeze *freeze); -void GPUupdateLace(void); -long GPUopen(void **dpy); -long GPUclose(void); -void GPUvBlank(int is_vblank, int lcf); -void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_); - -#ifdef __cplusplus -} -#endif diff --git a/plugins/gpu_neon/peops_if.c b/plugins/gpu_neon/peops_if.c deleted file mode 100644 index 191fce1..0000000 --- a/plugins/gpu_neon/peops_if.c +++ /dev/null @@ -1,398 +0,0 @@ -/*************************************************************************** - copyright : (C) 2001 by Pete Bernert, 2011 notaz - - ***************************************************************************/ -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "gpu.h" - -#define u32 uint32_t - -#define INFO_TW 0 -#define INFO_DRAWSTART 1 -#define INFO_DRAWEND 2 -#define INFO_DRAWOFF 3 - -#define SHADETEXBIT(x) ((x>>24) & 0x1) -#define SEMITRANSBIT(x) ((x>>25) & 0x1) -#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r) - -#define DATAREGISTERMODES unsigned short - -#define DR_NORMAL 0 -#define DR_VRAMTRANSFER 1 - -#define GPUSTATUS_READYFORVRAM 0x08000000 - -// byteswappings - -#define SWAP16(x) ({ uint16_t y=(x); (((y)>>8 & 0xff) | ((y)<<8 & 0xff00)); }) -#define SWAP32(x) ({ uint32_t y=(x); (((y)>>24 & 0xfful) | ((y)>>8 & 0xff00ul) | ((y)<<8 & 0xff0000ul) | ((y)<<24 & 0xff000000ul)); }) - -#ifdef __BIG_ENDIAN__ - -// big endian config -#define HOST2LE32(x) SWAP32(x) -#define HOST2BE32(x) (x) -#define LE2HOST32(x) SWAP32(x) -#define BE2HOST32(x) (x) - -#define HOST2LE16(x) SWAP16(x) -#define HOST2BE16(x) (x) -#define LE2HOST16(x) SWAP16(x) -#define BE2HOST16(x) (x) - -#else - -// little endian config -#define HOST2LE32(x) (x) -#define HOST2BE32(x) SWAP32(x) -#define LE2HOST32(x) (x) -#define BE2HOST32(x) SWAP32(x) - -#define HOST2LE16(x) (x) -#define HOST2BE16(x) SWAP16(x) -#define LE2HOST16(x) (x) -#define BE2HOST16(x) SWAP16(x) - -#endif - -#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X)) -#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X)) - -#define GETLE16(X) LE2HOST16(*(uint16_t *)X) -#define GETLE32_(X) LE2HOST32(*(uint32_t *)X) -#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);}) -#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0) -#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE16((uint32_t)Y);}while(0) -#ifdef __arm__ -#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16)) -#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0) -#else -#define GETLE32 GETLE32_ -#define PUTLE32 PUTLE32_ -#endif - -///////////////////////////////////////////////////////////////////////////// - -typedef struct VRAMLOADTTAG -{ - short x; - short y; - short Width; - short Height; - short RowsRemaining; - short ColsRemaining; - unsigned short *ImagePtr; -} VRAMLoad_t; - -///////////////////////////////////////////////////////////////////////////// - -typedef struct PSXPOINTTAG -{ - int32_t x; - int32_t y; -} PSXPoint_t; - -typedef struct PSXSPOINTTAG -{ - short x; - short y; -} PSXSPoint_t; - -typedef struct PSXRECTTAG -{ - short x0; - short x1; - short y0; - short y1; -} PSXRect_t; - -// linux defines for some windows stuff - -#define FALSE 0 -#define TRUE 1 -#define BOOL unsigned short -#define LOWORD(l) ((unsigned short)(l)) -#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF)) -#define max(a,b) (((a) > (b)) ? (a) : (b)) -#define min(a,b) (((a) < (b)) ? (a) : (b)) -#define DWORD uint32_t -#ifndef __int64 -#define __int64 long long int -#endif - -typedef struct RECTTAG -{ - int left; - int top; - int right; - int bottom; -}RECT; - -///////////////////////////////////////////////////////////////////////////// - -typedef struct TWINTAG -{ - PSXRect_t Position; - int xmask, ymask; -} TWin_t; - -///////////////////////////////////////////////////////////////////////////// - -typedef struct PSXDISPLAYTAG -{ - PSXPoint_t DisplayModeNew; - PSXPoint_t DisplayMode; - PSXPoint_t DisplayPosition; - PSXPoint_t DisplayEnd; - - int32_t Double; - int32_t Height; - int32_t PAL; - int32_t InterlacedNew; - int32_t Interlaced; - int32_t RGB24New; - int32_t RGB24; - PSXSPoint_t DrawOffset; - int32_t Disabled; - PSXRect_t Range; - -} PSXDisplay_t; - -///////////////////////////////////////////////////////////////////////////// - -// draw.c - -extern int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP; -extern int32_t GlobalTextABR,GlobalTextPAGE; -extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; -extern long lLowerpart; -extern BOOL bCheckMask; -extern unsigned short sSetMask; -extern unsigned long lSetMask; -extern short g_m1; -extern short g_m2; -extern short g_m3; -extern short DrawSemiTrans; - -// prim.c - -extern BOOL bUsingTWin; -extern TWin_t TWin; -extern void (*primTableJ[256])(unsigned char *); -extern void (*primTableSkip[256])(unsigned char *); -extern unsigned short usMirror; -extern int iDither; -extern uint32_t dwCfgFixes; -extern uint32_t dwActFixes; -extern int iUseFixes; -extern int iUseDither; -extern BOOL bDoVSyncUpdate; -extern int32_t drawX; -extern int32_t drawY; -extern int32_t drawW; -extern int32_t drawH; - -// gpu.h - -#define OPAQUEON 10 -#define OPAQUEOFF 11 - -#define KEY_RESETTEXSTORE 1 -#define KEY_SHOWFPS 2 -#define KEY_RESETOPAQUE 4 -#define KEY_RESETDITHER 8 -#define KEY_RESETFILTER 16 -#define KEY_RESETADVBLEND 32 -#define KEY_BADTEXTURES 128 -#define KEY_CHECKTHISOUT 256 - -#if !defined(__BIG_ENDIAN__) || defined(__x86_64__) || defined(__i386__) -#ifndef __LITTLE_ENDIAN__ -#define __LITTLE_ENDIAN__ -#endif -#endif - -#ifdef __LITTLE_ENDIAN__ -#define RED(x) (x & 0xff) -#define BLUE(x) ((x>>16) & 0xff) -#define GREEN(x) ((x>>8) & 0xff) -#define COLOR(x) (x & 0xffffff) -#elif defined __BIG_ENDIAN__ -#define RED(x) ((x>>24) & 0xff) -#define BLUE(x) ((x>>8) & 0xff) -#define GREEN(x) ((x>>16) & 0xff) -#define COLOR(x) SWAP32(x & 0xffffff) -#endif - -PSXDisplay_t PSXDisplay; -unsigned char *psxVub; -signed char *psxVsb; -unsigned short *psxVuw; -unsigned short *psxVuw_eom; -signed short *psxVsw; -uint32_t *psxVul; -int32_t *psxVsl; - -long lGPUstatusRet; -uint32_t lGPUInfoVals[16]; - -VRAMLoad_t VRAMWrite; -VRAMLoad_t VRAMRead; - -DATAREGISTERMODES DataWriteMode; -DATAREGISTERMODES DataReadMode; - -BOOL bCheckMask = FALSE; -unsigned short sSetMask = 0; -unsigned long lSetMask = 0; -long lLowerpart; - -#include "../dfxvideo/soft.c" -#include "../dfxvideo/prim.c" - -///////////////////////////////////////////////////////////////////////////// - -int renderer_init(void) -{ - psxVub=(void *)gpu.vram; - - psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM - psxVsw=(signed short *)psxVub; - psxVsl=(int32_t *)psxVub; - psxVuw=(unsigned short *)psxVub; - psxVul=(uint32_t *)psxVub; - - psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram - - PSXDisplay.RGB24 = FALSE; // init some stuff - PSXDisplay.Interlaced = FALSE; - PSXDisplay.DrawOffset.x = 0; - PSXDisplay.DrawOffset.y = 0; - PSXDisplay.DisplayMode.x= 320; - PSXDisplay.DisplayMode.y= 240; - PSXDisplay.Disabled = FALSE; - PSXDisplay.Range.x0=0; - PSXDisplay.Range.x1=0; - PSXDisplay.Double = 1; - - DataWriteMode = DR_NORMAL; - lGPUstatusRet = 0x14802000; - - return 0; -} - -extern const unsigned char cmd_lengths[256]; - -void do_cmd_list(unsigned int *list, int list_len) -{ - unsigned int cmd, len; - - unsigned int *list_end = list + list_len; - - for (; list < list_end; list += 1 + len) - { - cmd = *list >> 24; - len = cmd_lengths[cmd]; - - primTableJ[cmd]((void *)list); - - switch(cmd) - { - case 0x48 ... 0x4F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - list_position++; - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2); - - break; - } - - case 0x58 ... 0x5F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - list_position += 2; - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2) * 2; - - break; - } - -#ifdef TEST - case 0xA0: // sys -> vid - { - short *slist = (void *)list; - u32 load_width = slist[4]; - u32 load_height = slist[5]; - u32 load_size = load_width * load_height; - - len += load_size / 2; - break; - } -#endif - } - } -} - -void renderer_sync_ecmds(uint32_t *ecmds) -{ - cmdTexturePage((unsigned char *)&ecmds[1]); - cmdTextureWindow((unsigned char *)&ecmds[2]); - cmdDrawAreaStart((unsigned char *)&ecmds[3]); - cmdDrawAreaEnd((unsigned char *)&ecmds[4]); - cmdDrawOffset((unsigned char *)&ecmds[5]); - cmdSTP((unsigned char *)&ecmds[6]); -} - -void renderer_update_caches(int x, int y, int w, int h) -{ -} - -void renderer_flush_queues(void) -{ -} - -void renderer_set_interlace(int enable, int is_odd) -{ -} - -#include "../../frontend/plugin_lib.h" - -void renderer_set_config(const struct rearmed_cbs *cbs) -{ - iUseDither = cbs->gpu_peops.iUseDither; - dwActFixes = cbs->gpu_peops.dwActFixes; -} diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c index 1c462e1..3ff6e48 100644 --- a/plugins/gpu_neon/psx_gpu_if.c +++ b/plugins/gpu_neon/psx_gpu_if.c @@ -15,7 +15,7 @@ extern const unsigned char cmd_lengths[256]; #include "psx_gpu/psx_gpu.c" #include "psx_gpu/psx_gpu_parse.c" -#include "gpu.h" +#include "../gpulib/gpu.h" static psx_gpu_struct egpu __attribute__((aligned(256))); diff --git a/plugins/gpu_neon/test.c b/plugins/gpu_neon/test.c deleted file mode 100644 index e523e20..0000000 --- a/plugins/gpu_neon/test.c +++ /dev/null @@ -1,109 +0,0 @@ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "gpu.h" - -static inline unsigned int pcnt_get(void) -{ - unsigned int val; -#ifdef __ARM_ARCH_7A__ - asm volatile("mrc p15, 0, %0, c9, c13, 0" : "=r"(val)); -#else - val = 0; -#endif - return val; -} - -static inline void pcnt_init(void) -{ -#ifdef __ARM_ARCH_7A__ - int v; - asm volatile("mrc p15, 0, %0, c9, c12, 0" : "=r"(v)); - v |= 5; // master enable, ccnt reset - v &= ~8; // ccnt divider 0 - asm volatile("mcr p15, 0, %0, c9, c12, 0" :: "r"(v)); - // enable cycle counter - asm volatile("mcr p15, 0, %0, c9, c12, 1" :: "r"(1<<31)); -#endif -} - -const unsigned char cmd_lengths[256] = -{ - 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 - 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, - 2, 2, 2, 2, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, // 40 - 3, 3, 3, 3, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, - 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, // 60 - 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, - 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - -struct psx_gpu gpu __attribute__((aligned(64))); - -typedef struct -{ - uint16_t vram[1024 * 512]; - uint32_t gpu_register[15]; - uint32_t status; -} gpu_dump_struct; - -static gpu_dump_struct state; - -int main(int argc, char *argv[]) -{ - unsigned int start_cycles; - uint32_t *list; - int size; - FILE *state_file; - FILE *list_file; - FILE *out_file; - - if (argc != 3 && argc != 4) - { - printf("usage:\n%s <state> <list> [vram_out]\n", argv[0]); - return 1; - } - - state_file = fopen(argv[1], "rb"); - fread(&state, 1, sizeof(gpu_dump_struct), state_file); - fclose(state_file); - - list_file = fopen(argv[2], "rb"); - fseek(list_file, 0, SEEK_END); - size = ftell(list_file); - fseek(list_file, 0, SEEK_SET); - - list = (uint32_t *)malloc(size); - fread(list, 1, size, list_file); - fclose(list_file); - - pcnt_init(); - renderer_init(); - memcpy(gpu.vram, state.vram, sizeof(gpu.vram)); - if ((state.gpu_register[8] & 0x24) == 0x24) - renderer_set_interlace(1, !(state.status >> 31)); - - start_cycles = pcnt_get(); - - do_cmd_list(list, size / 4); - renderer_flush_queues(); - - printf("%u\n", pcnt_get() - start_cycles); - - if (argc >= 4) { - out_file = fopen(argv[3], "wb"); - fwrite(gpu.vram, 1, sizeof(gpu.vram), out_file); - fclose(out_file); - } - - return 0; -} diff --git a/plugins/gpu_neon/unai_if.cpp b/plugins/gpu_neon/unai_if.cpp deleted file mode 100644 index 8917f2a..0000000 --- a/plugins/gpu_neon/unai_if.cpp +++ /dev/null @@ -1,291 +0,0 @@ -/*************************************************************************** -* Copyright (C) 2010 PCSX4ALL Team * -* Copyright (C) 2010 Unai * -* Copyright (C) 2011 notaz * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License for more details. * -* * -* You should have received a copy of the GNU General Public License * -* along with this program; if not, write to the * -* Free Software Foundation, Inc., * -* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * -***************************************************************************/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "gpu.h" - -#define u8 uint8_t -#define s8 int8_t -#define u16 uint16_t -#define s16 int16_t -#define u32 uint32_t -#define s32 int32_t -#define s64 int64_t - -#define INLINE static - -#define FRAME_BUFFER_SIZE (1024*512*2) -#define FRAME_WIDTH 1024 -#define FRAME_HEIGHT 512 -#define FRAME_OFFSET(x,y) (((y)<<10)+(x)) - -#define isSkip 0 /* skip frame (info coming from GPU) */ -#define alt_fps 0 -static int linesInterlace; /* internal lines interlace */ -static int force_interlace; - -static bool light = true; /* lighting */ -static bool blend = true; /* blending */ -static bool FrameToRead = false; /* load image in progress */ -static bool FrameToWrite = false; /* store image in progress */ - -static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ - -static u8 BLEND_MODE; -static u8 TEXT_MODE; -static u8 Masking; - -static u16 PixelMSB; -static u16 PixelData; - -/////////////////////////////////////////////////////////////////////////////// -// GPU Global data -/////////////////////////////////////////////////////////////////////////////// - -// Dma Transfers info -static s32 px,py; -static s32 x_end,y_end; -static u16* pvram; - -static s32 PacketCount; -static s32 PacketIndex; - -// Rasterizer status -static u32 TextureWindow [4]; -static u32 DrawingArea [4]; -static u32 DrawingOffset [2]; - -static u16* TBA; -static u16* CBA; - -// Inner Loops -static s32 u4, du4; -static s32 v4, dv4; -static s32 r4, dr4; -static s32 g4, dg4; -static s32 b4, db4; -static u32 lInc; -static u32 tInc, tMsk; - -union GPUPacket -{ - u32 U4[16]; - s32 S4[16]; - u16 U2[32]; - s16 S2[32]; - u8 U1[64]; - s8 S1[64]; -}; - -static GPUPacket PacketBuffer; -static u16 *GPU_FrameBuffer; -static u32 GPU_GP1; - -/////////////////////////////////////////////////////////////////////////////// - -#include "../gpu_unai/gpu_fixedpoint.h" - -// Inner loop driver instanciation file -#include "../gpu_unai/gpu_inner.h" - -// GPU Raster Macros -#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) - -#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<20)>>20) -//#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<21)>>21) -#define GPU_EXPANDSIGN_SPRT(x) (((s32)(x)<<21)>>21) - -//#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; } -#define GPU_TESTRANGE(x) { if ((x<-1023) || (x>1023)) return; } - -#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} - -// GPU internal image drawing functions -#include "../gpu_unai/gpu_raster_image.h" - -// GPU internal line drawing functions -#include "../gpu_unai/gpu_raster_line.h" - -// GPU internal polygon drawing functions -#include "../gpu_unai/gpu_raster_polygon.h" - -// GPU internal sprite drawing functions -#include "../gpu_unai/gpu_raster_sprite.h" - -// GPU command buffer execution/store -#include "../gpu_unai/gpu_command.h" - -#define unai_do_prim(cmd, list, len) \ - memcpy(PacketBuffer.U4, list, (len) * 4); \ - gpuSendPacketFunction(cmd) - -///////////////////////////////////////////////////////////////////////////// - -int renderer_init(void) -{ - GPU_FrameBuffer = (u16 *)gpu.vram; - - // s_invTable - for(int i=1;i<=(1<<TABLE_BITS);++i) - { - double v = 1.0 / double(i); - #ifdef GPU_TABLE_10_BITS - v *= double(0xffffffff>>1); - #else - v *= double(0x80000000); - #endif - s_invTable[i-1]=s32(v); - } - - return 0; -} - -extern const unsigned char cmd_lengths[256]; - -void do_cmd_list(unsigned int *list, int list_len) -{ - unsigned int cmd, len; - unsigned int *list_end = list + list_len; - - linesInterlace = force_interlace; -#ifndef __ARM_ARCH_7A__ /* XXX */ - linesInterlace |= gpu.status.interlace; -#endif - - for (; list < list_end; list += 1 + len) - { - cmd = *list >> 24; - len = cmd_lengths[cmd]; - - switch(cmd) - { - case 0x48 ... 0x4F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - u32 PRIM = cmd; - - memcpy(&PacketBuffer.U4[0], list, 4 * 3); - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - PacketBuffer.U4[1] = PacketBuffer.U4[2]; - PacketBuffer.U4[2] = *list_position++; - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2); - - break; - } - - case 0x58 ... 0x5F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - u32 PRIM = cmd; - - memcpy(&PacketBuffer.U4[0], list, 4 * 4); - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - PacketBuffer.U4[0] = PacketBuffer.U4[2]; - PacketBuffer.U4[1] = PacketBuffer.U4[3]; - PacketBuffer.U4[2] = *list_position++; - PacketBuffer.U4[3] = *list_position++; - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2) * 2; - - break; - } - -#ifdef TEST - case 0xA0: // sys -> vid - { - u32 load_width = list[2] & 0xffff; - u32 load_height = list[2] >> 16; - u32 load_size = load_width * load_height; - - len += load_size / 2; - break; - } -#endif - - default: - unai_do_prim(cmd, list, len + 1); - break; - } - } -} - -void renderer_sync_ecmds(uint32_t *ecmds) -{ - unai_do_prim(0xe1, &ecmds[1], 1); - unai_do_prim(0xe2, &ecmds[2], 1); - unai_do_prim(0xe3, &ecmds[3], 1); - unai_do_prim(0xe4, &ecmds[4], 1); - unai_do_prim(0xe5, &ecmds[5], 1); - unai_do_prim(0xe6, &ecmds[6], 1); -} - -void renderer_update_caches(int x, int y, int w, int h) -{ -} - -void renderer_flush_queues(void) -{ -} - -void renderer_set_interlace(int enable, int is_odd) -{ -} - -#ifndef TEST - -#include "../../frontend/plugin_lib.h" - -void renderer_set_config(const struct rearmed_cbs *cbs) -{ - force_interlace = cbs->gpu_unai.lineskip; - enableAbbeyHack = cbs->gpu_unai.abe_hack; - light = !cbs->gpu_unai.no_light; - blend = !cbs->gpu_unai.no_blend; -} - -#endif diff --git a/plugins/gpu_neon/vout_fb.c b/plugins/gpu_neon/vout_fb.c deleted file mode 100644 index 20c8ff3..0000000 --- a/plugins/gpu_neon/vout_fb.c +++ /dev/null @@ -1,121 +0,0 @@ -/* - * (C) Gražvydas "notaz" Ignotas, 2011 - * - * This work is licensed under the terms of any of these licenses - * (at your option): - * - GNU GPL, version 2 or later. - * - GNU LGPL, version 2.1 or later. - * See the COPYING file in the top-level directory. - */ - -#include "gpu.h" -#include "../../frontend/plugin_lib.h" -#include "../../frontend/cspace.h" - -static const struct rearmed_cbs *cbs; -static void *screen_buf; - -int vout_init(void) -{ - return 0; -} - -int vout_finish(void) -{ - return 0; -} - -static void check_mode_change(void) -{ - static uint32_t old_status; - static int old_h; - - // width|rgb24 change? - if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h) - { - old_status = gpu.status.reg; - old_h = gpu.screen.h; - screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres, - gpu.screen.h, gpu.status.rgb24 ? 24 : 16); - } -} - -static void blit(void) -{ - int x = gpu.screen.x & ~1; // alignment needed by blitter - int y = gpu.screen.y; - int w = gpu.screen.w; - int h = gpu.screen.h; - uint16_t *vram = gpu.vram; - int stride = gpu.screen.hres; - int fb_offs, doffs; - uint8_t *dest; - - fb_offs = y * 1024 + x; - dest = (uint8_t *)screen_buf; - - // only do centering, at least for now - doffs = (stride - w) / 2 & ~1; - - if (gpu.status.rgb24) - { -#ifndef MAEMO - dest += (doffs / 8) * 24; - for (; h-- > 0; dest += stride * 3, fb_offs += 1024) - { - fb_offs &= 1024*512-1; - bgr888_to_rgb888(dest, vram + fb_offs, w * 3); - } -#else - dest += doffs * 2; - for (; h-- > 0; dest += stride * 2, fb_offs += 1024) - { - fb_offs &= 1024*512-1; - bgr888_to_rgb565(dest, vram + fb_offs, w * 3); - } -#endif - } - else - { - dest += doffs * 2; - for (; h-- > 0; dest += stride * 2, fb_offs += 1024) - { - fb_offs &= 1024*512-1; - bgr555_to_rgb565(dest, vram + fb_offs, w * 2); - } - } - - screen_buf = cbs->pl_vout_flip(); -} - -void vout_update(void) -{ - check_mode_change(); - if (cbs->pl_vout_raw_flip) - cbs->pl_vout_raw_flip(gpu.screen.x, gpu.screen.y); - else - blit(); -} - -long GPUopen(void **unused) -{ - gpu.frameskip.active = 0; - gpu.frameskip.frame_ready = 1; - - cbs->pl_vout_open(); - screen_buf = cbs->pl_vout_flip(); - return 0; -} - -long GPUclose(void) -{ - cbs->pl_vout_close(); - return 0; -} - -void vout_set_config(const struct rearmed_cbs *cbs_) -{ - cbs = cbs_; -} - -// vim:shiftwidth=2:expandtab diff --git a/plugins/gpu_neon/vout_sdl.c b/plugins/gpu_neon/vout_sdl.c deleted file mode 100644 index db1ae96..0000000 --- a/plugins/gpu_neon/vout_sdl.c +++ /dev/null @@ -1,95 +0,0 @@ -/* - * (C) Gražvydas "notaz" Ignotas, 2011 - * - * This work is licensed under the terms of any of these licenses - * (at your option): - * - GNU GPL, version 2 or later. - * - GNU LGPL, version 2.1 or later. - * See the COPYING file in the top-level directory. - */ - -#include <stdio.h> -#include <SDL.h> -#include <SDL_syswm.h> -#include "gpu.h" - -static SDL_Surface *screen; -static Display *x11_display; - -int vout_init(void) -{ - SDL_SysWMinfo wminfo; - int ret; - - ret = SDL_Init(SDL_INIT_VIDEO); - if (ret != 0) { - fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); - return ret; - } - - screen = SDL_SetVideoMode(1024, 512, 32, 0); - if (screen == NULL) { - fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError()); - SDL_Quit(); - return -1; - } - - SDL_VERSION(&wminfo.version); - ret = SDL_GetWMInfo(&wminfo); - if (ret == 1) - x11_display = wminfo.info.x11.display; - - return 0; -} - -int vout_finish(void) -{ - SDL_Quit(); - return 0; -} - -void vout_update(void) -{ - uint32_t *d; - int i; - - SDL_LockSurface(screen); - if (gpu.status.rgb24) - { - uint8_t *s; - int y; - for (y = 0; y < 512; y++) { - s = (uint8_t *)gpu.vram + y * 2*1024; - d = (uint32_t *)screen->pixels + y * 1024; - for (i = 0; i < 1024 * 2 / 3; i++, s += 3) - d[i] = (s[0] << 16) | (s[1] << 8) | s[2]; - } - } - else - { - uint16_t *s = gpu.vram; - d = (uint32_t *)screen->pixels; - for (i = 0; i < 1024 * 512; i++) - d[i] = (((uint32_t)s[i] << 19) & 0xf80000) | ((s[i] << 6) & 0xf800) | - ((s[i] >> 7) & 0xf8); - } - SDL_UnlockSurface(screen); - SDL_UpdateRect(screen, 0, 0, 1024, 512); -} - -long GPUopen(void **dpy) -{ - *dpy = x11_display; - return 0; -} - -long GPUclose(void) -{ - return 0; -} - -void vout_set_config(const struct rearmed_cbs *cbs) -{ -} - -// vim:shiftwidth=2:expandtab |