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authornotaz2011-10-26 02:38:58 +0300
committernotaz2011-10-30 23:48:08 +0200
commit4f55097de04a34ddcc83647f3b1f69570d7f1e36 (patch)
tree05c2c582df2d57a2e309090b2315b9c97c9852a5 /plugins/gpu_unai/gpu.cpp
parent48e74ef5e10804f8809fae397be4234e8bf613a7 (diff)
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psxcounters: use higher precision for vsync timing
don't know why this is needed (having things like BIAS in mind), maybe desyncs with cdrom code or SPU? Tuned this on RE1.
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