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author | neonloop | 2021-04-03 21:26:23 +0000 |
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committer | neonloop | 2021-04-03 21:26:23 +0000 |
commit | 076eba28b80edeb7566d8e12713b029bd324a67b (patch) | |
tree | 979e2953c23417bfa1a2775a92b379cbfc72ded2 /plugins/gpu_unai/gpu_raster_polygon.h | |
parent | f924bac9babee54b91c1a66055afdabb9feea339 (diff) | |
download | pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.tar.gz pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.tar.bz2 pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.zip |
Adds an option for scaling 256px-wide screens
This option takes over the Software Scaling option in the display
menu. There is a performance cost (about 10%). It does subpixel scaling
to keep the image as sharp as it can be.
This also moves scaling into its own loop -- I saw a 4-6% increase in
performance when upscaling and downscaling after making that change.
Diffstat (limited to 'plugins/gpu_unai/gpu_raster_polygon.h')
0 files changed, 0 insertions, 0 deletions