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authornotaz2012-01-19 01:33:12 +0200
committernotaz2012-01-19 01:38:45 +0200
commit62d7fa9555924ab8e152b546711d27add640b102 (patch)
tree28c231a8f642d28d357bbdce9edb2b79e199764e /plugins/gpulib
parent5d834c089ea695dba7643cba8686ce2ac06d8db4 (diff)
downloadpcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.gz
pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.tar.bz2
pcsx_rearmed-62d7fa9555924ab8e152b546711d27add640b102.zip
refactor gpu plugins and Makefiles
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles
Diffstat (limited to 'plugins/gpulib')
-rw-r--r--plugins/gpulib/Makefile38
-rw-r--r--plugins/gpulib/Makefile.test45
-rw-r--r--plugins/gpulib/cspace.c21
-rw-r--r--plugins/gpulib/cspace.h12
-rw-r--r--plugins/gpulib/cspace_neon.s132
-rw-r--r--plugins/gpulib/gpu.c636
-rw-r--r--plugins/gpulib/gpu.h131
-rw-r--r--plugins/gpulib/gpulib.mak54
-rw-r--r--plugins/gpulib/test.c109
-rw-r--r--plugins/gpulib/vout_fb.c121
-rw-r--r--plugins/gpulib/vout_sdl.c95
11 files changed, 1394 insertions, 0 deletions
diff --git a/plugins/gpulib/Makefile b/plugins/gpulib/Makefile
new file mode 100644
index 0000000..a244524
--- /dev/null
+++ b/plugins/gpulib/Makefile
@@ -0,0 +1,38 @@
+CC = $(CROSS_COMPILE)gcc
+AS = $(CROSS_COMPILE)as
+AR = $(CROSS_COMPILE)ar
+
+ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}')
+
+CFLAGS += -ggdb -Wall -fPIC -O2
+
+OBJS += gpu.o
+
+ifeq "$(ARCH)" "arm"
+ARM_CORTEXA8 ?= 1
+ifeq "$(ARM_CORTEXA8)" "1"
+CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+ASFLAGS += -mcpu=cortex-a8 -mfpu=neon
+OBJS += cspace_neon.o
+else
+CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s
+ASFLAGS += -mcpu=arm926ej-s -mfloat-abi=softfp
+OBJS += cspace.o
+endif
+OBJS += vout_fb.o
+EXT = a
+else
+CFLAGS += `sdl-config --cflags` -m32
+OBJS += vout_sdl.o
+EXT = x86.a
+endif
+
+TARGET = gpulib.$(EXT)
+
+all: $(TARGET)
+
+$(TARGET): $(OBJS)
+ $(AR) crs $@ $^
+
+clean:
+ $(RM) $(TARGET) $(OBJS)
diff --git a/plugins/gpulib/Makefile.test b/plugins/gpulib/Makefile.test
new file mode 100644
index 0000000..196b1f9
--- /dev/null
+++ b/plugins/gpulib/Makefile.test
@@ -0,0 +1,45 @@
+CC = $(CROSS_COMPILE)gcc
+CXX = $(CROSS_COMPILE)g++
+CC_ = $(CROSS_COMPILE)gcc
+
+ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}')
+HAVE_NEON = $(shell $(CC_) -E -dD $(CFLAGS) gpu.h | grep -q '__ARM_NEON__ 1' && echo 1)
+
+CFLAGS += -ggdb -Wall -DTEST
+ifndef DEBUG
+CFLAGS += -O2
+endif
+ifeq "$(ARCH)" "arm"
+CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+endif
+ifeq "$(ARCH)" "x86_64"
+CFLAGS += -m32
+endif
+
+TARGETS = test_neon test_peops test_unai
+
+SRC += test.c
+
+all: $(TARGETS)
+
+test_neon: SRC += ../gpu_neon/psx_gpu_if.c
+test_neon: CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+ifeq "$(HAVE_NEON)" "1"
+test_neon: SRC += ../gpu_neon/psx_gpu/psx_gpu_arm_neon.S
+test_neon: CFLAGS += -DNEON_BUILD
+else
+test_neon: CFLAGS += -fno-strict-aliasing
+endif
+test_peops: SRC += ../dfxvideo/gpulib_if.c
+test_peops: CFLAGS += -fno-strict-aliasing
+test_unai: SRC += ../gpu_unai/gpulib_if.cpp
+test_unai: CC_ = $(CXX)
+ifeq "$(ARCH)" "arm"
+test_unai: SRC += ../gpu_unai/gpu_arm.s
+endif
+
+$(TARGETS): $(SRC)
+ $(CC_) -o $@ $(SRC) $(CFLAGS) $(LDFLAGS)
+
+clean:
+ $(RM) $(TARGETS)
diff --git a/plugins/gpulib/cspace.c b/plugins/gpulib/cspace.c
new file mode 100644
index 0000000..eee56ce
--- /dev/null
+++ b/plugins/gpulib/cspace.c
@@ -0,0 +1,21 @@
+#include "cspace.h"
+
+void bgr555_to_rgb565(void *dst_, const void *src_, int bytes)
+{
+ unsigned int *src = (unsigned int *)src_;
+ unsigned int *dst = (unsigned int *)dst_;
+ unsigned int p;
+ int x;
+
+ for (x = 0; x < bytes / 4; x++) {
+ p = src[x];
+ p = ((p & 0x7c007c00) >> 10) | ((p & 0x03e003e0) << 1)
+ | ((p & 0x001f001f) << 11);
+ dst[x] = p;
+ }
+}
+
+// TODO?
+void bgr888_to_rgb888(void *dst, const void *src, int bytes) {}
+void bgr888_to_rgb565(void *dst, const void *src, int bytes) {}
+
diff --git a/plugins/gpulib/cspace.h b/plugins/gpulib/cspace.h
new file mode 100644
index 0000000..644143b
--- /dev/null
+++ b/plugins/gpulib/cspace.h
@@ -0,0 +1,12 @@
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+void bgr555_to_rgb565(void *dst, const void *src, int bytes);
+void bgr888_to_rgb888(void *dst, const void *src, int bytes);
+void bgr888_to_rgb565(void *dst, const void *src, int bytes);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/plugins/gpulib/cspace_neon.s b/plugins/gpulib/cspace_neon.s
new file mode 100644
index 0000000..abc0381
--- /dev/null
+++ b/plugins/gpulib/cspace_neon.s
@@ -0,0 +1,132 @@
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2010
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+.text
+.align 2
+
+.global bgr555_to_rgb565
+bgr555_to_rgb565:
+ pld [r1]
+ mov r3, #0x07c0
+ vdup.16 q15, r3
+ subs r2, r2, #64
+ blt btr16_end64
+0:
+ pld [r1, #64*2]
+ vldmia r1!, {q0-q3}
+ vshl.u16 q4, q0, #11
+ vshl.u16 q5, q1, #11
+ vshl.u16 q6, q2, #11
+ vshl.u16 q7, q3, #11
+ vsri.u16 q4, q0, #10
+ vsri.u16 q5, q1, #10
+ vsri.u16 q6, q2, #10
+ vsri.u16 q7, q3, #10
+ vshl.u16 q0, q0, #1
+ vshl.u16 q1, q1, #1
+ vshl.u16 q2, q2, #1
+ vshl.u16 q3, q3, #1
+ vbit q4, q0, q15
+ vbit q5, q1, q15
+ vbit q6, q2, q15
+ vbit q7, q3, q15
+ vstmia r0!, {q4-q7}
+ subs r2, r2, #64
+ bge 0b
+
+btr16_end64:
+ adds r2, r2, #64
+ bxeq lr
+ subs r2, r2, #16
+ blt btr16_end16
+
+ @ handle the remainder (reasonably rare)
+0:
+ vld1.16 {q0}, [r1]!
+ vshl.u16 q1, q0, #11
+ vshl.u16 q2, q0, #1
+ vsri.u16 q1, q0, #10
+ vbit q1, q2, q15
+ subs r2, r2, #16
+ vst1.16 {q1}, [r0]!
+ bge 0b
+
+btr16_end16:
+ adds r2, r2, #16
+ bxeq lr
+ subs r2, r2, #8
+ bxlt lr
+
+ @ very rare
+ vld1.16 d0, [r1]!
+ vshl.u16 d1, d0, #11
+ vshl.u16 d2, d0, #1
+ vsri.u16 d1, d0, #10
+ vbit d1, d2, d30
+ vst1.16 d1, [r0]!
+ bx lr
+
+
+.global bgr888_to_rgb888
+bgr888_to_rgb888:
+ pld [r1]
+ @ r2 /= 48
+ mov r2, r2, lsr #4
+ movw r3, #0x5556
+ movt r3, #0x5555
+ umull r12,r2, r3, r2
+0:
+ pld [r1, #48*3]
+ vld3.8 {d0-d2}, [r1, :64]!
+ vld3.8 {d3-d5}, [r1, :64]!
+ vswp d0, d2
+ vswp d3, d5
+ vst3.8 {d0-d2}, [r0, :64]!
+ vst3.8 {d3-d5}, [r0, :64]!
+ subs r2, r2, #1
+ bne 0b
+
+ bx lr
+
+
+.global bgr888_to_rgb565
+bgr888_to_rgb565:
+ pld [r1]
+ @ r2 /= 48
+ mov r2, r2, lsr #4
+ movw r3, #0x5556
+ movt r3, #0x5555
+ umull r12,r2, r3, r2
+
+ mov r3, #0x07e0
+ vdup.16 q15, r3
+0:
+ pld [r1, #48*3]
+ vld3.8 {d1-d3}, [r1, :64]!
+ vld3.8 {d5-d7}, [r1, :64]!
+
+ vshll.u8 q8, d2, #3 @ g
+ vshll.u8 q9, d6, #3
+ vshr.u8 d0, d3, #3 @ b
+ vshr.u8 d4, d7, #3
+ vzip.8 d0, d1 @ rb
+ vzip.8 d4, d5
+ vbit q0, q8, q15
+ vbit q2, q9, q15
+
+ vstmia r0!, {d0,d1}
+ vstmia r0!, {d4,d5}
+ subs r2, r2, #1
+ bne 0b
+
+ bx lr
+
+
+@ vim:filetype=armasm
diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c
new file mode 100644
index 0000000..5b16cd4
--- /dev/null
+++ b/plugins/gpulib/gpu.c
@@ -0,0 +1,636 @@
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2011-2012
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include "gpu.h"
+
+#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
+#define unlikely(x) __builtin_expect((x), 0)
+#define noinline __attribute__((noinline))
+
+#define gpu_log(fmt, ...) \
+ printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__)
+
+//#define log_io gpu_log
+#define log_io(...)
+//#define log_anomaly gpu_log
+#define log_anomaly(...)
+
+struct psx_gpu gpu __attribute__((aligned(2048)));
+
+static noinline int do_cmd_buffer(uint32_t *data, int count);
+static void finish_vram_transfer(int is_read);
+
+static noinline void do_cmd_reset(void)
+{
+ if (unlikely(gpu.cmd_len > 0))
+ do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
+ gpu.cmd_len = 0;
+
+ if (unlikely(gpu.dma.h > 0))
+ finish_vram_transfer(gpu.dma_start.is_read);
+ gpu.dma.h = 0;
+}
+
+static noinline void do_reset(void)
+{
+ unsigned int i;
+
+ do_cmd_reset();
+
+ memset(gpu.regs, 0, sizeof(gpu.regs));
+ for (i = 0; i < sizeof(gpu.ex_regs) / sizeof(gpu.ex_regs[0]); i++)
+ gpu.ex_regs[i] = (0xe0 + i) << 24;
+ gpu.status.reg = 0x14802000;
+ gpu.gp0 = 0;
+ gpu.regs[3] = 1;
+ gpu.screen.hres = gpu.screen.w = 256;
+ gpu.screen.vres = gpu.screen.h = 240;
+}
+
+static noinline void update_width(void)
+{
+ int sw = gpu.screen.x2 - gpu.screen.x1;
+ if (sw <= 0 || sw >= 2560)
+ // full width
+ gpu.screen.w = gpu.screen.hres;
+ else
+ gpu.screen.w = sw * gpu.screen.hres / 2560;
+}
+
+static noinline void update_height(void)
+{
+ int sh = gpu.screen.y2 - gpu.screen.y1;
+ if (gpu.status.dheight)
+ sh *= 2;
+ if (sh <= 0)
+ sh = gpu.screen.vres;
+
+ gpu.screen.h = sh;
+}
+
+static noinline void decide_frameskip(void)
+{
+ if (gpu.frameskip.active)
+ gpu.frameskip.cnt++;
+ else {
+ gpu.frameskip.cnt = 0;
+ gpu.frameskip.frame_ready = 1;
+ }
+
+ if (!gpu.frameskip.active && *gpu.frameskip.advice)
+ gpu.frameskip.active = 1;
+ else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set)
+ gpu.frameskip.active = 1;
+ else
+ gpu.frameskip.active = 0;
+}
+
+static noinline void decide_frameskip_allow(uint32_t cmd_e3)
+{
+ // no frameskip if it decides to draw to display area,
+ // but not for interlace since it'll most likely always do that
+ uint32_t x = cmd_e3 & 0x3ff;
+ uint32_t y = (cmd_e3 >> 10) & 0x3ff;
+ gpu.frameskip.allow = gpu.status.interlace ||
+ (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w ||
+ (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h;
+}
+
+static noinline void get_gpu_info(uint32_t data)
+{
+ switch (data & 0x0f) {
+ case 0x02:
+ case 0x03:
+ case 0x04:
+ case 0x05:
+ gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff;
+ break;
+ case 0x06:
+ gpu.gp0 = gpu.ex_regs[5] & 0xfffff;
+ break;
+ case 0x07:
+ gpu.gp0 = 2;
+ break;
+ default:
+ gpu.gp0 = 0;
+ break;
+ }
+}
+
+long GPUinit(void)
+{
+ int ret;
+ ret = vout_init();
+ ret |= renderer_init();
+
+ gpu.state.frame_count = &gpu.zero;
+ gpu.state.hcnt = &gpu.zero;
+ gpu.frameskip.active = 0;
+ gpu.cmd_len = 0;
+ do_reset();
+
+ return ret;
+}
+
+long GPUshutdown(void)
+{
+ return vout_finish();
+}
+
+void GPUwriteStatus(uint32_t data)
+{
+ static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
+ static const short vres[4] = { 240, 480, 256, 480 };
+ uint32_t cmd = data >> 24;
+
+ if (cmd < ARRAY_SIZE(gpu.regs)) {
+ if (cmd > 1 && cmd != 5 && gpu.regs[cmd] == data)
+ return;
+ gpu.regs[cmd] = data;
+ }
+
+ gpu.state.fb_dirty = 1;
+
+ switch (cmd) {
+ case 0x00:
+ do_reset();
+ break;
+ case 0x01:
+ do_cmd_reset();
+ break;
+ case 0x03:
+ gpu.status.blanking = data & 1;
+ break;
+ case 0x04:
+ gpu.status.dma = data & 3;
+ break;
+ case 0x05:
+ gpu.screen.x = data & 0x3ff;
+ gpu.screen.y = (data >> 10) & 0x3ff;
+ if (gpu.frameskip.set) {
+ decide_frameskip_allow(gpu.ex_regs[3]);
+ if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) {
+ decide_frameskip();
+ gpu.frameskip.last_flip_frame = *gpu.state.frame_count;
+ }
+ }
+ break;
+ case 0x06:
+ gpu.screen.x1 = data & 0xfff;
+ gpu.screen.x2 = (data >> 12) & 0xfff;
+ update_width();
+ break;
+ case 0x07:
+ gpu.screen.y1 = data & 0x3ff;
+ gpu.screen.y2 = (data >> 10) & 0x3ff;
+ update_height();
+ break;
+ case 0x08:
+ gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10);
+ gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7];
+ gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3];
+ update_width();
+ update_height();
+ break;
+ default:
+ if ((cmd & 0xf0) == 0x10)
+ get_gpu_info(data);
+ break;
+ }
+}
+
+const unsigned char cmd_lengths[256] =
+{
+ 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
+ 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
+ 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40
+ 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60
+ 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
+ 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+#define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)]
+
+static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read)
+{
+ uint16_t *vram = VRAM_MEM_XY(x, y);
+ if (is_read)
+ memcpy(mem, vram, l * 2);
+ else
+ memcpy(vram, mem, l * 2);
+}
+
+static int do_vram_io(uint32_t *data, int count, int is_read)
+{
+ int count_initial = count;
+ uint16_t *sdata = (uint16_t *)data;
+ int x = gpu.dma.x, y = gpu.dma.y;
+ int w = gpu.dma.w, h = gpu.dma.h;
+ int o = gpu.dma.offset;
+ int l;
+ count *= 2; // operate in 16bpp pixels
+
+ if (gpu.dma.offset) {
+ l = w - gpu.dma.offset;
+ if (count < l)
+ l = count;
+
+ do_vram_line(x + o, y, sdata, l, is_read);
+
+ if (o + l < w)
+ o += l;
+ else {
+ o = 0;
+ y++;
+ h--;
+ }
+ sdata += l;
+ count -= l;
+ }
+
+ for (; h > 0 && count >= w; sdata += w, count -= w, y++, h--) {
+ y &= 511;
+ do_vram_line(x, y, sdata, w, is_read);
+ }
+
+ if (h > 0) {
+ if (count > 0) {
+ y &= 511;
+ do_vram_line(x, y, sdata, count, is_read);
+ o = count;
+ count = 0;
+ }
+ }
+ else
+ finish_vram_transfer(is_read);
+ gpu.dma.y = y;
+ gpu.dma.h = h;
+ gpu.dma.offset = o;
+
+ return count_initial - count / 2;
+}
+
+static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read)
+{
+ if (gpu.dma.h)
+ log_anomaly("start_vram_transfer while old unfinished\n");
+
+ gpu.dma.x = pos_word & 0x3ff;
+ gpu.dma.y = (pos_word >> 16) & 0x1ff;
+ gpu.dma.w = ((size_word - 1) & 0x3ff) + 1;
+ gpu.dma.h = (((size_word >> 16) - 1) & 0x1ff) + 1;
+ gpu.dma.offset = 0;
+ gpu.dma.is_read = is_read;
+ gpu.dma_start = gpu.dma;
+
+ renderer_flush_queues();
+ if (is_read) {
+ gpu.status.img = 1;
+ // XXX: wrong for width 1
+ memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4);
+ gpu.state.last_vram_read_frame = *gpu.state.frame_count;
+ }
+
+ log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w',
+ gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h);
+}
+
+static void finish_vram_transfer(int is_read)
+{
+ if (is_read)
+ gpu.status.img = 0;
+ else
+ renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y,
+ gpu.dma_start.w, gpu.dma_start.h);
+}
+
+static noinline int do_cmd_buffer(uint32_t *data, int count)
+{
+ int len, cmd, start, pos;
+ int vram_dirty = 0;
+
+ // process buffer
+ for (start = pos = 0; pos < count; )
+ {
+ cmd = -1;
+ len = 0;
+
+ if (gpu.dma.h) {
+ pos += do_vram_io(data + pos, count - pos, 0);
+ if (pos == count)
+ break;
+ start = pos;
+ }
+
+ // do look-ahead pass to detect SR changes and VRAM i/o
+ while (pos < count) {
+ uint32_t *list = data + pos;
+ cmd = list[0] >> 24;
+ len = 1 + cmd_lengths[cmd];
+
+ //printf(" %3d: %02x %d\n", pos, cmd, len);
+ if ((cmd & 0xf4) == 0x24) {
+ // flat textured prim
+ gpu.ex_regs[1] &= ~0x1ff;
+ gpu.ex_regs[1] |= list[4] & 0x1ff;
+ }
+ else if ((cmd & 0xf4) == 0x34) {
+ // shaded textured prim
+ gpu.ex_regs[1] &= ~0x1ff;
+ gpu.ex_regs[1] |= list[5] & 0x1ff;
+ }
+ else if (cmd == 0xe3)
+ decide_frameskip_allow(list[0]);
+
+ if (2 <= cmd && cmd < 0xc0)
+ vram_dirty = 1;
+ else if ((cmd & 0xf8) == 0xe0)
+ gpu.ex_regs[cmd & 7] = list[0];
+
+ if (pos + len > count) {
+ cmd = -1;
+ break; // incomplete cmd
+ }
+ if (cmd == 0xa0 || cmd == 0xc0)
+ break; // image i/o
+ pos += len;
+ }
+
+ if (pos - start > 0) {
+ if (!gpu.frameskip.active || !gpu.frameskip.allow)
+ do_cmd_list(data + start, pos - start);
+ start = pos;
+ }
+
+ if (cmd == 0xa0 || cmd == 0xc0) {
+ // consume vram write/read cmd
+ start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0);
+ pos += len;
+ }
+ else if (cmd == -1)
+ break;
+ }
+
+ gpu.status.reg &= ~0x1fff;
+ gpu.status.reg |= gpu.ex_regs[1] & 0x7ff;
+ gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11;
+
+ if (gpu.frameskip.active)
+ renderer_sync_ecmds(gpu.ex_regs);
+ gpu.state.fb_dirty |= vram_dirty;
+
+ return count - pos;
+}
+
+static void flush_cmd_buffer(void)
+{
+ int left = do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
+ if (left > 0)
+ memmove(gpu.cmd_buffer, gpu.cmd_buffer + gpu.cmd_len - left, left * 4);
+ gpu.cmd_len = left;
+}
+
+void GPUwriteDataMem(uint32_t *mem, int count)
+{
+ int left;
+
+ log_io("gpu_dma_write %p %d\n", mem, count);
+
+ if (unlikely(gpu.cmd_len > 0))
+ flush_cmd_buffer();
+
+ left = do_cmd_buffer(mem, count);
+ if (left)
+ log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count);
+}
+
+void GPUwriteData(uint32_t data)
+{
+ log_io("gpu_write %08x\n", data);
+ gpu.cmd_buffer[gpu.cmd_len++] = data;
+ if (gpu.cmd_len >= CMD_BUFFER_LEN)
+ flush_cmd_buffer();
+}
+
+long GPUdmaChain(uint32_t *rambase, uint32_t start_addr)
+{
+ uint32_t addr, *list;
+ uint32_t *llist_entry = NULL;
+ int len, left, count;
+ long cpu_cycles = 0;
+
+ if (unlikely(gpu.cmd_len > 0))
+ flush_cmd_buffer();
+
+ // ff7 sends it's main list twice, detect this
+ if (*gpu.state.frame_count == gpu.state.last_list.frame &&
+ *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
+ gpu.state.last_list.cycles > 2048)
+ {
+ llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4;
+ *llist_entry |= 0x800000;
+ }
+
+ log_io("gpu_dma_chain\n");
+ addr = start_addr & 0xffffff;
+ for (count = 0; addr != 0xffffff; count++)
+ {
+ list = rambase + (addr & 0x1fffff) / 4;
+ len = list[0] >> 24;
+ addr = list[0] & 0xffffff;
+ cpu_cycles += 10;
+ if (len > 0)
+ cpu_cycles += 5 + len;
+
+ log_io(".chain %08x #%d\n", (list - rambase) * 4, len);
+
+ // loop detection marker
+ // (bit23 set causes DMA error on real machine, so
+ // unlikely to be ever set by the game)
+ list[0] |= 0x800000;
+
+ if (len) {
+ left = do_cmd_buffer(list + 1, len);
+ if (left)
+ log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len);
+ }
+
+ if (addr & 0x800000)
+ break;
+ }
+
+ // remove loop detection markers
+ addr = start_addr & 0x1fffff;
+ while (count-- > 0) {
+ list = rambase + addr / 4;
+ addr = list[0] & 0x1fffff;
+ list[0] &= ~0x800000;
+ }
+ if (llist_entry)
+ *llist_entry &= ~0x800000;
+
+ gpu.state.last_list.frame = *gpu.state.frame_count;
+ gpu.state.last_list.hcnt = *gpu.state.hcnt;
+ gpu.state.last_list.cycles = cpu_cycles;
+ gpu.state.last_list.addr = start_addr;
+
+ return cpu_cycles;
+}
+
+void GPUreadDataMem(uint32_t *mem, int count)
+{
+ log_io("gpu_dma_read %p %d\n", mem, count);
+
+ if (unlikely(gpu.cmd_len > 0))
+ flush_cmd_buffer();
+
+ if (gpu.dma.h)
+ do_vram_io(mem, count, 1);
+}
+
+uint32_t GPUreadData(void)
+{
+ uint32_t ret;
+
+ if (unlikely(gpu.cmd_len > 0))
+ flush_cmd_buffer();
+
+ ret = gpu.gp0;
+ if (gpu.dma.h)
+ do_vram_io(&ret, 1, 1);
+
+ log_io("gpu_read %08x\n", ret);
+ return ret;
+}
+
+uint32_t GPUreadStatus(void)
+{
+ uint32_t ret;
+
+ if (unlikely(gpu.cmd_len > 0))
+ flush_cmd_buffer();
+
+ ret = gpu.status.reg;
+ log_io("gpu_read_status %08x\n", ret);
+ return ret;
+}
+
+struct GPUFreeze
+{
+ uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu)
+ uint32_t ulStatus; // current gpu status
+ uint32_t ulControl[256]; // latest control register values
+ unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN)
+};
+
+long GPUfreeze(uint32_t type, struct GPUFreeze *freeze)
+{
+ int i;
+
+ switch (type) {
+ case 1: // save
+ if (gpu.cmd_len > 0)
+ flush_cmd_buffer();
+ memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram));
+ memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs));
+ memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs));
+ freeze->ulStatus = gpu.status.reg;
+ break;
+ case 0: // load
+ memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram));
+ memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs));
+ memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs));
+ gpu.status.reg = freeze->ulStatus;
+ for (i = 8; i > 0; i--) {
+ gpu.regs[i] ^= 1; // avoid reg change detection
+ GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1));
+ }
+ renderer_sync_ecmds(gpu.ex_regs);
+ renderer_update_caches(0, 0, 1024, 512);
+ break;
+ }
+
+ return 1;
+}
+
+void GPUupdateLace(void)
+{
+ if (gpu.cmd_len > 0)
+ flush_cmd_buffer();
+ renderer_flush_queues();
+
+ if (gpu.status.blanking || !gpu.state.fb_dirty)
+ return;
+
+ if (gpu.frameskip.set) {
+ if (!gpu.frameskip.frame_ready) {
+ if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
+ return;
+ gpu.frameskip.active = 0;
+ }
+ gpu.frameskip.frame_ready = 0;
+ }
+
+ vout_update();
+ gpu.state.fb_dirty = 0;
+}
+
+void GPUvBlank(int is_vblank, int lcf)
+{
+ int interlace = gpu.state.allow_interlace
+ && gpu.status.interlace && gpu.status.dheight;
+ // interlace doesn't look nice on progressive displays,
+ // so we have this "auto" mode here for games that don't read vram
+ if (gpu.state.allow_interlace == 2
+ && *gpu.state.frame_count - gpu.state.last_vram_read_frame > 1)
+ {
+ interlace = 0;
+ }
+ if (interlace || interlace != gpu.state.old_interlace) {
+ gpu.state.old_interlace = interlace;
+
+ if (gpu.cmd_len > 0)
+ flush_cmd_buffer();
+ renderer_flush_queues();
+ renderer_set_interlace(interlace, !lcf);
+ }
+}
+
+#include "../../frontend/plugin_lib.h"
+
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
+{
+ gpu.frameskip.set = cbs->frameskip;
+ gpu.frameskip.advice = &cbs->fskip_advice;
+ gpu.frameskip.active = 0;
+ gpu.frameskip.frame_ready = 1;
+ gpu.state.hcnt = cbs->gpu_hcnt;
+ gpu.state.frame_count = cbs->gpu_frame_count;
+ gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace;
+
+ if (cbs->pl_vout_set_raw_vram)
+ cbs->pl_vout_set_raw_vram(gpu.vram);
+ renderer_set_config(cbs);
+ vout_set_config(cbs);
+}
+
+// vim:shiftwidth=2:expandtab
diff --git a/plugins/gpulib/gpu.h b/plugins/gpulib/gpu.h
new file mode 100644
index 0000000..d9ad416
--- /dev/null
+++ b/plugins/gpulib/gpu.h
@@ -0,0 +1,131 @@
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2011
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define CMD_BUFFER_LEN 1024
+
+struct psx_gpu {
+ uint16_t vram[1024 * 512];
+ uint16_t guard[1024 * 512]; // overdraw guard
+ uint32_t cmd_buffer[CMD_BUFFER_LEN];
+ uint32_t regs[16];
+ union {
+ uint32_t reg;
+ struct {
+ uint32_t tx:4; // 0 texture page
+ uint32_t ty:1;
+ uint32_t abr:2;
+ uint32_t tp:2; // 7 t.p. mode (4,8,15bpp)
+ uint32_t dtd:1; // 9 dither
+ uint32_t dfe:1;
+ uint32_t md:1; // 11 set mask bit when drawing
+ uint32_t me:1; // 12 no draw on mask
+ uint32_t unkn:3;
+ uint32_t width1:1; // 16
+ uint32_t width0:2;
+ uint32_t dheight:1; // 19 double height
+ uint32_t video:1; // 20 NTSC,PAL
+ uint32_t rgb24:1;
+ uint32_t interlace:1; // 22 interlace on
+ uint32_t blanking:1; // 23 display not enabled
+ uint32_t unkn2:2;
+ uint32_t busy:1; // 26 !busy drawing
+ uint32_t img:1; // 27 ready to DMA image data
+ uint32_t com:1; // 28 ready for commands
+ uint32_t dma:2; // 29 off, ?, to vram, from vram
+ uint32_t lcf:1; // 31
+ };
+ } status;
+ uint32_t gp0;
+ uint32_t ex_regs[8];
+ struct {
+ int hres, vres;
+ int x, y, w, h;
+ int x1, x2;
+ int y1, y2;
+ } screen;
+ struct {
+ int x, y, w, h;
+ short int offset, is_read;
+ } dma, dma_start;
+ int cmd_len;
+ uint32_t zero;
+ struct {
+ uint32_t fb_dirty:1;
+ uint32_t old_interlace:1;
+ uint32_t allow_interlace:2;
+ uint32_t *frame_count;
+ uint32_t *hcnt; /* hsync count */
+ struct {
+ uint32_t addr;
+ uint32_t cycles;
+ uint32_t frame;
+ uint32_t hcnt;
+ } last_list;
+ uint32_t last_vram_read_frame;
+ } state;
+ struct {
+ int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
+ int32_t cnt:3; /* amount skipped in a row */
+ uint32_t active:1;
+ uint32_t allow:1;
+ uint32_t frame_ready:1;
+ const int *advice;
+ uint32_t last_flip_frame;
+ } frameskip;
+};
+
+extern struct psx_gpu gpu;
+
+extern const unsigned char cmd_lengths[256];
+
+void do_cmd_list(uint32_t *list, int count);
+
+struct rearmed_cbs;
+
+int renderer_init(void);
+void renderer_sync_ecmds(uint32_t * ecmds);
+void renderer_update_caches(int x, int y, int w, int h);
+void renderer_flush_queues(void);
+void renderer_set_interlace(int enable, int is_odd);
+void renderer_set_config(const struct rearmed_cbs *config);
+
+int vout_init(void);
+int vout_finish(void);
+void vout_update(void);
+void vout_set_config(const struct rearmed_cbs *config);
+
+/* listing these here for correct linkage if rasterizer uses c++ */
+struct GPUFreeze;
+
+long GPUinit(void);
+long GPUshutdown(void);
+void GPUwriteDataMem(uint32_t *mem, int count);
+long GPUdmaChain(uint32_t *rambase, uint32_t addr);
+void GPUwriteData(uint32_t data);
+void GPUreadDataMem(uint32_t *mem, int count);
+uint32_t GPUreadData(void);
+uint32_t GPUreadStatus(void);
+void GPUwriteStatus(uint32_t data);
+long GPUfreeze(uint32_t type, struct GPUFreeze *freeze);
+void GPUupdateLace(void);
+long GPUopen(void **dpy);
+long GPUclose(void);
+void GPUvBlank(int is_vblank, int lcf);
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/plugins/gpulib/gpulib.mak b/plugins/gpulib/gpulib.mak
new file mode 100644
index 0000000..cec6f5a
--- /dev/null
+++ b/plugins/gpulib/gpulib.mak
@@ -0,0 +1,54 @@
+# depends on ARCH definition
+# always adding gpulib to LDLIBS in case cspace is needed
+
+LDFLAGS += -shared
+ifeq "$(ARCH)" "arm"
+ ARM_CORTEXA8 ?= 1
+ ifeq "$(ARM_CORTEXA8)" "1"
+ CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+ ASFLAGS += -mcpu=cortex-a8 -mfpu=neon
+ else
+ CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s
+ ASFLAGS += -mcpu=arm926ej-s -mfloat-abi=softfp
+ endif
+ EXT =
+else
+ CFLAGS += -m32
+ LDFLAGS += -m32
+ LDLIBS_GPULIB += `sdl-config --libs`
+ EXT = .x86
+endif
+ifdef MAEMO
+ CFLAGS += -DMAEMO
+endif
+ifdef DEBUG
+ CFLAGS += -O0
+endif
+
+GPULIB_A = ../gpulib/gpulib$(EXT).a
+LDLIBS += $(GPULIB_A)
+
+ifdef BIN_STANDLALONE
+TARGETS += $(BIN_STANDLALONE)$(EXT)
+endif
+ifdef BIN_GPULIB
+TARGETS += $(BIN_GPULIB)$(EXT)
+endif
+
+all: $(GPULIB_A) $(TARGETS)
+
+ifdef BIN_STANDLALONE
+$(BIN_STANDLALONE)$(EXT): $(SRC) $(SRC_STANDALONE)
+ $(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS) $(LDLIBS) $(LDLIBS_STANDALONE)
+endif
+
+ifdef BIN_GPULIB
+$(BIN_GPULIB)$(EXT): $(SRC) $(SRC_GPULIB)
+ $(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS) $(LDLIBS) $(LDLIBS_GPULIB)
+endif
+
+$(GPULIB_A):
+ make -C ../gpulib/ all
+
+clean:
+ $(RM) $(TARGETS)
diff --git a/plugins/gpulib/test.c b/plugins/gpulib/test.c
new file mode 100644
index 0000000..e523e20
--- /dev/null
+++ b/plugins/gpulib/test.c
@@ -0,0 +1,109 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "gpu.h"
+
+static inline unsigned int pcnt_get(void)
+{
+ unsigned int val;
+#ifdef __ARM_ARCH_7A__
+ asm volatile("mrc p15, 0, %0, c9, c13, 0" : "=r"(val));
+#else
+ val = 0;
+#endif
+ return val;
+}
+
+static inline void pcnt_init(void)
+{
+#ifdef __ARM_ARCH_7A__
+ int v;
+ asm volatile("mrc p15, 0, %0, c9, c12, 0" : "=r"(v));
+ v |= 5; // master enable, ccnt reset
+ v &= ~8; // ccnt divider 0
+ asm volatile("mcr p15, 0, %0, c9, c12, 0" :: "r"(v));
+ // enable cycle counter
+ asm volatile("mcr p15, 0, %0, c9, c12, 1" :: "r"(1<<31));
+#endif
+}
+
+const unsigned char cmd_lengths[256] =
+{
+ 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
+ 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
+ 2, 2, 2, 2, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, // 40
+ 3, 3, 3, 3, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, // 60
+ 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
+ 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+struct psx_gpu gpu __attribute__((aligned(64)));
+
+typedef struct
+{
+ uint16_t vram[1024 * 512];
+ uint32_t gpu_register[15];
+ uint32_t status;
+} gpu_dump_struct;
+
+static gpu_dump_struct state;
+
+int main(int argc, char *argv[])
+{
+ unsigned int start_cycles;
+ uint32_t *list;
+ int size;
+ FILE *state_file;
+ FILE *list_file;
+ FILE *out_file;
+
+ if (argc != 3 && argc != 4)
+ {
+ printf("usage:\n%s <state> <list> [vram_out]\n", argv[0]);
+ return 1;
+ }
+
+ state_file = fopen(argv[1], "rb");
+ fread(&state, 1, sizeof(gpu_dump_struct), state_file);
+ fclose(state_file);
+
+ list_file = fopen(argv[2], "rb");
+ fseek(list_file, 0, SEEK_END);
+ size = ftell(list_file);
+ fseek(list_file, 0, SEEK_SET);
+
+ list = (uint32_t *)malloc(size);
+ fread(list, 1, size, list_file);
+ fclose(list_file);
+
+ pcnt_init();
+ renderer_init();
+ memcpy(gpu.vram, state.vram, sizeof(gpu.vram));
+ if ((state.gpu_register[8] & 0x24) == 0x24)
+ renderer_set_interlace(1, !(state.status >> 31));
+
+ start_cycles = pcnt_get();
+
+ do_cmd_list(list, size / 4);
+ renderer_flush_queues();
+
+ printf("%u\n", pcnt_get() - start_cycles);
+
+ if (argc >= 4) {
+ out_file = fopen(argv[3], "wb");
+ fwrite(gpu.vram, 1, sizeof(gpu.vram), out_file);
+ fclose(out_file);
+ }
+
+ return 0;
+}
diff --git a/plugins/gpulib/vout_fb.c b/plugins/gpulib/vout_fb.c
new file mode 100644
index 0000000..021efa7
--- /dev/null
+++ b/plugins/gpulib/vout_fb.c
@@ -0,0 +1,121 @@
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2011
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include "gpu.h"
+#include "cspace.h"
+#include "../../frontend/plugin_lib.h"
+
+static const struct rearmed_cbs *cbs;
+static void *screen_buf;
+
+int vout_init(void)
+{
+ return 0;
+}
+
+int vout_finish(void)
+{
+ return 0;
+}
+
+static void check_mode_change(void)
+{
+ static uint32_t old_status;
+ static int old_h;
+
+ // width|rgb24 change?
+ if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
+ {
+ old_status = gpu.status.reg;
+ old_h = gpu.screen.h;
+ screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres,
+ gpu.screen.h, gpu.status.rgb24 ? 24 : 16);
+ }
+}
+
+static void blit(void)
+{
+ int x = gpu.screen.x & ~1; // alignment needed by blitter
+ int y = gpu.screen.y;
+ int w = gpu.screen.w;
+ int h = gpu.screen.h;
+ uint16_t *vram = gpu.vram;
+ int stride = gpu.screen.hres;
+ int fb_offs, doffs;
+ uint8_t *dest;
+
+ fb_offs = y * 1024 + x;
+ dest = (uint8_t *)screen_buf;
+
+ // only do centering, at least for now
+ doffs = (stride - w) / 2 & ~1;
+
+ if (gpu.status.rgb24)
+ {
+#ifndef MAEMO
+ dest += (doffs / 8) * 24;
+ for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
+ {
+ fb_offs &= 1024*512-1;
+ bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
+ }
+#else
+ dest += doffs * 2;
+ for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
+ {
+ fb_offs &= 1024*512-1;
+ bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
+ }
+#endif
+ }
+ else
+ {
+ dest += doffs * 2;
+ for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
+ {
+ fb_offs &= 1024*512-1;
+ bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
+ }
+ }
+
+ screen_buf = cbs->pl_vout_flip();
+}
+
+void vout_update(void)
+{
+ check_mode_change();
+ if (cbs->pl_vout_raw_flip)
+ cbs->pl_vout_raw_flip(gpu.screen.x, gpu.screen.y);
+ else
+ blit();
+}
+
+long GPUopen(void **unused)
+{
+ gpu.frameskip.active = 0;
+ gpu.frameskip.frame_ready = 1;
+
+ cbs->pl_vout_open();
+ screen_buf = cbs->pl_vout_flip();
+ return 0;
+}
+
+long GPUclose(void)
+{
+ cbs->pl_vout_close();
+ return 0;
+}
+
+void vout_set_config(const struct rearmed_cbs *cbs_)
+{
+ cbs = cbs_;
+}
+
+// vim:shiftwidth=2:expandtab
diff --git a/plugins/gpulib/vout_sdl.c b/plugins/gpulib/vout_sdl.c
new file mode 100644
index 0000000..db1ae96
--- /dev/null
+++ b/plugins/gpulib/vout_sdl.c
@@ -0,0 +1,95 @@
+/*
+ * (C) Gražvydas "notaz" Ignotas, 2011
+ *
+ * This work is licensed under the terms of any of these licenses
+ * (at your option):
+ * - GNU GPL, version 2 or later.
+ * - GNU LGPL, version 2.1 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <stdio.h>
+#include <SDL.h>
+#include <SDL_syswm.h>
+#include "gpu.h"
+
+static SDL_Surface *screen;
+static Display *x11_display;
+
+int vout_init(void)
+{
+ SDL_SysWMinfo wminfo;
+ int ret;
+
+ ret = SDL_Init(SDL_INIT_VIDEO);
+ if (ret != 0) {
+ fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
+ return ret;
+ }
+
+ screen = SDL_SetVideoMode(1024, 512, 32, 0);
+ if (screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ SDL_Quit();
+ return -1;
+ }
+
+ SDL_VERSION(&wminfo.version);
+ ret = SDL_GetWMInfo(&wminfo);
+ if (ret == 1)
+ x11_display = wminfo.info.x11.display;
+
+ return 0;
+}
+
+int vout_finish(void)
+{
+ SDL_Quit();
+ return 0;
+}
+
+void vout_update(void)
+{
+ uint32_t *d;
+ int i;
+
+ SDL_LockSurface(screen);
+ if (gpu.status.rgb24)
+ {
+ uint8_t *s;
+ int y;
+ for (y = 0; y < 512; y++) {
+ s = (uint8_t *)gpu.vram + y * 2*1024;
+ d = (uint32_t *)screen->pixels + y * 1024;
+ for (i = 0; i < 1024 * 2 / 3; i++, s += 3)
+ d[i] = (s[0] << 16) | (s[1] << 8) | s[2];
+ }
+ }
+ else
+ {
+ uint16_t *s = gpu.vram;
+ d = (uint32_t *)screen->pixels;
+ for (i = 0; i < 1024 * 512; i++)
+ d[i] = (((uint32_t)s[i] << 19) & 0xf80000) | ((s[i] << 6) & 0xf800) |
+ ((s[i] >> 7) & 0xf8);
+ }
+ SDL_UnlockSurface(screen);
+ SDL_UpdateRect(screen, 0, 0, 1024, 512);
+}
+
+long GPUopen(void **dpy)
+{
+ *dpy = x11_display;
+ return 0;
+}
+
+long GPUclose(void)
+{
+ return 0;
+}
+
+void vout_set_config(const struct rearmed_cbs *cbs)
+{
+}
+
+// vim:shiftwidth=2:expandtab