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Diffstat (limited to 'plugins/gpu_neon/unai_if.cpp')
-rw-r--r--plugins/gpu_neon/unai_if.cpp291
1 files changed, 0 insertions, 291 deletions
diff --git a/plugins/gpu_neon/unai_if.cpp b/plugins/gpu_neon/unai_if.cpp
deleted file mode 100644
index 8917f2a..0000000
--- a/plugins/gpu_neon/unai_if.cpp
+++ /dev/null
@@ -1,291 +0,0 @@
-/***************************************************************************
-* Copyright (C) 2010 PCSX4ALL Team *
-* Copyright (C) 2010 Unai *
-* Copyright (C) 2011 notaz *
-* *
-* This program is free software; you can redistribute it and/or modify *
-* it under the terms of the GNU General Public License as published by *
-* the Free Software Foundation; either version 2 of the License, or *
-* (at your option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
-* GNU General Public License for more details. *
-* *
-* You should have received a copy of the GNU General Public License *
-* along with this program; if not, write to the *
-* Free Software Foundation, Inc., *
-* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
-***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gpu.h"
-
-#define u8 uint8_t
-#define s8 int8_t
-#define u16 uint16_t
-#define s16 int16_t
-#define u32 uint32_t
-#define s32 int32_t
-#define s64 int64_t
-
-#define INLINE static
-
-#define FRAME_BUFFER_SIZE (1024*512*2)
-#define FRAME_WIDTH 1024
-#define FRAME_HEIGHT 512
-#define FRAME_OFFSET(x,y) (((y)<<10)+(x))
-
-#define isSkip 0 /* skip frame (info coming from GPU) */
-#define alt_fps 0
-static int linesInterlace; /* internal lines interlace */
-static int force_interlace;
-
-static bool light = true; /* lighting */
-static bool blend = true; /* blending */
-static bool FrameToRead = false; /* load image in progress */
-static bool FrameToWrite = false; /* store image in progress */
-
-static bool enableAbbeyHack = false; /* Abe's Odyssey hack */
-
-static u8 BLEND_MODE;
-static u8 TEXT_MODE;
-static u8 Masking;
-
-static u16 PixelMSB;
-static u16 PixelData;
-
-///////////////////////////////////////////////////////////////////////////////
-// GPU Global data
-///////////////////////////////////////////////////////////////////////////////
-
-// Dma Transfers info
-static s32 px,py;
-static s32 x_end,y_end;
-static u16* pvram;
-
-static s32 PacketCount;
-static s32 PacketIndex;
-
-// Rasterizer status
-static u32 TextureWindow [4];
-static u32 DrawingArea [4];
-static u32 DrawingOffset [2];
-
-static u16* TBA;
-static u16* CBA;
-
-// Inner Loops
-static s32 u4, du4;
-static s32 v4, dv4;
-static s32 r4, dr4;
-static s32 g4, dg4;
-static s32 b4, db4;
-static u32 lInc;
-static u32 tInc, tMsk;
-
-union GPUPacket
-{
- u32 U4[16];
- s32 S4[16];
- u16 U2[32];
- s16 S2[32];
- u8 U1[64];
- s8 S1[64];
-};
-
-static GPUPacket PacketBuffer;
-static u16 *GPU_FrameBuffer;
-static u32 GPU_GP1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "../gpu_unai/gpu_fixedpoint.h"
-
-// Inner loop driver instanciation file
-#include "../gpu_unai/gpu_inner.h"
-
-// GPU Raster Macros
-#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-
-#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<20)>>20)
-//#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<21)>>21)
-#define GPU_EXPANDSIGN_SPRT(x) (((s32)(x)<<21)>>21)
-
-//#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; }
-#define GPU_TESTRANGE(x) { if ((x<-1023) || (x>1023)) return; }
-
-#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
-
-// GPU internal image drawing functions
-#include "../gpu_unai/gpu_raster_image.h"
-
-// GPU internal line drawing functions
-#include "../gpu_unai/gpu_raster_line.h"
-
-// GPU internal polygon drawing functions
-#include "../gpu_unai/gpu_raster_polygon.h"
-
-// GPU internal sprite drawing functions
-#include "../gpu_unai/gpu_raster_sprite.h"
-
-// GPU command buffer execution/store
-#include "../gpu_unai/gpu_command.h"
-
-#define unai_do_prim(cmd, list, len) \
- memcpy(PacketBuffer.U4, list, (len) * 4); \
- gpuSendPacketFunction(cmd)
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
- GPU_FrameBuffer = (u16 *)gpu.vram;
-
- // s_invTable
- for(int i=1;i<=(1<<TABLE_BITS);++i)
- {
- double v = 1.0 / double(i);
- #ifdef GPU_TABLE_10_BITS
- v *= double(0xffffffff>>1);
- #else
- v *= double(0x80000000);
- #endif
- s_invTable[i-1]=s32(v);
- }
-
- return 0;
-}
-
-extern const unsigned char cmd_lengths[256];
-
-void do_cmd_list(unsigned int *list, int list_len)
-{
- unsigned int cmd, len;
- unsigned int *list_end = list + list_len;
-
- linesInterlace = force_interlace;
-#ifndef __ARM_ARCH_7A__ /* XXX */
- linesInterlace |= gpu.status.interlace;
-#endif
-
- for (; list < list_end; list += 1 + len)
- {
- cmd = *list >> 24;
- len = cmd_lengths[cmd];
-
- switch(cmd)
- {
- case 0x48 ... 0x4F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
- u32 PRIM = cmd;
-
- memcpy(&PacketBuffer.U4[0], list, 4 * 3);
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- PacketBuffer.U4[1] = PacketBuffer.U4[2];
- PacketBuffer.U4[2] = *list_position++;
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2);
-
- break;
- }
-
- case 0x58 ... 0x5F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
- u32 PRIM = cmd;
-
- memcpy(&PacketBuffer.U4[0], list, 4 * 4);
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- PacketBuffer.U4[0] = PacketBuffer.U4[2];
- PacketBuffer.U4[1] = PacketBuffer.U4[3];
- PacketBuffer.U4[2] = *list_position++;
- PacketBuffer.U4[3] = *list_position++;
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2) * 2;
-
- break;
- }
-
-#ifdef TEST
- case 0xA0: // sys -> vid
- {
- u32 load_width = list[2] & 0xffff;
- u32 load_height = list[2] >> 16;
- u32 load_size = load_width * load_height;
-
- len += load_size / 2;
- break;
- }
-#endif
-
- default:
- unai_do_prim(cmd, list, len + 1);
- break;
- }
- }
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
- unai_do_prim(0xe1, &ecmds[1], 1);
- unai_do_prim(0xe2, &ecmds[2], 1);
- unai_do_prim(0xe3, &ecmds[3], 1);
- unai_do_prim(0xe4, &ecmds[4], 1);
- unai_do_prim(0xe5, &ecmds[5], 1);
- unai_do_prim(0xe6, &ecmds[6], 1);
-}
-
-void renderer_update_caches(int x, int y, int w, int h)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#ifndef TEST
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
- force_interlace = cbs->gpu_unai.lineskip;
- enableAbbeyHack = cbs->gpu_unai.abe_hack;
- light = !cbs->gpu_unai.no_light;
- blend = !cbs->gpu_unai.no_blend;
-}
-
-#endif