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-rw-r--r--plugins/gpu_neon/Makefile59
-rw-r--r--plugins/gpu_neon/Makefile.test46
-rw-r--r--plugins/gpu_neon/gpu.c636
-rw-r--r--plugins/gpu_neon/gpu.h131
-rw-r--r--plugins/gpu_neon/peops_if.c398
-rw-r--r--plugins/gpu_neon/psx_gpu_if.c2
-rw-r--r--plugins/gpu_neon/test.c109
-rw-r--r--plugins/gpu_neon/unai_if.cpp291
-rw-r--r--plugins/gpu_neon/vout_fb.c121
-rw-r--r--plugins/gpu_neon/vout_sdl.c95
10 files changed, 15 insertions, 1873 deletions
diff --git a/plugins/gpu_neon/Makefile b/plugins/gpu_neon/Makefile
index 2d942f8..93839d2 100644
--- a/plugins/gpu_neon/Makefile
+++ b/plugins/gpu_neon/Makefile
@@ -1,59 +1,28 @@
CC = $(CROSS_COMPILE)gcc
-CXX = $(CROSS_COMPILE)g++
-CC_ = $(CC)
ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}')
-CFLAGS += -ggdb -Wall -fPIC -O2
-CFLAGS += -fno-strict-aliasing
-ifdef MAEMO
-CFLAGS += -DMAEMO
-endif
+HAVE_NEON = $(shell $(CC) -E -dD $(CFLAGS_) ../gpulib/gpu.h | grep -q '__ARM_NEON__ 1' && echo 1)
-SRC += gpu.c
+# FIXME: rework NEON detection to get rid of this
ifeq "$(ARCH)" "arm"
-ARM_CORTEXA8 ?= 1
-ifeq "$(ARM_CORTEXA8)" "1"
-CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
-SRC += ../../frontend/cspace_neon.s
-else
-CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s
-SRC += ../../frontend/cspace.c
-endif
-SRC += vout_fb.c
-EXT = so
-endif
-ifeq "$(ARCH)" "x86_64"
-CFLAGS += `sdl-config --cflags` -m32
-LDFLAGS += `sdl-config --libs`
-SRC += vout_sdl.c
-EXT = so.x86
+ ARM_CORTEXA8 ?= 1
+ ifeq "$(ARM_CORTEXA8)" "1"
+ CFLAGS_ += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
+ endif
endif
-HAVE_NEON = $(shell $(CC_) -E -dD $(CFLAGS) gpu.h | grep -q '__ARM_NEON__ 1' && echo 1)
+CFLAGS += -ggdb -Wall -fPIC -O2
-TARGETS = gpu_neon.$(EXT) gpu_peops.$(EXT) gpu_unai.$(EXT)
+SRC += psx_gpu_if.c
-gpu_neon.$(EXT): SRC += psx_gpu_if.c
-gpu_neon.$(EXT): CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
ifeq "$(HAVE_NEON)" "1"
-gpu_neon.$(EXT): SRC += psx_gpu/psx_gpu_arm_neon.S
-gpu_neon.$(EXT): CFLAGS += -DNEON_BUILD
+SRC += psx_gpu/psx_gpu_arm_neon.S
+CFLAGS += -DNEON_BUILD
else
-gpu_neon.$(EXT): CFLAGS += -fno-strict-aliasing
-endif
-gpu_peops.$(EXT): SRC += peops_if.c
-gpu_peops.$(EXT): CFLAGS += -fno-strict-aliasing
-gpu_unai.$(EXT): SRC += unai_if.cpp
-gpu_unai.$(EXT): CC_ = $(CXX)
-ifeq "$(ARCH)" "arm"
-gpu_unai.$(EXT): SRC += ../gpu_unai/gpu_arm.s
+CFLAGS += -fno-strict-aliasing
endif
-all: $(TARGETS)
-
-$(TARGETS): $(SRC)
- $(CC_) -o $@ $(SRC) $(CFLAGS) $(LDFLAGS) -shared -Wl,-soname,$@
-
-clean:
- $(RM) $(TARGETS)
+BIN_GPULIB = gpu_neon.so
+include ../gpulib/gpulib.mak
diff --git a/plugins/gpu_neon/Makefile.test b/plugins/gpu_neon/Makefile.test
deleted file mode 100644
index 114f86e..0000000
--- a/plugins/gpu_neon/Makefile.test
+++ /dev/null
@@ -1,46 +0,0 @@
-CC = $(CROSS_COMPILE)gcc
-CXX = $(CROSS_COMPILE)g++
-CC_ = $(CROSS_COMPILE)gcc
-
-ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}')
-HAVE_NEON = $(shell $(CC_) -E -dD $(CFLAGS) gpu.h | grep -q '__ARM_NEON__ 1' && echo 1)
-
-CFLAGS += -ggdb -Wall -DTEST
-ifndef DEBUG
-CFLAGS += -O2
-endif
-ifeq "$(ARCH)" "arm"
-CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
-endif
-ifeq "$(ARCH)" "x86_64"
-CFLAGS += -m32
-endif
-
-TARGETS = test_neon test_peops test_unai
-
-SRC += test.c
-
-all: $(TARGETS)
-
-test_neon: SRC += psx_gpu_if.c
-test_neon: psx_gpu_if.c psx_gpu/*.c
-test_neon: CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
-ifeq "$(HAVE_NEON)" "1"
-test_neon: SRC += psx_gpu/psx_gpu_arm_neon.S
-test_neon: CFLAGS += -DNEON_BUILD
-else
-test_neon: CFLAGS += -fno-strict-aliasing
-endif
-test_peops: SRC += peops_if.c
-test_peops: CFLAGS += -fno-strict-aliasing
-test_unai: SRC += unai_if.cpp
-test_unai: CC_ = $(CXX)
-ifeq "$(ARCH)" "arm"
-test_unai: SRC += ../gpu_unai/gpu_arm.s
-endif
-
-$(TARGETS): $(SRC)
- $(CC_) -o $@ $(SRC) $(CFLAGS) $(LDFLAGS)
-
-clean:
- $(RM) $(TARGETS)
diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c
deleted file mode 100644
index 5b16cd4..0000000
--- a/plugins/gpu_neon/gpu.c
+++ /dev/null
@@ -1,636 +0,0 @@
-/*
- * (C) Gražvydas "notaz" Ignotas, 2011-2012
- *
- * This work is licensed under the terms of any of these licenses
- * (at your option):
- * - GNU GPL, version 2 or later.
- * - GNU LGPL, version 2.1 or later.
- * See the COPYING file in the top-level directory.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include "gpu.h"
-
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
-#define unlikely(x) __builtin_expect((x), 0)
-#define noinline __attribute__((noinline))
-
-#define gpu_log(fmt, ...) \
- printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__)
-
-//#define log_io gpu_log
-#define log_io(...)
-//#define log_anomaly gpu_log
-#define log_anomaly(...)
-
-struct psx_gpu gpu __attribute__((aligned(2048)));
-
-static noinline int do_cmd_buffer(uint32_t *data, int count);
-static void finish_vram_transfer(int is_read);
-
-static noinline void do_cmd_reset(void)
-{
- if (unlikely(gpu.cmd_len > 0))
- do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
- gpu.cmd_len = 0;
-
- if (unlikely(gpu.dma.h > 0))
- finish_vram_transfer(gpu.dma_start.is_read);
- gpu.dma.h = 0;
-}
-
-static noinline void do_reset(void)
-{
- unsigned int i;
-
- do_cmd_reset();
-
- memset(gpu.regs, 0, sizeof(gpu.regs));
- for (i = 0; i < sizeof(gpu.ex_regs) / sizeof(gpu.ex_regs[0]); i++)
- gpu.ex_regs[i] = (0xe0 + i) << 24;
- gpu.status.reg = 0x14802000;
- gpu.gp0 = 0;
- gpu.regs[3] = 1;
- gpu.screen.hres = gpu.screen.w = 256;
- gpu.screen.vres = gpu.screen.h = 240;
-}
-
-static noinline void update_width(void)
-{
- int sw = gpu.screen.x2 - gpu.screen.x1;
- if (sw <= 0 || sw >= 2560)
- // full width
- gpu.screen.w = gpu.screen.hres;
- else
- gpu.screen.w = sw * gpu.screen.hres / 2560;
-}
-
-static noinline void update_height(void)
-{
- int sh = gpu.screen.y2 - gpu.screen.y1;
- if (gpu.status.dheight)
- sh *= 2;
- if (sh <= 0)
- sh = gpu.screen.vres;
-
- gpu.screen.h = sh;
-}
-
-static noinline void decide_frameskip(void)
-{
- if (gpu.frameskip.active)
- gpu.frameskip.cnt++;
- else {
- gpu.frameskip.cnt = 0;
- gpu.frameskip.frame_ready = 1;
- }
-
- if (!gpu.frameskip.active && *gpu.frameskip.advice)
- gpu.frameskip.active = 1;
- else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set)
- gpu.frameskip.active = 1;
- else
- gpu.frameskip.active = 0;
-}
-
-static noinline void decide_frameskip_allow(uint32_t cmd_e3)
-{
- // no frameskip if it decides to draw to display area,
- // but not for interlace since it'll most likely always do that
- uint32_t x = cmd_e3 & 0x3ff;
- uint32_t y = (cmd_e3 >> 10) & 0x3ff;
- gpu.frameskip.allow = gpu.status.interlace ||
- (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w ||
- (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h;
-}
-
-static noinline void get_gpu_info(uint32_t data)
-{
- switch (data & 0x0f) {
- case 0x02:
- case 0x03:
- case 0x04:
- case 0x05:
- gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff;
- break;
- case 0x06:
- gpu.gp0 = gpu.ex_regs[5] & 0xfffff;
- break;
- case 0x07:
- gpu.gp0 = 2;
- break;
- default:
- gpu.gp0 = 0;
- break;
- }
-}
-
-long GPUinit(void)
-{
- int ret;
- ret = vout_init();
- ret |= renderer_init();
-
- gpu.state.frame_count = &gpu.zero;
- gpu.state.hcnt = &gpu.zero;
- gpu.frameskip.active = 0;
- gpu.cmd_len = 0;
- do_reset();
-
- return ret;
-}
-
-long GPUshutdown(void)
-{
- return vout_finish();
-}
-
-void GPUwriteStatus(uint32_t data)
-{
- static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
- static const short vres[4] = { 240, 480, 256, 480 };
- uint32_t cmd = data >> 24;
-
- if (cmd < ARRAY_SIZE(gpu.regs)) {
- if (cmd > 1 && cmd != 5 && gpu.regs[cmd] == data)
- return;
- gpu.regs[cmd] = data;
- }
-
- gpu.state.fb_dirty = 1;
-
- switch (cmd) {
- case 0x00:
- do_reset();
- break;
- case 0x01:
- do_cmd_reset();
- break;
- case 0x03:
- gpu.status.blanking = data & 1;
- break;
- case 0x04:
- gpu.status.dma = data & 3;
- break;
- case 0x05:
- gpu.screen.x = data & 0x3ff;
- gpu.screen.y = (data >> 10) & 0x3ff;
- if (gpu.frameskip.set) {
- decide_frameskip_allow(gpu.ex_regs[3]);
- if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) {
- decide_frameskip();
- gpu.frameskip.last_flip_frame = *gpu.state.frame_count;
- }
- }
- break;
- case 0x06:
- gpu.screen.x1 = data & 0xfff;
- gpu.screen.x2 = (data >> 12) & 0xfff;
- update_width();
- break;
- case 0x07:
- gpu.screen.y1 = data & 0x3ff;
- gpu.screen.y2 = (data >> 10) & 0x3ff;
- update_height();
- break;
- case 0x08:
- gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10);
- gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7];
- gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3];
- update_width();
- update_height();
- break;
- default:
- if ((cmd & 0xf0) == 0x10)
- get_gpu_info(data);
- break;
- }
-}
-
-const unsigned char cmd_lengths[256] =
-{
- 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
- 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
- 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40
- 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
- 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60
- 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
- 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-#define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)]
-
-static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read)
-{
- uint16_t *vram = VRAM_MEM_XY(x, y);
- if (is_read)
- memcpy(mem, vram, l * 2);
- else
- memcpy(vram, mem, l * 2);
-}
-
-static int do_vram_io(uint32_t *data, int count, int is_read)
-{
- int count_initial = count;
- uint16_t *sdata = (uint16_t *)data;
- int x = gpu.dma.x, y = gpu.dma.y;
- int w = gpu.dma.w, h = gpu.dma.h;
- int o = gpu.dma.offset;
- int l;
- count *= 2; // operate in 16bpp pixels
-
- if (gpu.dma.offset) {
- l = w - gpu.dma.offset;
- if (count < l)
- l = count;
-
- do_vram_line(x + o, y, sdata, l, is_read);
-
- if (o + l < w)
- o += l;
- else {
- o = 0;
- y++;
- h--;
- }
- sdata += l;
- count -= l;
- }
-
- for (; h > 0 && count >= w; sdata += w, count -= w, y++, h--) {
- y &= 511;
- do_vram_line(x, y, sdata, w, is_read);
- }
-
- if (h > 0) {
- if (count > 0) {
- y &= 511;
- do_vram_line(x, y, sdata, count, is_read);
- o = count;
- count = 0;
- }
- }
- else
- finish_vram_transfer(is_read);
- gpu.dma.y = y;
- gpu.dma.h = h;
- gpu.dma.offset = o;
-
- return count_initial - count / 2;
-}
-
-static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read)
-{
- if (gpu.dma.h)
- log_anomaly("start_vram_transfer while old unfinished\n");
-
- gpu.dma.x = pos_word & 0x3ff;
- gpu.dma.y = (pos_word >> 16) & 0x1ff;
- gpu.dma.w = ((size_word - 1) & 0x3ff) + 1;
- gpu.dma.h = (((size_word >> 16) - 1) & 0x1ff) + 1;
- gpu.dma.offset = 0;
- gpu.dma.is_read = is_read;
- gpu.dma_start = gpu.dma;
-
- renderer_flush_queues();
- if (is_read) {
- gpu.status.img = 1;
- // XXX: wrong for width 1
- memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4);
- gpu.state.last_vram_read_frame = *gpu.state.frame_count;
- }
-
- log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w',
- gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h);
-}
-
-static void finish_vram_transfer(int is_read)
-{
- if (is_read)
- gpu.status.img = 0;
- else
- renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y,
- gpu.dma_start.w, gpu.dma_start.h);
-}
-
-static noinline int do_cmd_buffer(uint32_t *data, int count)
-{
- int len, cmd, start, pos;
- int vram_dirty = 0;
-
- // process buffer
- for (start = pos = 0; pos < count; )
- {
- cmd = -1;
- len = 0;
-
- if (gpu.dma.h) {
- pos += do_vram_io(data + pos, count - pos, 0);
- if (pos == count)
- break;
- start = pos;
- }
-
- // do look-ahead pass to detect SR changes and VRAM i/o
- while (pos < count) {
- uint32_t *list = data + pos;
- cmd = list[0] >> 24;
- len = 1 + cmd_lengths[cmd];
-
- //printf(" %3d: %02x %d\n", pos, cmd, len);
- if ((cmd & 0xf4) == 0x24) {
- // flat textured prim
- gpu.ex_regs[1] &= ~0x1ff;
- gpu.ex_regs[1] |= list[4] & 0x1ff;
- }
- else if ((cmd & 0xf4) == 0x34) {
- // shaded textured prim
- gpu.ex_regs[1] &= ~0x1ff;
- gpu.ex_regs[1] |= list[5] & 0x1ff;
- }
- else if (cmd == 0xe3)
- decide_frameskip_allow(list[0]);
-
- if (2 <= cmd && cmd < 0xc0)
- vram_dirty = 1;
- else if ((cmd & 0xf8) == 0xe0)
- gpu.ex_regs[cmd & 7] = list[0];
-
- if (pos + len > count) {
- cmd = -1;
- break; // incomplete cmd
- }
- if (cmd == 0xa0 || cmd == 0xc0)
- break; // image i/o
- pos += len;
- }
-
- if (pos - start > 0) {
- if (!gpu.frameskip.active || !gpu.frameskip.allow)
- do_cmd_list(data + start, pos - start);
- start = pos;
- }
-
- if (cmd == 0xa0 || cmd == 0xc0) {
- // consume vram write/read cmd
- start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0);
- pos += len;
- }
- else if (cmd == -1)
- break;
- }
-
- gpu.status.reg &= ~0x1fff;
- gpu.status.reg |= gpu.ex_regs[1] & 0x7ff;
- gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11;
-
- if (gpu.frameskip.active)
- renderer_sync_ecmds(gpu.ex_regs);
- gpu.state.fb_dirty |= vram_dirty;
-
- return count - pos;
-}
-
-static void flush_cmd_buffer(void)
-{
- int left = do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len);
- if (left > 0)
- memmove(gpu.cmd_buffer, gpu.cmd_buffer + gpu.cmd_len - left, left * 4);
- gpu.cmd_len = left;
-}
-
-void GPUwriteDataMem(uint32_t *mem, int count)
-{
- int left;
-
- log_io("gpu_dma_write %p %d\n", mem, count);
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- left = do_cmd_buffer(mem, count);
- if (left)
- log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count);
-}
-
-void GPUwriteData(uint32_t data)
-{
- log_io("gpu_write %08x\n", data);
- gpu.cmd_buffer[gpu.cmd_len++] = data;
- if (gpu.cmd_len >= CMD_BUFFER_LEN)
- flush_cmd_buffer();
-}
-
-long GPUdmaChain(uint32_t *rambase, uint32_t start_addr)
-{
- uint32_t addr, *list;
- uint32_t *llist_entry = NULL;
- int len, left, count;
- long cpu_cycles = 0;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- // ff7 sends it's main list twice, detect this
- if (*gpu.state.frame_count == gpu.state.last_list.frame &&
- *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
- gpu.state.last_list.cycles > 2048)
- {
- llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4;
- *llist_entry |= 0x800000;
- }
-
- log_io("gpu_dma_chain\n");
- addr = start_addr & 0xffffff;
- for (count = 0; addr != 0xffffff; count++)
- {
- list = rambase + (addr & 0x1fffff) / 4;
- len = list[0] >> 24;
- addr = list[0] & 0xffffff;
- cpu_cycles += 10;
- if (len > 0)
- cpu_cycles += 5 + len;
-
- log_io(".chain %08x #%d\n", (list - rambase) * 4, len);
-
- // loop detection marker
- // (bit23 set causes DMA error on real machine, so
- // unlikely to be ever set by the game)
- list[0] |= 0x800000;
-
- if (len) {
- left = do_cmd_buffer(list + 1, len);
- if (left)
- log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len);
- }
-
- if (addr & 0x800000)
- break;
- }
-
- // remove loop detection markers
- addr = start_addr & 0x1fffff;
- while (count-- > 0) {
- list = rambase + addr / 4;
- addr = list[0] & 0x1fffff;
- list[0] &= ~0x800000;
- }
- if (llist_entry)
- *llist_entry &= ~0x800000;
-
- gpu.state.last_list.frame = *gpu.state.frame_count;
- gpu.state.last_list.hcnt = *gpu.state.hcnt;
- gpu.state.last_list.cycles = cpu_cycles;
- gpu.state.last_list.addr = start_addr;
-
- return cpu_cycles;
-}
-
-void GPUreadDataMem(uint32_t *mem, int count)
-{
- log_io("gpu_dma_read %p %d\n", mem, count);
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- if (gpu.dma.h)
- do_vram_io(mem, count, 1);
-}
-
-uint32_t GPUreadData(void)
-{
- uint32_t ret;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- ret = gpu.gp0;
- if (gpu.dma.h)
- do_vram_io(&ret, 1, 1);
-
- log_io("gpu_read %08x\n", ret);
- return ret;
-}
-
-uint32_t GPUreadStatus(void)
-{
- uint32_t ret;
-
- if (unlikely(gpu.cmd_len > 0))
- flush_cmd_buffer();
-
- ret = gpu.status.reg;
- log_io("gpu_read_status %08x\n", ret);
- return ret;
-}
-
-struct GPUFreeze
-{
- uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu)
- uint32_t ulStatus; // current gpu status
- uint32_t ulControl[256]; // latest control register values
- unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN)
-};
-
-long GPUfreeze(uint32_t type, struct GPUFreeze *freeze)
-{
- int i;
-
- switch (type) {
- case 1: // save
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram));
- memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs));
- memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs));
- freeze->ulStatus = gpu.status.reg;
- break;
- case 0: // load
- memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram));
- memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs));
- memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs));
- gpu.status.reg = freeze->ulStatus;
- for (i = 8; i > 0; i--) {
- gpu.regs[i] ^= 1; // avoid reg change detection
- GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1));
- }
- renderer_sync_ecmds(gpu.ex_regs);
- renderer_update_caches(0, 0, 1024, 512);
- break;
- }
-
- return 1;
-}
-
-void GPUupdateLace(void)
-{
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- renderer_flush_queues();
-
- if (gpu.status.blanking || !gpu.state.fb_dirty)
- return;
-
- if (gpu.frameskip.set) {
- if (!gpu.frameskip.frame_ready) {
- if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
- return;
- gpu.frameskip.active = 0;
- }
- gpu.frameskip.frame_ready = 0;
- }
-
- vout_update();
- gpu.state.fb_dirty = 0;
-}
-
-void GPUvBlank(int is_vblank, int lcf)
-{
- int interlace = gpu.state.allow_interlace
- && gpu.status.interlace && gpu.status.dheight;
- // interlace doesn't look nice on progressive displays,
- // so we have this "auto" mode here for games that don't read vram
- if (gpu.state.allow_interlace == 2
- && *gpu.state.frame_count - gpu.state.last_vram_read_frame > 1)
- {
- interlace = 0;
- }
- if (interlace || interlace != gpu.state.old_interlace) {
- gpu.state.old_interlace = interlace;
-
- if (gpu.cmd_len > 0)
- flush_cmd_buffer();
- renderer_flush_queues();
- renderer_set_interlace(interlace, !lcf);
- }
-}
-
-#include "../../frontend/plugin_lib.h"
-
-void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
-{
- gpu.frameskip.set = cbs->frameskip;
- gpu.frameskip.advice = &cbs->fskip_advice;
- gpu.frameskip.active = 0;
- gpu.frameskip.frame_ready = 1;
- gpu.state.hcnt = cbs->gpu_hcnt;
- gpu.state.frame_count = cbs->gpu_frame_count;
- gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace;
-
- if (cbs->pl_vout_set_raw_vram)
- cbs->pl_vout_set_raw_vram(gpu.vram);
- renderer_set_config(cbs);
- vout_set_config(cbs);
-}
-
-// vim:shiftwidth=2:expandtab
diff --git a/plugins/gpu_neon/gpu.h b/plugins/gpu_neon/gpu.h
deleted file mode 100644
index d9ad416..0000000
--- a/plugins/gpu_neon/gpu.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * (C) Gražvydas "notaz" Ignotas, 2011
- *
- * This work is licensed under the terms of any of these licenses
- * (at your option):
- * - GNU GPL, version 2 or later.
- * - GNU LGPL, version 2.1 or later.
- * See the COPYING file in the top-level directory.
- */
-
-#include <stdint.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define CMD_BUFFER_LEN 1024
-
-struct psx_gpu {
- uint16_t vram[1024 * 512];
- uint16_t guard[1024 * 512]; // overdraw guard
- uint32_t cmd_buffer[CMD_BUFFER_LEN];
- uint32_t regs[16];
- union {
- uint32_t reg;
- struct {
- uint32_t tx:4; // 0 texture page
- uint32_t ty:1;
- uint32_t abr:2;
- uint32_t tp:2; // 7 t.p. mode (4,8,15bpp)
- uint32_t dtd:1; // 9 dither
- uint32_t dfe:1;
- uint32_t md:1; // 11 set mask bit when drawing
- uint32_t me:1; // 12 no draw on mask
- uint32_t unkn:3;
- uint32_t width1:1; // 16
- uint32_t width0:2;
- uint32_t dheight:1; // 19 double height
- uint32_t video:1; // 20 NTSC,PAL
- uint32_t rgb24:1;
- uint32_t interlace:1; // 22 interlace on
- uint32_t blanking:1; // 23 display not enabled
- uint32_t unkn2:2;
- uint32_t busy:1; // 26 !busy drawing
- uint32_t img:1; // 27 ready to DMA image data
- uint32_t com:1; // 28 ready for commands
- uint32_t dma:2; // 29 off, ?, to vram, from vram
- uint32_t lcf:1; // 31
- };
- } status;
- uint32_t gp0;
- uint32_t ex_regs[8];
- struct {
- int hres, vres;
- int x, y, w, h;
- int x1, x2;
- int y1, y2;
- } screen;
- struct {
- int x, y, w, h;
- short int offset, is_read;
- } dma, dma_start;
- int cmd_len;
- uint32_t zero;
- struct {
- uint32_t fb_dirty:1;
- uint32_t old_interlace:1;
- uint32_t allow_interlace:2;
- uint32_t *frame_count;
- uint32_t *hcnt; /* hsync count */
- struct {
- uint32_t addr;
- uint32_t cycles;
- uint32_t frame;
- uint32_t hcnt;
- } last_list;
- uint32_t last_vram_read_frame;
- } state;
- struct {
- int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
- int32_t cnt:3; /* amount skipped in a row */
- uint32_t active:1;
- uint32_t allow:1;
- uint32_t frame_ready:1;
- const int *advice;
- uint32_t last_flip_frame;
- } frameskip;
-};
-
-extern struct psx_gpu gpu;
-
-extern const unsigned char cmd_lengths[256];
-
-void do_cmd_list(uint32_t *list, int count);
-
-struct rearmed_cbs;
-
-int renderer_init(void);
-void renderer_sync_ecmds(uint32_t * ecmds);
-void renderer_update_caches(int x, int y, int w, int h);
-void renderer_flush_queues(void);
-void renderer_set_interlace(int enable, int is_odd);
-void renderer_set_config(const struct rearmed_cbs *config);
-
-int vout_init(void);
-int vout_finish(void);
-void vout_update(void);
-void vout_set_config(const struct rearmed_cbs *config);
-
-/* listing these here for correct linkage if rasterizer uses c++ */
-struct GPUFreeze;
-
-long GPUinit(void);
-long GPUshutdown(void);
-void GPUwriteDataMem(uint32_t *mem, int count);
-long GPUdmaChain(uint32_t *rambase, uint32_t addr);
-void GPUwriteData(uint32_t data);
-void GPUreadDataMem(uint32_t *mem, int count);
-uint32_t GPUreadData(void);
-uint32_t GPUreadStatus(void);
-void GPUwriteStatus(uint32_t data);
-long GPUfreeze(uint32_t type, struct GPUFreeze *freeze);
-void GPUupdateLace(void);
-long GPUopen(void **dpy);
-long GPUclose(void);
-void GPUvBlank(int is_vblank, int lcf);
-void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/plugins/gpu_neon/peops_if.c b/plugins/gpu_neon/peops_if.c
deleted file mode 100644
index 191fce1..0000000
--- a/plugins/gpu_neon/peops_if.c
+++ /dev/null
@@ -1,398 +0,0 @@
-/***************************************************************************
- copyright : (C) 2001 by Pete Bernert, 2011 notaz
-
- ***************************************************************************/
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gpu.h"
-
-#define u32 uint32_t
-
-#define INFO_TW 0
-#define INFO_DRAWSTART 1
-#define INFO_DRAWEND 2
-#define INFO_DRAWOFF 3
-
-#define SHADETEXBIT(x) ((x>>24) & 0x1)
-#define SEMITRANSBIT(x) ((x>>25) & 0x1)
-#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r)
-
-#define DATAREGISTERMODES unsigned short
-
-#define DR_NORMAL 0
-#define DR_VRAMTRANSFER 1
-
-#define GPUSTATUS_READYFORVRAM 0x08000000
-
-// byteswappings
-
-#define SWAP16(x) ({ uint16_t y=(x); (((y)>>8 & 0xff) | ((y)<<8 & 0xff00)); })
-#define SWAP32(x) ({ uint32_t y=(x); (((y)>>24 & 0xfful) | ((y)>>8 & 0xff00ul) | ((y)<<8 & 0xff0000ul) | ((y)<<24 & 0xff000000ul)); })
-
-#ifdef __BIG_ENDIAN__
-
-// big endian config
-#define HOST2LE32(x) SWAP32(x)
-#define HOST2BE32(x) (x)
-#define LE2HOST32(x) SWAP32(x)
-#define BE2HOST32(x) (x)
-
-#define HOST2LE16(x) SWAP16(x)
-#define HOST2BE16(x) (x)
-#define LE2HOST16(x) SWAP16(x)
-#define BE2HOST16(x) (x)
-
-#else
-
-// little endian config
-#define HOST2LE32(x) (x)
-#define HOST2BE32(x) SWAP32(x)
-#define LE2HOST32(x) (x)
-#define BE2HOST32(x) SWAP32(x)
-
-#define HOST2LE16(x) (x)
-#define HOST2BE16(x) SWAP16(x)
-#define LE2HOST16(x) (x)
-#define BE2HOST16(x) SWAP16(x)
-
-#endif
-
-#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X))
-#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X))
-
-#define GETLE16(X) LE2HOST16(*(uint16_t *)X)
-#define GETLE32_(X) LE2HOST32(*(uint32_t *)X)
-#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);})
-#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0)
-#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE16((uint32_t)Y);}while(0)
-#ifdef __arm__
-#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16))
-#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0)
-#else
-#define GETLE32 GETLE32_
-#define PUTLE32 PUTLE32_
-#endif
-
-/////////////////////////////////////////////////////////////////////////////
-
-typedef struct VRAMLOADTTAG
-{
- short x;
- short y;
- short Width;
- short Height;
- short RowsRemaining;
- short ColsRemaining;
- unsigned short *ImagePtr;
-} VRAMLoad_t;
-
-/////////////////////////////////////////////////////////////////////////////
-
-typedef struct PSXPOINTTAG
-{
- int32_t x;
- int32_t y;
-} PSXPoint_t;
-
-typedef struct PSXSPOINTTAG
-{
- short x;
- short y;
-} PSXSPoint_t;
-
-typedef struct PSXRECTTAG
-{
- short x0;
- short x1;
- short y0;
- short y1;
-} PSXRect_t;
-
-// linux defines for some windows stuff
-
-#define FALSE 0
-#define TRUE 1
-#define BOOL unsigned short
-#define LOWORD(l) ((unsigned short)(l))
-#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
-#define max(a,b) (((a) > (b)) ? (a) : (b))
-#define min(a,b) (((a) < (b)) ? (a) : (b))
-#define DWORD uint32_t
-#ifndef __int64
-#define __int64 long long int
-#endif
-
-typedef struct RECTTAG
-{
- int left;
- int top;
- int right;
- int bottom;
-}RECT;
-
-/////////////////////////////////////////////////////////////////////////////
-
-typedef struct TWINTAG
-{
- PSXRect_t Position;
- int xmask, ymask;
-} TWin_t;
-
-/////////////////////////////////////////////////////////////////////////////
-
-typedef struct PSXDISPLAYTAG
-{
- PSXPoint_t DisplayModeNew;
- PSXPoint_t DisplayMode;
- PSXPoint_t DisplayPosition;
- PSXPoint_t DisplayEnd;
-
- int32_t Double;
- int32_t Height;
- int32_t PAL;
- int32_t InterlacedNew;
- int32_t Interlaced;
- int32_t RGB24New;
- int32_t RGB24;
- PSXSPoint_t DrawOffset;
- int32_t Disabled;
- PSXRect_t Range;
-
-} PSXDisplay_t;
-
-/////////////////////////////////////////////////////////////////////////////
-
-// draw.c
-
-extern int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
-extern int32_t GlobalTextABR,GlobalTextPAGE;
-extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
-extern long lLowerpart;
-extern BOOL bCheckMask;
-extern unsigned short sSetMask;
-extern unsigned long lSetMask;
-extern short g_m1;
-extern short g_m2;
-extern short g_m3;
-extern short DrawSemiTrans;
-
-// prim.c
-
-extern BOOL bUsingTWin;
-extern TWin_t TWin;
-extern void (*primTableJ[256])(unsigned char *);
-extern void (*primTableSkip[256])(unsigned char *);
-extern unsigned short usMirror;
-extern int iDither;
-extern uint32_t dwCfgFixes;
-extern uint32_t dwActFixes;
-extern int iUseFixes;
-extern int iUseDither;
-extern BOOL bDoVSyncUpdate;
-extern int32_t drawX;
-extern int32_t drawY;
-extern int32_t drawW;
-extern int32_t drawH;
-
-// gpu.h
-
-#define OPAQUEON 10
-#define OPAQUEOFF 11
-
-#define KEY_RESETTEXSTORE 1
-#define KEY_SHOWFPS 2
-#define KEY_RESETOPAQUE 4
-#define KEY_RESETDITHER 8
-#define KEY_RESETFILTER 16
-#define KEY_RESETADVBLEND 32
-#define KEY_BADTEXTURES 128
-#define KEY_CHECKTHISOUT 256
-
-#if !defined(__BIG_ENDIAN__) || defined(__x86_64__) || defined(__i386__)
-#ifndef __LITTLE_ENDIAN__
-#define __LITTLE_ENDIAN__
-#endif
-#endif
-
-#ifdef __LITTLE_ENDIAN__
-#define RED(x) (x & 0xff)
-#define BLUE(x) ((x>>16) & 0xff)
-#define GREEN(x) ((x>>8) & 0xff)
-#define COLOR(x) (x & 0xffffff)
-#elif defined __BIG_ENDIAN__
-#define RED(x) ((x>>24) & 0xff)
-#define BLUE(x) ((x>>8) & 0xff)
-#define GREEN(x) ((x>>16) & 0xff)
-#define COLOR(x) SWAP32(x & 0xffffff)
-#endif
-
-PSXDisplay_t PSXDisplay;
-unsigned char *psxVub;
-signed char *psxVsb;
-unsigned short *psxVuw;
-unsigned short *psxVuw_eom;
-signed short *psxVsw;
-uint32_t *psxVul;
-int32_t *psxVsl;
-
-long lGPUstatusRet;
-uint32_t lGPUInfoVals[16];
-
-VRAMLoad_t VRAMWrite;
-VRAMLoad_t VRAMRead;
-
-DATAREGISTERMODES DataWriteMode;
-DATAREGISTERMODES DataReadMode;
-
-BOOL bCheckMask = FALSE;
-unsigned short sSetMask = 0;
-unsigned long lSetMask = 0;
-long lLowerpart;
-
-#include "../dfxvideo/soft.c"
-#include "../dfxvideo/prim.c"
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
- psxVub=(void *)gpu.vram;
-
- psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM
- psxVsw=(signed short *)psxVub;
- psxVsl=(int32_t *)psxVub;
- psxVuw=(unsigned short *)psxVub;
- psxVul=(uint32_t *)psxVub;
-
- psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram
-
- PSXDisplay.RGB24 = FALSE; // init some stuff
- PSXDisplay.Interlaced = FALSE;
- PSXDisplay.DrawOffset.x = 0;
- PSXDisplay.DrawOffset.y = 0;
- PSXDisplay.DisplayMode.x= 320;
- PSXDisplay.DisplayMode.y= 240;
- PSXDisplay.Disabled = FALSE;
- PSXDisplay.Range.x0=0;
- PSXDisplay.Range.x1=0;
- PSXDisplay.Double = 1;
-
- DataWriteMode = DR_NORMAL;
- lGPUstatusRet = 0x14802000;
-
- return 0;
-}
-
-extern const unsigned char cmd_lengths[256];
-
-void do_cmd_list(unsigned int *list, int list_len)
-{
- unsigned int cmd, len;
-
- unsigned int *list_end = list + list_len;
-
- for (; list < list_end; list += 1 + len)
- {
- cmd = *list >> 24;
- len = cmd_lengths[cmd];
-
- primTableJ[cmd]((void *)list);
-
- switch(cmd)
- {
- case 0x48 ... 0x4F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- list_position++;
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2);
-
- break;
- }
-
- case 0x58 ... 0x5F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- list_position += 2;
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2) * 2;
-
- break;
- }
-
-#ifdef TEST
- case 0xA0: // sys -> vid
- {
- short *slist = (void *)list;
- u32 load_width = slist[4];
- u32 load_height = slist[5];
- u32 load_size = load_width * load_height;
-
- len += load_size / 2;
- break;
- }
-#endif
- }
- }
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
- cmdTexturePage((unsigned char *)&ecmds[1]);
- cmdTextureWindow((unsigned char *)&ecmds[2]);
- cmdDrawAreaStart((unsigned char *)&ecmds[3]);
- cmdDrawAreaEnd((unsigned char *)&ecmds[4]);
- cmdDrawOffset((unsigned char *)&ecmds[5]);
- cmdSTP((unsigned char *)&ecmds[6]);
-}
-
-void renderer_update_caches(int x, int y, int w, int h)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
- iUseDither = cbs->gpu_peops.iUseDither;
- dwActFixes = cbs->gpu_peops.dwActFixes;
-}
diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c
index 1c462e1..3ff6e48 100644
--- a/plugins/gpu_neon/psx_gpu_if.c
+++ b/plugins/gpu_neon/psx_gpu_if.c
@@ -15,7 +15,7 @@ extern const unsigned char cmd_lengths[256];
#include "psx_gpu/psx_gpu.c"
#include "psx_gpu/psx_gpu_parse.c"
-#include "gpu.h"
+#include "../gpulib/gpu.h"
static psx_gpu_struct egpu __attribute__((aligned(256)));
diff --git a/plugins/gpu_neon/test.c b/plugins/gpu_neon/test.c
deleted file mode 100644
index e523e20..0000000
--- a/plugins/gpu_neon/test.c
+++ /dev/null
@@ -1,109 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gpu.h"
-
-static inline unsigned int pcnt_get(void)
-{
- unsigned int val;
-#ifdef __ARM_ARCH_7A__
- asm volatile("mrc p15, 0, %0, c9, c13, 0" : "=r"(val));
-#else
- val = 0;
-#endif
- return val;
-}
-
-static inline void pcnt_init(void)
-{
-#ifdef __ARM_ARCH_7A__
- int v;
- asm volatile("mrc p15, 0, %0, c9, c12, 0" : "=r"(v));
- v |= 5; // master enable, ccnt reset
- v &= ~8; // ccnt divider 0
- asm volatile("mcr p15, 0, %0, c9, c12, 0" :: "r"(v));
- // enable cycle counter
- asm volatile("mcr p15, 0, %0, c9, c12, 1" :: "r"(1<<31));
-#endif
-}
-
-const unsigned char cmd_lengths[256] =
-{
- 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20
- 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11,
- 2, 2, 2, 2, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, // 40
- 3, 3, 3, 3, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
- 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, // 60
- 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2,
- 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-struct psx_gpu gpu __attribute__((aligned(64)));
-
-typedef struct
-{
- uint16_t vram[1024 * 512];
- uint32_t gpu_register[15];
- uint32_t status;
-} gpu_dump_struct;
-
-static gpu_dump_struct state;
-
-int main(int argc, char *argv[])
-{
- unsigned int start_cycles;
- uint32_t *list;
- int size;
- FILE *state_file;
- FILE *list_file;
- FILE *out_file;
-
- if (argc != 3 && argc != 4)
- {
- printf("usage:\n%s <state> <list> [vram_out]\n", argv[0]);
- return 1;
- }
-
- state_file = fopen(argv[1], "rb");
- fread(&state, 1, sizeof(gpu_dump_struct), state_file);
- fclose(state_file);
-
- list_file = fopen(argv[2], "rb");
- fseek(list_file, 0, SEEK_END);
- size = ftell(list_file);
- fseek(list_file, 0, SEEK_SET);
-
- list = (uint32_t *)malloc(size);
- fread(list, 1, size, list_file);
- fclose(list_file);
-
- pcnt_init();
- renderer_init();
- memcpy(gpu.vram, state.vram, sizeof(gpu.vram));
- if ((state.gpu_register[8] & 0x24) == 0x24)
- renderer_set_interlace(1, !(state.status >> 31));
-
- start_cycles = pcnt_get();
-
- do_cmd_list(list, size / 4);
- renderer_flush_queues();
-
- printf("%u\n", pcnt_get() - start_cycles);
-
- if (argc >= 4) {
- out_file = fopen(argv[3], "wb");
- fwrite(gpu.vram, 1, sizeof(gpu.vram), out_file);
- fclose(out_file);
- }
-
- return 0;
-}
diff --git a/plugins/gpu_neon/unai_if.cpp b/plugins/gpu_neon/unai_if.cpp
deleted file mode 100644
index 8917f2a..0000000
--- a/plugins/gpu_neon/unai_if.cpp
+++ /dev/null
@@ -1,291 +0,0 @@
-/***************************************************************************
-* Copyright (C) 2010 PCSX4ALL Team *
-* Copyright (C) 2010 Unai *
-* Copyright (C) 2011 notaz *
-* *
-* This program is free software; you can redistribute it and/or modify *
-* it under the terms of the GNU General Public License as published by *
-* the Free Software Foundation; either version 2 of the License, or *
-* (at your option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
-* GNU General Public License for more details. *
-* *
-* You should have received a copy of the GNU General Public License *
-* along with this program; if not, write to the *
-* Free Software Foundation, Inc., *
-* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
-***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gpu.h"
-
-#define u8 uint8_t
-#define s8 int8_t
-#define u16 uint16_t
-#define s16 int16_t
-#define u32 uint32_t
-#define s32 int32_t
-#define s64 int64_t
-
-#define INLINE static
-
-#define FRAME_BUFFER_SIZE (1024*512*2)
-#define FRAME_WIDTH 1024
-#define FRAME_HEIGHT 512
-#define FRAME_OFFSET(x,y) (((y)<<10)+(x))
-
-#define isSkip 0 /* skip frame (info coming from GPU) */
-#define alt_fps 0
-static int linesInterlace; /* internal lines interlace */
-static int force_interlace;
-
-static bool light = true; /* lighting */
-static bool blend = true; /* blending */
-static bool FrameToRead = false; /* load image in progress */
-static bool FrameToWrite = false; /* store image in progress */
-
-static bool enableAbbeyHack = false; /* Abe's Odyssey hack */
-
-static u8 BLEND_MODE;
-static u8 TEXT_MODE;
-static u8 Masking;
-
-static u16 PixelMSB;
-static u16 PixelData;
-
-///////////////////////////////////////////////////////////////////////////////
-// GPU Global data
-///////////////////////////////////////////////////////////////////////////////
-
-// Dma Transfers info
-static s32 px,py;
-static s32 x_end,y_end;
-static u16* pvram;
-
-static s32 PacketCount;
-static s32 PacketIndex;
-
-// Rasterizer status
-static u32 TextureWindow [4];
-static u32 DrawingArea [4];
-static u32 DrawingOffset [2];
-
-static u16* TBA;
-static u16* CBA;
-
-// Inner Loops
-static s32 u4, du4;
-static s32 v4, dv4;
-static s32 r4, dr4;
-static s32 g4, dg4;
-static s32 b4, db4;
-static u32 lInc;
-static u32 tInc, tMsk;
-
-union GPUPacket
-{
- u32 U4[16];
- s32 S4[16];
- u16 U2[32];
- s16 S2[32];
- u8 U1[64];
- s8 S1[64];
-};
-
-static GPUPacket PacketBuffer;
-static u16 *GPU_FrameBuffer;
-static u32 GPU_GP1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "../gpu_unai/gpu_fixedpoint.h"
-
-// Inner loop driver instanciation file
-#include "../gpu_unai/gpu_inner.h"
-
-// GPU Raster Macros
-#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-
-#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<20)>>20)
-//#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<21)>>21)
-#define GPU_EXPANDSIGN_SPRT(x) (((s32)(x)<<21)>>21)
-
-//#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; }
-#define GPU_TESTRANGE(x) { if ((x<-1023) || (x>1023)) return; }
-
-#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
-
-// GPU internal image drawing functions
-#include "../gpu_unai/gpu_raster_image.h"
-
-// GPU internal line drawing functions
-#include "../gpu_unai/gpu_raster_line.h"
-
-// GPU internal polygon drawing functions
-#include "../gpu_unai/gpu_raster_polygon.h"
-
-// GPU internal sprite drawing functions
-#include "../gpu_unai/gpu_raster_sprite.h"
-
-// GPU command buffer execution/store
-#include "../gpu_unai/gpu_command.h"
-
-#define unai_do_prim(cmd, list, len) \
- memcpy(PacketBuffer.U4, list, (len) * 4); \
- gpuSendPacketFunction(cmd)
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
- GPU_FrameBuffer = (u16 *)gpu.vram;
-
- // s_invTable
- for(int i=1;i<=(1<<TABLE_BITS);++i)
- {
- double v = 1.0 / double(i);
- #ifdef GPU_TABLE_10_BITS
- v *= double(0xffffffff>>1);
- #else
- v *= double(0x80000000);
- #endif
- s_invTable[i-1]=s32(v);
- }
-
- return 0;
-}
-
-extern const unsigned char cmd_lengths[256];
-
-void do_cmd_list(unsigned int *list, int list_len)
-{
- unsigned int cmd, len;
- unsigned int *list_end = list + list_len;
-
- linesInterlace = force_interlace;
-#ifndef __ARM_ARCH_7A__ /* XXX */
- linesInterlace |= gpu.status.interlace;
-#endif
-
- for (; list < list_end; list += 1 + len)
- {
- cmd = *list >> 24;
- len = cmd_lengths[cmd];
-
- switch(cmd)
- {
- case 0x48 ... 0x4F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
- u32 PRIM = cmd;
-
- memcpy(&PacketBuffer.U4[0], list, 4 * 3);
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- PacketBuffer.U4[1] = PacketBuffer.U4[2];
- PacketBuffer.U4[2] = *list_position++;
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2);
-
- break;
- }
-
- case 0x58 ... 0x5F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
- u32 PRIM = cmd;
-
- memcpy(&PacketBuffer.U4[0], list, 4 * 4);
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
- break;
-
- PacketBuffer.U4[0] = PacketBuffer.U4[2];
- PacketBuffer.U4[1] = PacketBuffer.U4[3];
- PacketBuffer.U4[2] = *list_position++;
- PacketBuffer.U4[3] = *list_position++;
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- }
-
- if(num_vertexes > 2)
- len += (num_vertexes - 2) * 2;
-
- break;
- }
-
-#ifdef TEST
- case 0xA0: // sys -> vid
- {
- u32 load_width = list[2] & 0xffff;
- u32 load_height = list[2] >> 16;
- u32 load_size = load_width * load_height;
-
- len += load_size / 2;
- break;
- }
-#endif
-
- default:
- unai_do_prim(cmd, list, len + 1);
- break;
- }
- }
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
- unai_do_prim(0xe1, &ecmds[1], 1);
- unai_do_prim(0xe2, &ecmds[2], 1);
- unai_do_prim(0xe3, &ecmds[3], 1);
- unai_do_prim(0xe4, &ecmds[4], 1);
- unai_do_prim(0xe5, &ecmds[5], 1);
- unai_do_prim(0xe6, &ecmds[6], 1);
-}
-
-void renderer_update_caches(int x, int y, int w, int h)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#ifndef TEST
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
- force_interlace = cbs->gpu_unai.lineskip;
- enableAbbeyHack = cbs->gpu_unai.abe_hack;
- light = !cbs->gpu_unai.no_light;
- blend = !cbs->gpu_unai.no_blend;
-}
-
-#endif
diff --git a/plugins/gpu_neon/vout_fb.c b/plugins/gpu_neon/vout_fb.c
deleted file mode 100644
index 20c8ff3..0000000
--- a/plugins/gpu_neon/vout_fb.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * (C) Gražvydas "notaz" Ignotas, 2011
- *
- * This work is licensed under the terms of any of these licenses
- * (at your option):
- * - GNU GPL, version 2 or later.
- * - GNU LGPL, version 2.1 or later.
- * See the COPYING file in the top-level directory.
- */
-
-#include "gpu.h"
-#include "../../frontend/plugin_lib.h"
-#include "../../frontend/cspace.h"
-
-static const struct rearmed_cbs *cbs;
-static void *screen_buf;
-
-int vout_init(void)
-{
- return 0;
-}
-
-int vout_finish(void)
-{
- return 0;
-}
-
-static void check_mode_change(void)
-{
- static uint32_t old_status;
- static int old_h;
-
- // width|rgb24 change?
- if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
- {
- old_status = gpu.status.reg;
- old_h = gpu.screen.h;
- screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres,
- gpu.screen.h, gpu.status.rgb24 ? 24 : 16);
- }
-}
-
-static void blit(void)
-{
- int x = gpu.screen.x & ~1; // alignment needed by blitter
- int y = gpu.screen.y;
- int w = gpu.screen.w;
- int h = gpu.screen.h;
- uint16_t *vram = gpu.vram;
- int stride = gpu.screen.hres;
- int fb_offs, doffs;
- uint8_t *dest;
-
- fb_offs = y * 1024 + x;
- dest = (uint8_t *)screen_buf;
-
- // only do centering, at least for now
- doffs = (stride - w) / 2 & ~1;
-
- if (gpu.status.rgb24)
- {
-#ifndef MAEMO
- dest += (doffs / 8) * 24;
- for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
- {
- fb_offs &= 1024*512-1;
- bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
- }
-#else
- dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
- {
- fb_offs &= 1024*512-1;
- bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
- }
-#endif
- }
- else
- {
- dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
- {
- fb_offs &= 1024*512-1;
- bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
- }
- }
-
- screen_buf = cbs->pl_vout_flip();
-}
-
-void vout_update(void)
-{
- check_mode_change();
- if (cbs->pl_vout_raw_flip)
- cbs->pl_vout_raw_flip(gpu.screen.x, gpu.screen.y);
- else
- blit();
-}
-
-long GPUopen(void **unused)
-{
- gpu.frameskip.active = 0;
- gpu.frameskip.frame_ready = 1;
-
- cbs->pl_vout_open();
- screen_buf = cbs->pl_vout_flip();
- return 0;
-}
-
-long GPUclose(void)
-{
- cbs->pl_vout_close();
- return 0;
-}
-
-void vout_set_config(const struct rearmed_cbs *cbs_)
-{
- cbs = cbs_;
-}
-
-// vim:shiftwidth=2:expandtab
diff --git a/plugins/gpu_neon/vout_sdl.c b/plugins/gpu_neon/vout_sdl.c
deleted file mode 100644
index db1ae96..0000000
--- a/plugins/gpu_neon/vout_sdl.c
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * (C) Gražvydas "notaz" Ignotas, 2011
- *
- * This work is licensed under the terms of any of these licenses
- * (at your option):
- * - GNU GPL, version 2 or later.
- * - GNU LGPL, version 2.1 or later.
- * See the COPYING file in the top-level directory.
- */
-
-#include <stdio.h>
-#include <SDL.h>
-#include <SDL_syswm.h>
-#include "gpu.h"
-
-static SDL_Surface *screen;
-static Display *x11_display;
-
-int vout_init(void)
-{
- SDL_SysWMinfo wminfo;
- int ret;
-
- ret = SDL_Init(SDL_INIT_VIDEO);
- if (ret != 0) {
- fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
- return ret;
- }
-
- screen = SDL_SetVideoMode(1024, 512, 32, 0);
- if (screen == NULL) {
- fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- SDL_Quit();
- return -1;
- }
-
- SDL_VERSION(&wminfo.version);
- ret = SDL_GetWMInfo(&wminfo);
- if (ret == 1)
- x11_display = wminfo.info.x11.display;
-
- return 0;
-}
-
-int vout_finish(void)
-{
- SDL_Quit();
- return 0;
-}
-
-void vout_update(void)
-{
- uint32_t *d;
- int i;
-
- SDL_LockSurface(screen);
- if (gpu.status.rgb24)
- {
- uint8_t *s;
- int y;
- for (y = 0; y < 512; y++) {
- s = (uint8_t *)gpu.vram + y * 2*1024;
- d = (uint32_t *)screen->pixels + y * 1024;
- for (i = 0; i < 1024 * 2 / 3; i++, s += 3)
- d[i] = (s[0] << 16) | (s[1] << 8) | s[2];
- }
- }
- else
- {
- uint16_t *s = gpu.vram;
- d = (uint32_t *)screen->pixels;
- for (i = 0; i < 1024 * 512; i++)
- d[i] = (((uint32_t)s[i] << 19) & 0xf80000) | ((s[i] << 6) & 0xf800) |
- ((s[i] >> 7) & 0xf8);
- }
- SDL_UnlockSurface(screen);
- SDL_UpdateRect(screen, 0, 0, 1024, 512);
-}
-
-long GPUopen(void **dpy)
-{
- *dpy = x11_display;
- return 0;
-}
-
-long GPUclose(void)
-{
- return 0;
-}
-
-void vout_set_config(const struct rearmed_cbs *cbs)
-{
-}
-
-// vim:shiftwidth=2:expandtab