Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-07 | drc: rm unneeded writebacks in stubs, as suggested by Ari64 | notaz | |
also fix leftover moves, missed by last cleanup commit. | |||
2011-03-07 | frontend: fix valgrind errors | notaz | |
also fixes pc build | |||
2011-03-02 | release r7 | notaz | |
2011-03-02 | dfxvideo: turn off strict-aliasing (causes problems) | notaz | |
all that int16/int32 casting is messing it up I guess. | |||
2011-03-01 | dfxvideo: use bit31 handling from pcsxr-svn | notaz | |
2011-03-01 | drc: clear dynarec completely on CD image change | notaz | |
most likely only BIOS can be reused anyway, no need to stress invalidation code needlessly (even if it does it all well). | |||
2011-03-01 | frontend: add BIOS warning | notaz | |
this will hopefully reduce forum load | |||
2011-03-01 | frontend: move skin and darken the background | notaz | |
2011-03-01 | dfxvideo: avoid division like plague | notaz | |
2011-03-01 | frontend: commit some debug code | notaz | |
2011-03-01 | spu: drop unused mono code | notaz | |
also merge the mix buffers - the idea was to make use of neon there but I've decided againt it, it wouldn't improve things much according to profiling. | |||
2011-03-01 | spu: refactor adsr (simplify code) | notaz | |
2011-03-01 | spu: compact chan structure a bit | notaz | |
2011-03-01 | gte_neon: hook into recompiler | notaz | |
2011-02-28 | gte_neon: implement MVMVA, some fixes | notaz | |
2011-02-25 | gte_neon: trying to improve code | notaz | |
2011-02-25 | gte_neon: implement RTPS and NCLIP | notaz | |
2011-02-22 | gte: starting some NEON code | notaz | |
2011-02-22 | frontend: make sure color format is set | notaz | |
2011-02-17 | drc: some PCSX-specific const addr io handlers | notaz | |
2011-02-17 | drc: add i/o penalty cycles | notaz | |
.. as done by some other PSX emus | |||
2011-02-17 | drc: don't pass r3 to memhandlers | notaz | |
also don't recalculate cycles after reads - PCSX doesn't queue any interrupts on reads. | |||
2011-02-17 | drc: merge register types from Ari64's code | notaz | |
but don't merge RAM_OFFSET stuff, I don't want to mess with this yet | |||
2011-02-17 | drc: merge Ari64's patch: 11_reduce_invstub_memory_usage | notaz | |
2011-02-17 | drc: merge Ari64's patch: 10_unnecessary_invalidate | notaz | |
also adjust memhandlers to do inv checks as recompiler no longer does them for unknown writes. | |||
2011-02-17 | drc: merge Ari64's patch: 08_loop_hoisting | notaz | |
2011-02-17 | drc: merge Ari64's patch: 07_clear_cache | notaz | |
2011-02-17 | drc: merge Ari64's patch: 05_dont_write_r0 | notaz | |
also get rid of unneeded moves in load_assemble | |||
2011-02-17 | drc: merge Ari64's patch: 02_xor_zero | notaz | |
2011-02-17 | drc: get rid of pass 7/provisional_r32 too | notaz | |
2011-02-17 | drc: fix p32 32K memset stupidity, don't use p32 instead | notaz | |
2011-02-17 | frontend: minor adjustments | notaz | |
2011-02-15 | add redump.org SBI support | notaz | |
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch. | |||
2011-02-15 | cdrom: move pause delay after ACK | notaz | |
This solves FF7 slowdowns and keeps games that need this delay working. | |||
2011-02-14 | dfxvideo: fill sanity check to prevent crashes | notaz | |
2011-02-12 | drc: rm x86 stuff - it's unmaintained here | notaz | |
Use Ari64's releases if you need x86 stuff. | |||
2011-02-12 | dfinput: fix CONFIG_MODE behavior | notaz | |
return config data when in config mode only (like LilyPad does) | |||
2011-02-12 | main.c: load savestate after prepare | notaz | |
2011-02-11 | use analog handling from dfinput | notaz | |
2011-02-10 | frontend: tune frameskip a bit more | notaz | |
also init analog vars as centered (in case they are never updated) | |||
2011-02-10 | release r6 | notaz | |
2011-02-10 | dfxvideo: fix frameskip issue | notaz | |
if display is never moved/resized, it's never updated in frameskip mode. Detect this. | |||
2011-02-10 | add cd swap functionality | notaz | |
2011-02-10 | frontend: enable SPUIRQWait by default | notaz | |
2011-02-10 | spu: handle channels better in 'IRQ wait' case | notaz | |
2011-02-10 | frontend: support ingame actions (state load and such) | notaz | |
2011-02-10 | frontend: key config: save it and make more intuitive | notaz | |
2011-02-10 | maemo: update for recent changes, fix warnings | notaz | |
2011-02-10 | frontend: support analog controller using nubs; some refactoring | notaz | |
also enable frameskip by default, it makes the experience a bit better on most games. | |||
2011-02-09 | frontend: redo frame skip/limiter yet again | notaz | |