aboutsummaryrefslogtreecommitdiff
path: root/plugins/dfsound/spu.c
AgeCommit message (Expand)Author
2011-10-30spu: add asm mixing code for ARMv5 toonotaz
2011-10-10spu: fix gaussian interpolationnotaz
2011-10-10psxcounters: change spu update ~2msnotaz
2011-10-08spu: make "simple" interpolation even more simplenotaz
2011-10-08spu/cdda: sync cdda to spu playbacknotaz
2011-09-23support armv5 buildnotaz
2011-09-22spu: handle loop write vs loop flag race (bIgnoreLoop alternative)notaz
2011-09-22spu: clean up unneeded codenotaz
2011-09-21spu: get rid of pCurr -1, pass right chans to silent handlernotaz
2011-09-20spu: fix a few mixing issuesnotaz
2011-09-19spu: don't wait for irq on silent channelsnotaz
2011-08-01spu: split out mixing, use NEON for that on ARMnotaz
2011-08-01spu: merge DrHell/shalma noise codenotaz
2011-08-01spu: change volume control, default it to 3/4 instead of 1/2notaz
2011-08-01spu: some misc refactoring/cleanupnotaz
2011-07-30spu: some major reverb refactoringnotaz
2011-07-30spu: parametrize sample generation, interpolationnotaz
2011-07-30spu: do adsr on whole buffernotaz
2011-07-30frontend: add chan display option, for fun mostlynotaz
2011-07-30spu: handle non-playing channel irqsnotaz
2011-07-27spu: simplify irq and flag handlingnotaz
2011-07-27spu: some refactoring for upcoming optimization attemptnotaz
2011-07-13dfsound: merge shalma's suggestionsnotaz
2011-03-07spu: fix valgrind errorsnotaz
2011-03-01spu: drop unused mono codenotaz
2011-03-01spu: compact chan structure a bitnotaz
2011-02-28gte_neon: implement MVMVA, some fixesnotaz
2011-02-10frontend: enable SPUIRQWait by defaultnotaz
2011-02-10spu: handle channels better in 'IRQ wait' casenotaz
2011-02-09dfsound: backport fixes from pcsxrnotaz
2011-01-29spu: cleanup build a bitnotaz
2011-01-24spu: don't read config, we manage it in frontendnotaz
2010-12-25spu: kill voldiv on ARM toonotaz
2010-12-14spu: disable SPUIRQWait, it only seems to cause problemsnotaz
2010-11-18build plugins innotaz
2010-11-16pcsxr-1.9.92PCSX* teams