Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-22 | Add a threaded renderer | Justin Weiss | |
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives. | |||
2013-02-06 | disable standalone pluign builds | notaz | |
these were for testing mostly, not for general use. Also fix a typo along the way. | |||
2013-02-06 | attempt to make gles plugin work under RPi | notaz | |
2013-01-06 | gpus: handle list underflows better | notaz | |
2012-12-23 | frontend: switch to libpicofe sdl code | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | psx_gpu: switch to 1024 width again. | notaz | |
2012-08-02 | release r15 | notaz | |
2012-07-29 | frontend: initial libretro support | notaz | |
..and some refactoring | |||
2012-04-22 | bring in configure build system | notaz | |
not using autotools, trying to do something similar like qemu instead. | |||
2012-03-02 | gpu-gles: schtruck/fpse merge: rearrangement | notaz | |
no idea what this does | |||
2012-02-27 | gpulib: eliminate list scan-ahead | notaz | |
2012-01-21 | gpu-gles: refactor for caanoo/wiz support | notaz | |
too bad it's unusable there. | |||
2012-01-21 | gpu-gles: remove scissor test disable on fills | notaz | |
to keep borders black when centered | |||
2012-01-21 | gpu-gles: add fps display | notaz | |
2012-01-21 | gpu-gles: add gpulib code | notaz | |
2012-01-19 | gpu-gles: keep ClientState and texcache ptrs consistent | notaz | |
2012-01-19 | gpu-gles: schtruck/fpse merge: remove vram detection | notaz | |
supposedly can cause driver crashes | |||
2012-01-19 | gpu-gles: schtruck/fpse merge: ClientState optimization | notaz | |
avoids at least a function call overhead, yeah | |||
2012-01-19 | gpu-gles: schtruck/fpse merge: additional calls | notaz | |
no idea what these are for | |||
2012-01-19 | gpu-gles: schtruck/fpse merge: gl error checks | notaz | |
useful debugging tool, yeah | |||
2012-01-19 | gpu-gles: schtruck/fpse merge: don't delay gl init | notaz | |
2012-01-19 | gpu-gles: schtruck/fpse merge: remove windows code | notaz | |
probably a good idea, it's long broken anyway | |||
2012-01-19 | gpu-gles: clean up headers and stuff | notaz | |
2012-01-19 | gpu-gles: remove short types | notaz | |
this removes deviation from other forks and brings code closer to original peops release | |||
2011-01-07 | allow some build customization | notaz | |
also correct a statement in readme. | |||
2011-01-04 | try to ensure fbdev buffer is valid | notaz | |
2011-01-02 | add a way for GPU plugin to get layer config | notaz | |
2011-01-01 | gles: tweak Makefile, credits | notaz | |
2010-12-31 | Pickle's port for this emu | notaz | |
2010-12-31 | gpu-gles from psx4m | notaz | |