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2020-10-22Add a threaded rendererJustin Weiss
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives.
2013-02-06disable standalone pluign buildsnotaz
these were for testing mostly, not for general use. Also fix a typo along the way.
2013-02-06attempt to make gles plugin work under RPinotaz
2013-01-06gpus: handle list underflows betternotaz
2012-12-23frontend: switch to libpicofe sdl codenotaz
2012-11-02move blit to core, allow filtering while blittingnotaz
also adds libpicofe to pull filters from, and filter related UI stuff
2012-10-12start mmap'ing vram, with hugetlb if possiblenotaz
2012-10-12psx_gpu: switch to 1024 width again.notaz
2012-08-02release r15notaz
2012-07-29frontend: initial libretro supportnotaz
..and some refactoring
2012-04-22bring in configure build systemnotaz
not using autotools, trying to do something similar like qemu instead.
2012-03-02gpu-gles: schtruck/fpse merge: rearrangementnotaz
no idea what this does
2012-02-27gpulib: eliminate list scan-aheadnotaz
2012-01-21gpu-gles: refactor for caanoo/wiz supportnotaz
too bad it's unusable there.
2012-01-21gpu-gles: remove scissor test disable on fillsnotaz
to keep borders black when centered
2012-01-21gpu-gles: add fps displaynotaz
2012-01-21gpu-gles: add gpulib codenotaz
2012-01-19gpu-gles: keep ClientState and texcache ptrs consistentnotaz
2012-01-19gpu-gles: schtruck/fpse merge: remove vram detectionnotaz
supposedly can cause driver crashes
2012-01-19gpu-gles: schtruck/fpse merge: ClientState optimizationnotaz
avoids at least a function call overhead, yeah
2012-01-19gpu-gles: schtruck/fpse merge: additional callsnotaz
no idea what these are for
2012-01-19gpu-gles: schtruck/fpse merge: gl error checksnotaz
useful debugging tool, yeah
2012-01-19gpu-gles: schtruck/fpse merge: don't delay gl initnotaz
2012-01-19gpu-gles: schtruck/fpse merge: remove windows codenotaz
probably a good idea, it's long broken anyway
2012-01-19gpu-gles: clean up headers and stuffnotaz
2012-01-19gpu-gles: remove short typesnotaz
this removes deviation from other forks and brings code closer to original peops release
2011-01-07allow some build customizationnotaz
also correct a statement in readme.
2011-01-04try to ensure fbdev buffer is validnotaz
2011-01-02add a way for GPU plugin to get layer confignotaz
2011-01-01gles: tweak Makefile, creditsnotaz
2010-12-31Pickle's port for this emunotaz
2010-12-31gpu-gles from psx4mnotaz